In order to test Sandrah NPC for EET I have converted test versions of some required mods, that I currently test along with my mod. These are mods I found no activity reported yet for conversion. This is what I have:
- TGC1e >>> simply converted with K4thos magnificent tool - checked crucial files in NI, seems ok, will now check in playthrough
- NTotSC 170 + 171 >>> stripped version (contents only, removed biffing, rule changes etc), adapted to EET worldmap, finally converted with K4thos magnificent tool - checked crucial files in NI, seems ok, had first encounters with NT creatures without issues, not yet visited areas
- TDD >>>> stripped version (contents only, removed biffing, rule changes etc), adapted to EET worldmap - checked with NI, not yet checked in game as contents is BG2 part,
Also had some confidence check by installing Sandrah mod on top of those mods and all crossmod contents compiled without error.
The final check of those conversions will now be in game.
I am not sure whether this approach would be permissable for a published version of EET, and currently I am just using those to verify my own mod for EET, but it may be a starting point if none of these mods are available for EET by the time it becomes official.