Hi All:
I am not sure where my problem is, but it could be caused by me when I made a mega-mod game with BG2EE. Even though BWS did not flag any of my choices, I could have created a mess with all the mods I used.
Many areas are not available. One example is the Fishing for Trouble area by the Government area in Athkatla. So I was going to see if I could create that are with CLUAConsole as a test. Portpentyrch showed up after I talked with Elminister in Trademeet. It played without problems.
In my Baldur.lua file I have added the following:
SetPrivateProfileString('Program Options','Debug Mode','1')
I had some success with CLUAConsole:ExploreArea(). I like to see the graphics that can not be accessed by my characters. In the picture below, you will see a box at the top that pops up when I press <CTRL> Space.
I do not know where "BD0010 Test" came from but it looks like an area code. Also I do not know where "GODBOW", "GIVE GOLD", and "GIVE EXP" came from as I never used these. "EXPLORE" appeared after the first time I used CLUAConsole:ExploreArea(). I think I needed to type CLUAConsole:ExploreArea() in that box, but my memory fails me on that.
At the bottom of the box are THREE boxes. It may be difficult to see them all as there are two in the lowest line.
In the lowest line, one box starts with a red bar. This is where I normally type CLUAConsole commands. However, now it is covered by another box that starts with a red diamond. That stops me from entering a CLUAConsole command.
I have not been able to separate these boxes. I would appreciate any information on how to separate them.
I hope the picture turns out OK. In my 35 years of using computers this is my first time using print screen. My apologies if it is difficult to see.
Also, if the problems with missing areas are the result of too many incompatible mods, I would appreciate that information. In that case, I will kill this game and make a much simpler version.
My WeiDU.log file has been posted in another recent post about my BG2EE game.
Tom