Jump to content


Photo

BiG World Setup (an attempt to update the program)


  • This topic is locked This topic is locked
5286 replies to this topic

#3981 Higara

Higara
  • Member
  • 22 posts

Posted 02 July 2017 - 02:54 PM

So after a lot of research I think the big world fix pack is broken and not actually patching anything. I am having several errors in the installation of mods. Turns out all of these errors are older ones that were supposedly solved and the fixpack just isnt applying them.



#3982 The Imp

The Imp

    Not good, see EVIL is better. You'll LIVE.

  • Member
  • 5155 posts

Posted 02 July 2017 - 03:02 PM

So after a lot of research I think the big world fix pack is broken and not actually patching anything. I am having several errors in the installation of mods. Turns out all of these errors are older ones that were supposedly solved and the fixpack just isnt applying them.

Some of the fixes in the "BWP fixpack" are ancient... and so they don't need to be applied to the mods that have been updated, but they are patches have check code ... so the old ones won't need to be applied, while they can be in the case someone want to use an older version of the mods.

 

The word is in quotes cause the BWS actually uses an updated version of the one the BWP actually uses.

 

So the patches that aren't applied are no concern to you.

Attach the files to this forum, and you can do that only if you upload them as a .zip files. Uploading them as .debugs takes multiple times more space, anywhere from 10x to 1000x, which is why you can't upload them nor anyone will be downloading them, they are just regular .txt files ... so zipping them up will be far more beneficial to everyone.


Edited by The Imp, 02 July 2017 - 03:06 PM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3983 Higara

Higara
  • Member
  • 22 posts

Posted 02 July 2017 - 03:54 PM

So after a lot of research I think the big world fix pack is broken and not actually patching anything. I am having several errors in the installation of mods. Turns out all of these errors are older ones that were supposedly solved and the fixpack just isnt applying them.

Some of the fixes in the "BWP fixpack" are ancient... and so they don't need to be applied to the mods that have been updated, but they are patches have check code ... so the old ones won't need to be applied, while they can be in the case someone want to use an older version of the mods.

 

The word is in quotes cause the BWS actually uses an updated version of the one the BWP actually uses.

 

So the patches that aren't applied are no concern to you.

Attach the files to this forum, and you can do that only if you upload them as a .zip files. Uploading them as .debugs takes multiple times more space, anywhere from 10x to 1000x, which is why you can't upload them nor anyone will be downloading them, they are just regular .txt files ... so zipping them up will be far more beneficial to everyone.

Ah I will upload the debugs now as zip files  

Attached Files



#3984 Hack'N'Slash

Hack'N'Slash
  • Member
  • 109 posts

Posted 02 July 2017 - 07:47 PM

You'll need to find SCRLZZ.itm in one of your folders and copy it and drop it in your overirde folder before SCS starts or it won't install. Just do a search for it and list the diff mod folders you find it in if you could.



#3985 Higara

Higara
  • Member
  • 22 posts

Posted 03 July 2017 - 07:28 AM

You'll need to find SCRLZZ.itm in one of your folders and copy it and drop it in your overirde folder before SCS starts or it won't install. Just do a search for it and list the diff mod folders you find it in if you could.

This file does not exisits within the extracted files. Where would it be located exactly?



#3986 Hack'N'Slash

Hack'N'Slash
  • Member
  • 109 posts

Posted 05 July 2017 - 03:37 AM

Depending on what other mods you have installed it'll be in one of their backup folders. I just did a file search on my entire BG2 folder and found it in about 5 locations.



#3987 The Imp

The Imp

    Not good, see EVIL is better. You'll LIVE.

  • Member
  • 5155 posts

Posted 05 July 2017 - 12:59 PM

Depending on what other mods you have installed it'll be in one of their backup folders. I just did a file search on my entire BG2 folder and found it in about 5 locations.

AND NONE OF THOSE SHOULD EVER be used. As those are backups, not the real files... what you should do is to --changelog the file and then maybe use that as a result top find the messup mod that should be blasted to the modhell, as that gives them the context they are used in.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3988 Roxanne

Roxanne

    Modder

  • Member
  • 3564 posts

Posted 05 July 2017 - 01:08 PM

Depending on what other mods you have installed it'll be in one of their backup folders. I just did a file search on my entire BG2 folder and found it in about 5 locations.

Meaning that 5 mods made a backup of that file and provided their modified versions to override but the last one (to be identified with change-log) deleted it from override? How?


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#3989 The Imp

The Imp

    Not good, see EVIL is better. You'll LIVE.

