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#21 Gel87

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Posted 17 November 2015 - 12:29 AM

Well, the problem wit those is that the XPLEVEL.2da don't usually end with the -1, but the at level 41 around 8.25-13 million, which doesn't exist in the other tables, so the if you have that much XP, your character dies. Cause he has no other tables to support that.

Quick solution, edit the xplevel.2da's 41st level values to be -1 ...

So with the vanilla tables it looks like this:

2DA V1.0
-1
                1           2           3           4           5           6           7           8           9           10          11          12          13          14          15          16          17          18          19          20        21         22         23	       24        25         26         27         28         29         30         31         32         33         34	        35         36        37         38         39         40         41
MAGE            0           2500        5000        10000       20000       40000       60000       90000       135000      250000      375000      750000      1125000     1500000     1875000     2250000     2625000     3000000     3375000     3750000   4125000    4500000    4875000    5250000    5625000    6000000    6375000    6750000    7125000    7500000    7875000    8250000    8625000    9000000    9375000    9750000   10125000   10500000   10875000   11250000   -1
FIGHTER         0           2000        4000        8000        16000       32000       64000       125000      250000      500000      750000      1000000     1250000     1500000     1750000     2000000     2250000     2500000     2750000     3000000   3250000    3500000    3750000    4000000    4250000    4500000    4750000    5000000    5250000    5500000    5750000    6000000    6250000    6500000    6750000    7000000   7250000    7500000    7750000    8000000    -1
PALADIN         0           2250        4500        9000        18000       36000       75000       150000      300000      600000      900000      1200000     1500000     1800000     2100000     2400000     2700000     3000000     3300000     3600000   3900000    4200000    4500000    4800000    5100000    5400000    5700000    6000000    6300000    6600000    6900000    7200000    7500000    7800000    8100000    8400000   8700000    9000000    9300000    9600000    -1
RANGER          0           2250        4500        9000        18000       36000       75000       150000      300000      600000      900000      1200000     1500000     1800000     2100000     2400000     2700000     3000000     3300000     3600000   3900000    4200000    4500000    4800000    5100000    5400000    5700000    6000000    6300000    6600000    6900000    7200000    7500000    7800000    8100000    8400000   8700000    9000000    9300000    9600000    -1
CLERIC          0           1500        3000        6000        13000       27500       55000       110000      225000      450000      675000      900000      1125000     1350000     1575000     1800000     2025000     2250000     2475000     2700000   2925000    3150000    3375000    3600000    3825000    4050000    4275000    4500000    4725000    4950000    5175000    5400000    5625000    5850000    6075000    6300000   6525000    6750000    6975000    8000000    -1
DRUID           0           2000        4000        7500        12500       20000       35000       60000       90000       125000      200000      300000      750000      1500000     3000000     3150000     3300000     3450000     3600000     3750000   3900000    4150000    4400000    4700000    5000000    5500000    6000000    6500000    7000000    7500000    8000000    8500000    9000000    9500000    10000000   10500000  11000000   11500000   12000000   12500000   -1
THIEF           0           1250        2500        5000        10000       20000       40000       70000       110000      160000      220000      440000      660000      880000      1100000     1320000     1540000     1760000     1980000     2200000   2420000    2640000    2860000    3080000    3300000    3520000    3740000    3960000    4180000    4400000    4620000    4840000    5060000    5280000    5500000    5720000   5940000    6160000    6380000    8000000    -1
BARD            0           1250        2500        5000        10000       20000       40000       70000       110000      160000      220000      440000      660000      880000      1100000     1320000     1540000     1760000     1980000     2200000   2420000    2640000    2860000    3080000    3300000    3520000    3740000    3960000    4180000    4400000    4620000    4840000    5060000    5280000    5500000    5720000   5940000    6160000    6380000    8000000    -1
SORCERER        0           2500        5000        10000       20000       40000       60000       90000       135000      250000      375000      750000      1125000     1500000     1875000     2250000     2625000     3000000     3375000     3750000   4125000    4500000    4875000    5250000    5625000    6000000    6375000    6750000    7125000    7500000    7875000    8250000    8625000    9000000    9375000    9750000   10125000   10500000   10875000   11250000   -1
MONK            0           1500        3000        6000        13000       27500       55000       110000      225000      450000      675000      900000      1125000     1350000     1575000     1800000     2025000     2250000     2475000     2700000   2925000    3150000    3375000    3600000    3825000    4050000    4275000    4500000    4725000    4950000    5175000    5400000    5625000    5850000    6075000    6300000   6525000    6750000    6975000    8000000    -1

