Is anyone working on porting this mod over to the EEs? The difficulty component (whereby game difficulty is set via script to insane or hard) was essential for my game, and I'm missing it. The 1.5x / 2x damage just feels cheesy, but I want the hardest spawns!
BG:EE and BG2:EE compatibility?
#1 -agris-
Posted 09 December 2013 - 04:01 PM
#2
Posted 15 March 2016 - 03:38 PM
Any update?
Would love to see the "Gain Stats As You Level Up" component in EE.
#3
Posted 15 March 2016 - 04:29 PM
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#4
Posted 16 March 2016 - 11:31 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#5
Posted 16 March 2016 - 11:40 AM
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#6
Posted 27 March 2017 - 02:36 PM
I wanted to install the cheesy wish option (#1250) for out of combat wishes on my EET install, but it insists that's a "SoA+ToB -only component". Any suggested methods to convince it that I qualify?