  • Member
  • 5155 posts

Posted 05 July 2017 - 01:32 PM

How?
How I would do this is DISABLE_FROM_KEY , but that's evil. :P

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3990 Higara

Higara
  • Member
  • 22 posts

Posted 06 July 2017 - 07:23 AM

Depending on what other mods you have installed it'll be in one of their backup folders. I just did a file search on my entire BG2 folder and found it in about 5 locations.

So I deleted everything, started over and got to the same spot. The scrlzz file is already in my over ride folder. What else can I try?



#3991 Higara

Higara
  • Member
  • 22 posts

Posted 06 July 2017 - 02:43 PM

Depending on what other mods you have installed it'll be in one of their backup folders. I just did a file search on my entire BG2 folder and found it in about 5 locations.

So I deleted everything, started over and got to the same spot. The scrlzz file is already in my over ride folder. What else can I try?

Okay so sorry for misunderstanding. I was supposed to overwrite it with another version. 

 

I have run into an error with SCS now. It is erroring out at the AI sections pretty hard core. Below is the debug.

 

SUCCESSFULLY INSTALLED      More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning)

SUCCESSFULLY INSTALLED      Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level)

SUCCESSFULLY INSTALLED      Re-introduce potions of extra-healing

SUCCESSFULLY INSTALLED      Faster Bears

SUCCESSFULLY INSTALLED      More realistic wolves and wild dogs

SUCCESSFULLY INSTALLED      Make party members less likely to die irreversibly

SUCCESSFULLY INSTALLED      Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate

SUCCESSFULLY INSTALLED      Allow NPC pairs to separate

SUCCESSFULLY INSTALLED      Move NPCs to more convenient locations

SUCCESSFULLY INSTALLED      Allow Yeslick to use axes

SUCCESSFULLY INSTALLED      Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep

SUCCESSFULLY INSTALLED      Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla

SUCCESSFULLY INSTALLED      Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp

SUCCESSFULLY INSTALLED      Increase the price asked by Gaelan Bayle -> Gaelan wants 80,000 gold pieces

SUCCESSFULLY INSTALLED      Make Freedom scrolls available earlier

SUCCESSFULLY INSTALLED      Randomise the maze in Watcher's Keep

SUCCESSFULLY INSTALLED      Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once)

SUCCESSFULLY INSTALLED      Ease-of-use party AI

SUCCESSFULLY INSTALLED      Move Boo into Minsc's pack

SUCCESSFULLY INSTALLED      Remove the blur graphic effect from the Cloak of Displacement

SUCCESSFULLY INSTALLED      Stackable ankheg shells, winterwolf pelts and wyvern heads

SUCCESSFULLY INSTALLED      Ensure Shar-Teel doesn't die in the original challenge

SUCCESSFULLY INSTALLED      Initialise AI components (required for all tactical and AI components)

INSTALLED WITH WARNINGS     Smarter general AI

SUCCESSFULLY INSTALLED      Add high-level abilities (HLAs) to spellcasters -> All eligible spellcasters in Throne of Bhaal get HLAs; only selected casters in Shadows of Amn do

INSTALLED WITH WARNINGS     Smarter Mages -> Mages never cast short-duration spells instantly at start of combat

NOT INSTALLED DUE TO ERRORS Smarter Priests -> Priests never cast short-duration spells instantly at start of combat

SUCCESSFULLY INSTALLED      Potions for NPCs -> Half the potions dropped by slain enemies break and are lost

SUCCESSFULLY INSTALLED      Improved Spiders

SUCCESSFULLY INSTALLED      Smarter sirines and dryads

SUCCESSFULLY INSTALLED      Slightly harder carrion crawlers

SUCCESSFULLY INSTALLED      Smarter basilisks

NOT INSTALLED DUE TO ERRORS Improved golems

NOT INSTALLED DUE TO ERRORS Improved fiends -> Fiends have normal hit points

SUCCESSFULLY INSTALLED      Smarter genies -> Genies have normal hit points

NOT INSTALLED DUE TO ERRORS Smarter celestials -> Celestials have normal hit points

NOT INSTALLED DUE TO ERRORS Smarter dragons -> Dragons have normal hit points

NOT INSTALLED DUE TO ERRORS Smarter beholders -> Don't give beholder rays any chance of burning through spell protections; beholder antimagic blocks all spells, including harmful ones, for a round (simulates D&D rules)

NOT INSTALLED DUE TO ERRORS Smarter mind flayers -> Illithids have only original-game resistances; Illithids can see through invisibility