 

Well, the problem wit those is that the XPLEVEL.2da don't usually end with the -1, but the at level 41 around 8.25-13 million, which doesn't exist in the other tables, so the if you have that much XP, your character dies. Cause he has no other tables to support that.

Quick solution, edit the xplevel.2da's 41st level values to be -1 ...

So with the vanilla tables it looks like this:

2DA V1.0
-1
                1           2           3           4           5           6           7           8           9           10          11          12          13          14          15          16          17          18          19          20        21         22         23	       24        25         26         27         28         29         30         31         32         33         34	        35         36        37         38         39         40         41
MAGE            0           2500        5000        10000       20000       40000       60000       90000       135000      250000      375000      750000      1125000     1500000     1875000     2250000     2625000     3000000     3375000     3750000   4125000    4500000    4875000    5250000    5625000    6000000    6375000    6750000    7125000    7500000    7875000    8250000    8625000    9000000    9375000    9750000   10125000   10500000   10875000   11250000   -1
FIGHTER         0           2000        4000        8000        16000       32000       64000       125000      250000      500000      750000      1000000     1250000     1500000     1750000     2000000     2250000     2500000     2750000     3000000   3250000    3500000    3750000    4000000    4250000    4500000    4750000    5000000    5250000    5500000    5750000    6000000    6250000    6500000    6750000    7000000   7250000    7500000    7750000    8000000    -1
PALADIN         0           2250        4500        9000        18000       36000       75000       150000      300000      600000      900000      1200000     1500000     1800000     2100000     2400000     2700000     3000000     3300000     3600000   3900000    4200000    4500000    4800000    5100000    5400000    5700000    6000000    6300000    6600000    6900000    7200000    7500000    7800000    8100000    8400000   8700000    9000000    9300000    9600000    -1
RANGER          0           2250        4500        9000        18000       36000       75000       150000      300000      600000      900000      1200000     1500000     1800000     2100000     2400000     2700000     3000000     3300000     3600000   3900000    4200000    4500000    4800000    5100000    5400000    5700000    6000000    6300000    6600000    6900000    7200000    7500000    7800000    8100000    8400000   8700000    9000000    9300000    9600000    -1
CLERIC          0           1500        3000        6000        13000       27500       55000       110000      225000      450000      675000      900000      1125000     1350000     1575000     1800000     2025000     2250000     2475000     2700000   2925000    3150000    3375000    3600000    3825000    4050000    4275000    4500000    4725000    4950000    5175000    5400000    5625000    5850000    6075000    6300000   6525000    6750000    6975000    8000000    -1
DRUID           0           2000        4000        7500        12500       20000       35000       60000       90000       125000      200000      300000      750000      1500000     3000000     3150000     3300000     3450000     3600000     3750000   3900000    4150000    4400000    4700000    5000000    5500000    6000000    6500000    7000000    7500000    8000000    8500000    9000000    9500000    10000000   10500000  11000000   11500000   12000000   12500000   -1
THIEF           0           1250        2500        5000        10000       20000       40000       70000       110000      160000      220000      440000      660000      880000      1100000     1320000     1540000     1760000     1980000     2200000   2420000    2640000    2860000    3080000    3300000    3520000    3740000    3960000    4180000    4400000    4620000    4840000    5060000    5280000    5500000    5720000   5940000    6160000    6380000    8000000    -1
BARD            0           1250        2500        5000        10000       20000       40000       70000       110000      160000      220000      440000      660000      880000      1100000     1320000     1540000     1760000     1980000     2200000   2420000    2640000    2860000    3080000    3300000    3520000    3740000    3960000    4180000    4400000    4620000    4840000    5060000    5280000    5500000    5720000   5940000    6160000    6380000    8000000    -1
SORCERER        0           2500        5000        10000       20000       40000       60000       90000       135000      250000      375000      750000      1125000     1500000     1875000     2250000     2625000     3000000     3375000     3750000   4125000    4500000    4875000    5250000    5625000    6000000    6375000    6750000    7125000    7500000    7875000    8250000    8625000    9000000    9375000    9750000   10125000   10500000   10875000   11250000   -1
MONK            0           1500        3000        6000        13000       27500       55000       110000      225000      450000      675000      900000      1125000     1350000     1575000     1800000     2025000     2250000     2475000     2700000   2925000    3150000    3375000    3600000    3825000    4050000    4275000    4500000    4725000    4950000    5175000    5400000    5625000    5850000    6075000    6300000   6525000    6750000    6975000    8000000    -1

