the final battle in RtF is in one of the old BG1 areas
It was a piece of cake.
For ToT, there are only few new areas, the most part of the game and its encounters takes place all over the already explored game terrain
Maybe so, but main interest still goes to NEW content.
Playing the mod regularly instead of jumping through areas gives you a far less powerful party than you had at ToB end. You do not take the high level companions and equioment with you when you transit from ToB to RtF.
Hexxat retained all experience and equipment from TOB. Don't know about other companions, I used some NPCs joined by console, they had regained all equipment and stats also. And there is always possibility to levelup 2-4 BG2 NPCs during BG2/TOB and reform party, leaving them with all loot and experience before TOB final battle. There are many other mods, so at start of RTF my char already had something about 32 level of Blackguard (but lost abilities due to Chaotic Neutral changes during SOA Abyss challenges).
Just before killing Mellissan distribute equipment and bags of holding to other NPCs leaving main hero naked.
And finally, Sandrah is a story/contents mod, not a tactical mod. Thus just checking some battles by console command will in deed give you the impression you had.
So without well detailed solution it is now almost impossible to correctly walk through this mod. Too many quests must be solved and in right order, and there is no description, where to take which NPCs to succeed. Mod is out in November, so don't think good solution will emerge in near year.
But whole story of Sandrah plotting to rip off gods of their power I have got.
killing them for 4 mio xp is not what happens in the real game. etc
Killing Larloch in his tower also gave me 4 000 000 exp. It's too much I think.
Edited by Lassal, 20 December 2016 - 12:48 AM.