im trying to make a new item on the world map to link into future areas. My experience is little whenusing dltcep. i want to load a small area, indoors, and add it to the new place on the map. i looked over the tutorial that is floating aorund but got lost at the beggining. it was asking for bitmaps and i dont create my own... anyways iot was confusing, sory to that author. want to do the basics and the grow from there... using it for bg2ee. thanks all

editing areas and the worldmap using dltcep
Started by quertas, Jun 18 2014 04:31 PM
1 reply to this topic
#1
Posted 18 June 2014 - 04:31 PM
#2
Posted 20 June 2014 - 11:48 PM
Worldmap:
Sadly, editing the WMP for BGEE is not too convenient, because the tool cannot display the new compressed MOS/BAM format. So you have to edit the file "blind". NI can do the same.
If you happen to have the original V1 MOS/mapicons (from the vanilla game), then you can drop them in the override for the time of editing. Then you can edit the worldmap graphically.
Areas:
If you don't have a new BMP for the area art, you must extract and copy the TIS file of the existing area.
Avenger