 

Okay :P 

But if i wanted to level to forexample level 50, then i would need to put real values there? Cause im level 39, and i miss cleaning out the last area maze in watchers keep + rest of watchers keep + i miss the portal in the slum area + i havent travelled to spellhold yet either, so i miss rest of game + TOB ;d Im at 7800000 exp now on my thief ;d

I have clab table to level 50 though ;d Is higher than level 50 possible?



#22 The Imp

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Posted 17 November 2015 - 02:30 PM

Higher than level 50, unlikely. The .tp2 files can't really handle that. Higher than level 41, you have ot update all the other level dependent files. Thac0.2da, save*.2da where the * is the subclass(war(rior), rog(ue), etc., skillbrd.2da, skillrng.2da, splsrckn.2da, and bunch of others... so that everyone of those contains 50 levels of info. And then set the level 51 in the above table to have -1 as the "xpcap" .


Edited by The Imp, 17 November 2015 - 02:32 PM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#23 Gel87

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Posted 20 November 2015 - 11:49 PM

Higher than level 50, unlikely. The .tp2 files can't really handle that. Higher than level 41, you have ot update all the other level dependent files. Thac0.2da, save*.2da where the * is the subclass(war(rior), rog(ue), etc., skillbrd.2da, skillrng.2da, splsrckn.2da, and bunch of others... so that everyone of those contains 50 levels of info. And then set the level 51 in the above table to have -1 as the "xpcap" 

 

i have exported this for my level 50 thief:

fatigmod.2da

hpprog

levelmodwm

saveprog

savewar

skilbrd

startare

startbp

thaco0

wspatck

xpbonus

xpcap

xplevel

 

 

should cover it for my thief kit?



#24 The Imp

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Posted 21 November 2015 - 12:19 AM

And what about "backstab.2da" for well. Others also should be needed if you intent to take partymembers that are...
The "lvlmodwd,2da" for wild mages,
"mxsplbrd.2da" -for bards,
"mxsplpal.2da" -for paladins,
"mxsplprc.2da" -for clerics,
"mxsplran.2da" -for rangers,
"mxsplsrc.2da" -for sorcerer,
"mxsplwiz.2da" -for mages,
"savemonk.2da" -for monks,
"saveprs.2da" -for clerics,
"saverog.2da" -for thieves / bards, (you had a typo),
"savewar.2da" -for fighters, rangers, paladins.
"savewiz.2da" -for mages and sorcerers.
"skillrng.2da" -for rangers,
"splsrckn.2da" -for sorcerers.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#25 Gel87

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Posted 21 November 2015 - 10:32 AM

And what about "backstab.2da" for well. Others also should be needed if you intent to take partymembers that are...
The "lvlmodwd,2da" for wild mages,
"mxsplbrd.2da" -for bards,
"mxsplpal.2da" -for paladins,
"mxsplprc.2da" -for clerics,
"mxsplran.2da" -for rangers,
"mxsplsrc.2da" -for sorcerer,
"mxsplwiz.2da" -for mages,
"savemonk.2da" -for monks,
"saveprs.2da" -for clerics,
"saverog.2da" -for thieves / bards, (you had a typo),
"savewar.2da" -for fighters, rangers, paladins.
"savewiz.2da" -for mages and sorcerers.
"skillrng.2da" -for rangers,
"splsrckn.2da" -for sorcerers.

