AR18PRIE.cre, the priest you encounted in the North Forest region, is throwing up an Assertion Failed error, more specifically "Assertion Failed! Return Address: 0x84C3C1 File: Obj.Animation.cpp Line: 20514 Expression: !<m_weaponCode&MELEE_1HLR_MASK> Message: <null>" when hit, or when casting certain spells. Seems like his animation is corrupted somehow, I've tried Ctrl+Y and that works fine, and if I change him into something non-humanoid the problem stops (turned him into a basilisk for fun, hehe)
Anyone know if it's possible to quickly fix this without changing his actual animation? As hilarious as fighting the basilisk priest is, (or the squirrel priest, or the moose priest, or any other variations thereof.....) it would be nice to just have a regular old human as intended.