Interjections
#1
Posted 02 December 2003 - 12:36 PM
In PST, an NPC will interject if they are in the party, regardless of where they are. In BG2 they must be in view of the speaker.
The question is, how would you like it handled in this mod? Should we have a range check? A sight check? Allow them to speak regardless?
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#2
Posted 02 December 2003 - 02:49 PM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#3
Posted 03 December 2003 - 12:05 AM
Agreed. That would be the best choice for that area. A sight chack would make banters almost impossible, while the "uncontrolled" speech is somewhat ... it just looks ridiculous.I think a range check would be best- they'd still be able to hear, even if the maps mean they can't necessarily see...
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#4
Posted 04 December 2003 - 05:50 AM
#5
Posted 21 January 2004 - 04:38 AM
#6
Posted 22 January 2004 - 12:40 AM
-Academician Prokhor Zakharov,
"For I Have Tasted The Fruit"
Anything is a weapon. you just have to swing it right...
(Though some things are more efficient at it than others)
#7
Posted 26 April 2004 - 11:27 AM
Futurama quotes rock
#8
Posted 26 April 2004 - 02:19 PM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#9
Posted 27 April 2004 - 05:01 AM
#11
Posted 25 July 2004 - 01:31 AM
Quitch
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"