The marquee feature of this release is BGII: EE compatibility. Thanks to K4thos for the help.
A technical incompatibility concerning the map icons currently prevents BG: EE compatibility.
Full list of changes:
- Compatibility with BGII: EE.
- Update the Polish translation.
- Fix incorrect map icons for the Oasis and Abazigal's Lair while using either of the large maps for ToB.
- Reposition some ToB map icons for improved spatial coherence.
- Move Amkethran to the hills on the outskirts of the Calim desert, so it's in reasonable proximity of Abazigal's Lair and Sendai's Enclave and somewhere you could conceivably end up at after leaving the Oasis.
- Move the Oasis north and east, so it's conceivably on a path between Saradush and Amkethran.
- Move the North Forest north and east, so it's not an unbelievable detour on the path to the Temple.
- Swap the locations of Abazigal's Lair and Sendai's Enclave, so their local maps better match the terrain on the worldmap.
- Reposition some SoA map icons under "Original travel times and area visibility" for improved spatial coherence.
- Move Brynnlaw and the Asylum onto the actual Nelanter isles.
- Move the Underwater City to a location you could conceivably end up at while sailing back to Athkatla.
- Move the Druid Grove closer to Trademeet and out of the mountains.
- Add the Drizzt encounter to the link between the Underdark Exit and Watcher's Keep.
- Do not overwrite xnewarea.2da or xl3000.2da.
- Internal changes for cleaner code and better structure.
- Correct "Suldanessalar" spelling error.
- Correct "Amekthran" spelling error.
Edited by Wisp, 25 April 2015 - 04:06 PM.