Transmission!
I've redesigned this mod a little bit. From now on it'll be called Infinity Sounds (ooh, pretentious! ). For now it still focuses on BG1 sounds restoration, but I plan to change it to something bigger in the future.
I started again from a scratch (!) to ensure consistency in quality and volume levels. I've fixed all of the audible compression artifacts.
What's different from the previous version? These are small: Grease shouldn't loop battle music anymore. Magic Missile, FireBall and Cure Wounds should now sound just like in BG1. Bow combat sound effects have better dynamic range. And some necessary... adjustments .
Now for the new components: I've added BG1 armor movement sound effects; these aren't super-audible, but they are different from BG2. Well, if you're a BG1 purist, check the description. Otherwise, I bet you've never even heard those.
I've also included the original BG1 soundsets. Not really necessary if you use BGT or TuTu, but handy just the same, isn't it? And yes, the hidden BG1 designer soundsets are also in there as a separate component, if only you want to play around with them. All of them are selectable for character customization; my files start with "!B" code, so look for "!Bxxxxx."
What's still todo? Projectile-based spell sound effects. Most of them are different in BG2, so that's a lot of work. When I feel like doing it . BUT, your most precious Magic Missile and FireBall are already restored to their fully glory!
This mod isn't compatible with BGEE as of yet.
Edited by Tash, 30 December 2014 - 06:09 PM.