 

I see ur point^^ 

 

Added backstab, ill add the others later, just wanna see how the thief can do in ToB etc. But i also see that if playing only 1 char, then levels would be an issue xD But i don't know how to make an FMT kit ;d I love fmt, but i hate theyre HLA's, without improved alarcrity its boring xD The FM hla, are lovely, but i kinda fell in love with backstab now, and traps are always nice as well ;d But a FMT would be even more overpowered than a FM if it had all the HLA's for mage, thief and figher xD

Avoid death, greater wirlwind, greater evasion, 50% psysical res skill, greater deathblow, use all items, vecna, power amulet, black blade of disatress, stoneskin, spirit armor, time stop, stun blow, improved haste, blur, mirror image, assassination, res spells x 2, imune to wep +4. All casted in a blink of an eye with improved alarcrity then rape with fighters thaco under timestop xD Its like -2x armor and massive ias, 5 profience sword, 2 profience single wep etc xD



#26 The Imp

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Posted 21 November 2015 - 11:05 AM

Try and edit the luabbr.2da -files

FIGHTER_MAGE_THIEF      FT0

Line to be something like FMT, and then make a LUFMT.2da for that "kit" from the LUFT0.2da file. There's only 24 table lines in the files, and you can't add more cause the interface shouldn't be able to display more than 24 abilities, so only use that many,

 

This should be really the only easy way to make the mix of the three classes.


Edited by The Imp, 21 November 2015 - 11:06 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#27 K4thos

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Posted 22 November 2015 - 12:07 AM

Well, the problem wit those is that the XPLEVEL.2da don't usually end with the -1, but the at level 41 around 8.25-13 million, which doesn't exist in the other tables, so the if you have that much XP, your character dies. Cause he has no other tables to support that.
Quick solution, edit the xplevel.2da's 41st level values to be -1 ...
Thanks for information. I've just updated total XP Cap component from EET Tweaks to take it into account. It now always sets last XPLEVEL.2DA column to -1 if the unreachable level is 31 (IWD:EE), 41 (BG2, BG2:EE, some other games) or 51 (mods). Otherwise (BG1, BG:EE, IWD2) it appends additional column. From now on the component should be compatible with following games: BG1, BG2, IWD, IWD2, Tutu, BGT, CA, IWD-in-BG2, BG:EE, BG2:EE, IWD:EE, EET
Not sure about PST as I don't have it installed currently.

Edited by K4thos, 22 November 2015 - 12:34 AM.


#28 maduolis

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Posted 30 December 2015 - 08:32 AM

Hi, I have installed EET following instructions and getting this error every time I'm launching BG2:EE

 

.\sql_compiler.c(815): [Not Exists] Table 'filenames_stringrefs' does not exist.

 

Have anybody any clue how to fix it? The game seems run ok otherwise.. Starts at Candelkeep.

 

WeiDU log:

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]

~EET/EET.TP2~ #0 #0 // Baldur's Gate: Enhanced Edition Trilogy (EET): beta 0.9 



#29 K4thos

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Posted 30 December 2015 - 10:13 AM

no idea. Where exactly this error shows up?

 

Make a backup copy of the exe file and than overwrite it with a clean one from original BG2:EE patch 1.3. If this won't fix it than go to override directory and try to temporary move away: BGEE.SQL, BGEE.GUI, BALDUR.GAM, GUICHAP.CHU and see if the problem is still there. Let me know if you find which file caused it.



