First, congratulations on creating such an awesome mod(and character), it's very good to have another option of paladin for my party on my BGs. she's very well written as well and feels part of the game already, the voicing is very good too and doesn't get on my nerves, still i have some questions.
Isra was a beloved party member on my BG1 human fighter party, she had lots of interactions with other party members, was a very good friend a pretty solid fighter to boot, heck she even managed to tolerate Edwin (whom i kept around during the whole game, him being a great mage, even if he was the only evil guy of the team)
Now she's finally in my team on BG2 (classical BG2. heavily modded) and after some concern of my part that she was being a bit too quiet for my liking she's finally speaking with my fighter, i really want him to romance her, so much that i changed his charisma of measly 11 to 14 in the Shadowkeeper (after she entered my party and i saw the requeriments though) my character is Chaotic Good so i think it fits, but there's stuff i wanted to know about her and the mod itself:
1: I'm still finding her VERY quiet, not many interjections outside her questline, no banters between my current party (Aerie, Adrian,Valygar,Kivan of Shilmista and the PC), is this normal ? There's some variable or trigger i should check?
2: What are the requirements for the romance to start? Any Variables to check to see if anything is in order?
3: Why the requirements to romance her are so high? (No lawful neutral characters for example)
4: How do i check if some other character (like Aerie) is blocking a possible romance with her?
5: What changed between BG1 to BG2 to make her lose her tolerance for Edwin's antics? I was planning to put him on my team for old time's sake but that wont be possible for long because she's prabably gonna kill him and i like her more than i like him.
Thank you for the time, i will be around and ready to forward any specif information that you might need in order to help me.
Edited by romanticmisery, 20 May 2015 - 09:02 AM.