Here is small info how to keep track of romance talks for your future reference if need arise :
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LoveTalkThis is another important variable for managing a romance. It shows how far the romance has progressed. You will notice in the detailed breakdowns that follow that after each dialog the lovetalk rating gets changed to show that the romance has moved on. So if you want to keep an eye on things this is the variable to check.When a romance starts with a NPC, his/her LoveTalk rating is set to one. But before the romance starts at all, a check is made for NPC compatibility. If this check is failed, no changes are made to the LoveTalk rating.There are two commands you need to know to access the variable:CLUAConsole:GetGlobal("LoveTalk","LOCALS") while holding the mouse pointer over a character’s portrait. Press return and the console will show you their romance rating.CLUAConsole:SetGlobal(“LoveTalk”,”LOCALS”,XX) which sets your love talk to a given rating, where XX is a number. (So if you really blow it or get stuck by a bug you might be able to get things moving again).