SUCCESSFULLY INSTALLED      Smarter githyanki

NOT INSTALLED DUE TO ERRORS Improved Vampires

SUCCESSFULLY INSTALLED      Smarter Throne of Bhaal final villain

SUCCESSFULLY INSTALLED      Smarter Illasera

SUCCESSFULLY INSTALLED      Smarter Gromnir

SUCCESSFULLY INSTALLED      Smarter Yaga-Shura

NOT INSTALLED DUE TO ERRORS Smarter Abazigal

NOT INSTALLED DUE TO ERRORS Give Ascension versions of Irenicus and Sendai SCS scripts and abilities

INSTALLED WITH WARNINGS     Give Ascension demons SCS scripts and abilities

Attached Files



#3992 Hack'N'Slash

Hack'N'Slash
  • Member
  • 109 posts

Posted 06 July 2017 - 06:01 PM

I found the only way around the SCS 'Out of Memory' error was by selecting the third option for 'Smarter Priests'.  But I still need to get BWS to pause before installing SCS, make sure that the file is dropped in the override and manually run the scs batch and install that way.

 
The Imp, last mod to install was Refinements before SCS. CDTweaks, Item Revisions also were listed when I did run the change-log on Summon Cow. 


#3993 subtledoctor

subtledoctor
  • Modder
  • 656 posts

Posted 07 July 2017 - 05:23 AM

@Hack'N'Slash what version of Refinements?

 

Try it with v4 rc16... (currently the latest release on Github)


Edited by subtledoctor, 07 July 2017 - 08:12 AM.


#3994 Hack'N'Slash

Hack'N'Slash
  • Member
  • 109 posts

Posted 09 July 2017 - 07:06 AM

subtledoctor... mate, had a few diff installs. Non Refinements and my spells weren't food. I'll play with this one as it's stable for an EET Megamod really.



#3995 Higara

Higara
  • Member
  • 22 posts

Posted 09 July 2017 - 11:06 PM

So I got the game to successfully work. However a tactics install seems to be very buggy. RoT for BGEET crashes at the end of the dungeon. The priest spells menu doesnt work. You can select a few spells then the menu bugs out and wont let you add all the spells to you spells slot. I have no idea what might be causing it. Also SCS's install is freaking long.



#3996 Roxanne

Roxanne

    Modder

  • Member
  • 3564 posts

Posted 09 July 2017 - 11:44 PM

So I got the game to successfully work. However a tactics install seems to be very buggy. RoT for BGEET crashes at the end of the dungeon. The priest spells menu doesnt work. You can select a few spells then the menu bugs out and wont let you add all the spells to you spells slot. I have no idea what might be causing it. Also SCS's install is freaking long.

SCS is what it is - BWS has no influence on that mod and how the author choses to install it. Any previous discussions about this was fruitless.

If there are bugs in RoT for EET, the author will be interested in the details as the conversion is quite new and testing helps to improve it.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#3997 Ikki

Ikki
  • Validating
  • 123 posts

Posted 10 July 2017 - 12:14 AM

RoT for BGEET crashes at the end of the dungeon

What is the place that is crashing, ( press X in game will give you the name of the area)



#3998 Higara

Higara
  • Member
  • 22 posts

Posted 10 July 2017 - 07:26 AM

Ah so

 

RoT for BGEET crashes at the end of the dungeon

What is the place that is crashing, ( press X in game will give you the name of the area)

Ah sorry I mean the starting dungeon where you meet Drizzit. It was working up till I talked to him and tried to select an option.



#3999 Higara

Higara
  • Member
  • 22 posts

Posted 10 July 2017 - 07:28 AM

So I got the game to successfully work. However a tactics install seems to be very buggy. RoT for BGEET crashes at the end of the dungeon. The priest spells menu doesnt work. You can select a few spells then the menu bugs out and wont let you add all the spells to you spells slot. I have no idea what might be causing it. Also SCS's install is freaking long.

SCS is what it is - BWS has no influence on that mod and how the author choses to install it. Any previous discussions about this was fruitless.

If there are bugs in RoT for EET, the author will be interested in the details as the conversion is quite new and testing helps to improve it.

Yeah its no problem, just pointing it out. 

 

The big thing I am worried about is the bugs with the priest book menu. I am not sure if it is SCS, Faith and Powers, Divine Powers, or something else that is bugging it out.



#4000 Ikki

Ikki
  • Validating
  • 123 posts

Posted 10 July 2017 - 07:54 AM

Ah sorry I mean the starting dungeon where you meet Drizzit. It was working up till I talked to him and tried to select an option.

I just tried this first dungeon with EET RC9 and i don't have problem with Drizzt

Did you install the mod in English, or one of the other langage ?