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Regarding the Hitpoints per level up tweak


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#1 Markus Ramikin

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Posted 20 December 2014 - 04:31 AM

Qwinn, have you considered having an "averaged HP per level" instead of "max HP per level" tweak? Since max makes the game easier. And the motivation for having a tweak like that in the first place is that we don't like to be hurt by random variability and tempted to reload saves. So why not eliminate variability, but in a way that keeps the game roughly as difficult as it would otherwise have been.


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#2 The Imp

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Posted 20 December 2014 - 07:54 AM

5 or 6 ? hpwar.2da

4 or 5 ? hpprs.2da

3 or 4 ? hprog.2da

2 or 3 ? hpwiz.2da

As a reference material: hpxxx.2da


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#3 Markus Ramikin

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Posted 04 May 2017 - 01:47 AM

Yeah, I was thinking 6, 5, 4 and 3 respectively. I tried editing them in override, but apparently this does nothing, or at least not for TNO (that's what I tested). Possibly because for TNO it gets inserted into the exe?


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