Glad to hear it will be sorted out. I got really worried when I saw this topic because I also use effects with delays/durations measured in days.
Thought I give you some thoughts about (greater) mummy rot if we're at it:
- if the victim dies before the disintegration effect due to accumulated CHA loss then death is not permanent (because as we know so many players do not set charname's CHA to 3 at character creation)
- the disintegration effect is really nasty, destroys loot, and removes the character from the party
Some suggestions on this:
- If you set the death type to "normal" then that doesn't remove the character portrait and keeps valuable items
However...
-It is still possible to prevent resurrection by having (greater) mummy rot apply a protection from spell (opcode 206) against Raise Dead, Harper's Call, Resurrection, and Mass Raise Dead. It works if your timing mode is set to 9 (Permanent after death). You could still allow for wish to resurrect your character which is in line with
P&P rules (you then have to make sure to patch the wish resurrection .spl to remove the mummy rot sectype)
- All of this has the nice side effect that in case the victim dies before the mummy rot takes full effect, then the victim will still not be resurrectable. All of the loopholes would be closed.