#30 maduolis

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Posted 31 December 2015 - 03:31 AM

I have uninstalled both BGEE and BG2EE (they were rips and older versions) and reinstalled again GOG versions BGEE v.1.3.2053 and BG2EE v.1.3.2064. After moving EET-master 09-11-2015 beta 0.9.zip files to BG2EE directory and starting install EET now I'm getting this error in WeiDU:

 

lang\en_US\movies\BEREGOST.webm: No such file or directory

ERROR: cannot locate lang\en_US\movies\BEREGOST.webm

Stopping installation because of error

 

also it says to email you setup-eet.debug

 

before was no such error messages..



#31 The Imp

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Posted 31 December 2015 - 08:39 AM

lang\en_US\movies\BEREGOST.webm: No such file or directory

ERROR: cannot locate lang\en_US\movies\BEREGOST.webm

Stopping installation because of error

There's a typo in the .tp2 or what ever the EET uses to install that part, as the resource is likely to be beregost.wbm, the 'e' in the middle of the file extension being the extra character that has no place being there.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#32 maduolis

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Posted 31 December 2015 - 10:22 AM

thanks for answer. i have made clean installs of both BGEE and BG2EE and this time i have re-downloaded EET. installation have been executed without any error this time. only one thing what i have noticed was my missclick at the start of installation of EET. I have double time clicked 0 then was asked to choose language for installation and for game. this time i have done it right: first - 0, second - 1. my bad laziness to read everything made this nonfunctional. looks like there still is an error in EET WeiDU if you choose German lang for game. 



#33 maduolis

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Posted 31 December 2015 - 10:37 AM

i would like to install as many mods as i can to EET. maybe somebody could help me with compatible list? i have tried to use BWS but its too messy for EET or im too stupid for it. could this list and istall order be ok for EET?

 

https://forums.beamd...ble-mod-list/p1

 

also i have found this order of mods installation:

1) story mods
2) NPC mods
3) item mods
4) kit mods
5) BG2Tweaks
6) other tweak/overhaul mods (for example SCALES of BALANCE)
7) SCS
8) aTweaks
 
where should go EET tweaks?


#34 agb1

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Posted 31 December 2015 - 10:48 AM

Most mods are not yet EET compatible. Your best bet if you will not use BWS is to follow the Big World Project installation guide for install order. However I think it is silly to try to install many mods without BWS if you are on Windows. Maybe you can explain what problems you had with BWS so we can help.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#35 maduolis

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Posted 31 December 2015 - 11:15 AM

For those who might want to try an EET install using the BWS tool, that is also possible, albeit unsupported. Just manually edit the Misc GUI au3 file in the Includes directory, find the line that says EET is disabled, and remove the semicolons in front of the next several lines below. I have successfully installed EET a few times this way.

could you pls explain how to edit this file. i cant figure out which semicolons to remove..


Edited by maduolis, 31 December 2015 - 11:25 AM.


#36 maduolis

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Posted 31 December 2015 - 11:18 AM

also i have two versions of BWS:

 

BigWorldSetup-bigworldsetup-91603ee7fc0a.zip

BigWorldSetup-bigworldsetup-bd1358a6b536.zip

 

which one is latest stable?



#37 agb1

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Posted 31 December 2015 - 11:55 AM

Get the latest from my signature line below.  I just pushed a new update to sync the 10_Misc-GUI-EET.au3 in the Includes folder with the latest changes.  To enable EET, just delete 10_Misc-GUI.au3 and rename 10_Misc-GUI-EET.au3 to 10_Misc-GUI.au3.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#38 maduolis

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Posted 31 December 2015 - 12:08 PM

looks like EET-master, EET-tweaks-master and BWS has same files: .gitattributes and .gitignore and the sizes of the files are different.. which ones i should rewrite? 


Edited by maduolis, 31 December 2015 - 12:09 PM.


#39 agb1

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Posted 31 December 2015 - 12:21 PM

Those files don't actually matter, they are just artifacts of the packaging process.  You can overwrite them freely.  However, you should be unpacking BWS in a different location than your game directory, and you should not be unpacking any of the mod archives if you are using BWS.  Just put the original mod zips/rars/archives in the BiG World Downloads folder.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#40 maduolis

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Posted 31 December 2015 - 12:28 PM

ok. thanks for quick response and great help. ill do as you say. btw happy new year!