Firstly, this is a wonderful mod - the new animations really improve the experience - but I've found an issue.
In the vanilla game most creatures with a Harm, Cause Critical Wounds or Cause Serious Wounds spell memorized (i.e. Nymphs) will cast it at a enemy target rather than upon themselves, but with AI improvement mods such as SCS and RR (and probably others) they will cast the spell on themselves before attacking and - with 1pp's tweak installed - suffer the damage.
I've fixed this locally, the spells will now create the items HARM, CRITICAL and SERIOUS if cast on self and these items are changed to hit automatically and cast the 1pp version of the spell upon hitting an enemy.
I didn't bother changing Cause Light Wounds and Cause Moderate Wounds because they don't exist in vanilla so no caster will use them anyway.
Attached Files
Edited by Pol, 25 September 2013 - 03:16 AM.