When analyzing all the audio files in vanilla IE games (BG1: ToSC, BGII: ToB, IWD: TotLM, and PS:T) I noticed that THUNDER3.WAV is hosed in vanilla Tales of the Sword Coast. I have un-hosed it without altering or degrading the original audio data, but doing so required specific knowledge of the WAVE file format, which I wouldn't think is typically in the purview of most modders. My question is: do any of the fixpack/unfinished business/content restoring mods restore this file, or would this be something new? Running a --change-log (PS WeiDU (Un)Installer can also do change-logs) on THUNDER3.WAV in a mega-modded BG1 game would be a convenient way to check... I can hit the major suspects, but there are an awful lot of mods out there...
Thanks for any insight you can provide,
Sam.