BWP v15.2 released
The only reason for this update is to add the brand new BWP mods SandrahNPC and SandrahRTF for testing purposes. Player who want to test the beta of Sandrah are enabled to do a flawless installation in one go. Because of the many dependences and conflicts with other mods Sandrah is a little tricky to install. As always, this is handled by the BWP Installpack.
Otherwise there are no other changes in BWP v15.2 to the previous release.
The few minutes I played the first chapter of BG1 with Sandrah installed looked very promising and I would like to play the mod sooner rather than later.I had the time now to download the new version and to take a look at it. Here are some comments:
1- SandrahNPC and RtF should be installed either after Haiass the Wolf or do not install Haiass when you have Sandrah installed. The mod adds improvements and additional contents to Haiass which will probably be partly overwritten again if you install Haiass after Sandrah. In some cases you might get a CtD in the RtF part while re-visiting original game areas (e.g. when you leave Irenicus dungeon during RtF).
2- Sandrah is not compatible with Level 1 NPCs components after 230 (changing original classes of NPCs).
3- Sandrah RtF is not compatible with the BGT Tweak Pack - "Import more NPCs into Shadow of Amn" components
Those will not be detected by the cleanup scripts of the mod and may lead to having NPCs twice in the game or having an NPC in the party that has become a quest character in RtF.
And a question - How is the second RtF Folder containing the area TIZ files added to the respective folder?
4- Sandrah both parts are not compatible with the "Teleport" mod.
The mod would allow you to teleport out of the new quest areas while quests are running but with no way to return. Using teleport within the RtF mod will make the sequel amost unplayable. Sandrah contains a similar capability for SoA, ToB and RtF that is compatible with the mod and provides equal functionality.