Edited by Austin, 19 January 2025 - 11:02 PM.
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Smiling Imp Cross Banter Mod
#1
Posted 21 March 2014 - 10:35 PM
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
#2
Posted 17 September 2014 - 06:55 PM
UPDATED:
MILLIONS OF NEW DIALOGS ADDED!!!
You absolutely, postively, without a doubt, have to check it out!!!!!!!
http://www.baldursga...downfile&id=196
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
#3
Posted 15 October 2014 - 07:03 PM
New Version of this mod is in the works!!! If you desire for your PC to interact more, please message me.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
#4
Posted 15 October 2014 - 11:14 PM
Hey, good luck with your mod(I've checked that no NPCs of mine are present without my consent, so as long as it holds true, I'm okay with that; let me know if you ever need my cooperation), I just wanted to mention Angelo-Shar banter - would you please check the formatting/punctuation there, and maybe consult SisterVigilante for that one, if you haven't already? You've got a few commas missing after "Sheela" in a few lines.
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#5
Posted 08 November 2014 - 03:31 PM
Hey, good luck with your mod(I've checked that no NPCs of mine are present without my consent, so as long as it holds true, I'm okay with that; let me know if you ever need my cooperation), I just wanted to mention Angelo-Shar banter - would you please check the formatting/punctuation there, and maybe consult SisterVigilante for that one, if you haven't already? You've got a few commas missing after "Sheela" in a few lines.
Rest assured, I never proofread my own work. I have deemed it unprofessional. These were mostly banters that I wrote in the dead of the night after a few too many glasses of red wine, so admittedly a few mistakes are probable. Mostly I wanted to make sure that they went throught WEIDU, because I hated the thought of having worked on these and not being sure that the next Cross Banter Pack from G3 was ever going to get done. Thanks for bringing that to my attention, Kulyok.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
#6
Posted 16 November 2014 - 02:56 PM
Rest assured, I never proofread my own work. I have deemed it unprofessional. These were mostly banters that I wrote in the dead of the night after a few too many glasses of red wine, so admittedly a few mistakes are probable.
Honestly, if you do a signature update any time soon, the above would be priceless.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#7
Posted 01 February 2023 - 09:16 AM
Mod updated to v.1.7!
Download: http://www.shsforums...oss-banter-mod/
- - added banters with some NPCs from Jastey and Kulyok, which were previously included in the main «BG1 NPCs for SoA&ToB» mod.
- - extended Russian translation (thanks Ulpian!)
- - simplified installation. Now all dialogs that can be installed are installed automatically
#8
Posted 19 January 2025 - 11:03 PM
Edited by Austin, 19 January 2025 - 11:06 PM.
#9
Posted 19 January 2025 - 11:38 PM
Request to moderators: please remove the mod page and the archive with the mod from the site so that players do not accidentally install it along with Crossmod Banter Pack.
Should I also set the project's GitHub repository to archived state with a link to the new pack?
#10
Posted 20 January 2025 - 12:36 AM
Request to moderators: please remove the mod page and the archive with the mod from the site so that players do not accidentally install it along with Crossmod Banter Pack.Should I also set the project's GitHub repository to archived state with a link to the new pack?
Hello! Yes, if it is possible to do that, that would be great! Thank you!)