Unfortunately I cannot get Tome and Blood's implementation of this to work if my single-class wizards don armor the "casting disabled" message pops up instantly.
Did you install the mod to an already existing game, aka you loaded a save that was made before the mods install, that won't work, because the items are already in the saved games ...
Nor will it work with special armors that do not match what ever is used to edit the files themselves.
Now, I haven't installed subtledoctors mods, but there can be various reasons why you got this result on single class mage. But there are other mods that do similar things that do not have that as a feature. Of course they might not allow the use of them for a mage, but just like the bow, you just need to edit the items usability tags with Near Infinity or build your custom
weidu mod to enable the use of armors with mages. That we can help to create.
Regarding the weapon proficiency stuff: ignore what Jarno said. Like I said before, you would equalize all proficiency limits and usability restrictions for all classes.
What you would do, is add thac0 penalties to every weapon in the game, based on its weapon type, behind a 177 effect filtering by class. So for all longswords, you add a -2 penalty for thieves and a -4 penalty for clerics and mages. ...
Sorry, but that's not clearly an easy way to start making mods, and telling others to do it your way is... how do I emphasize this correctly ... FUCKED UP MAN.
So forget about forgetting what I said.
Then there's the bow-using mage. Sure enough, Xan (the insane NPC necromancer) has a THAC0 of 24 with a shortbow, at 1st level with a DEX of 16. But the same is true for slings because he has no points in it, so I guess one could say that a bow would be just as good for him as a sling
This is tied to the weapon usage, and that mages can usually put point to the sling proficiency, so they get the
thac0 penalty removed. Now were all things equal, yeah a bow would be better than a sling in the case the character doesn't put points to the weapon... but why would they not ? Ouh and the mage stops gaining proficiency point at a point because they run out of things to put them into not because they run out of levels. So slings will be definitely better. In the long run.
Edited by The Imp, 05 October 2016 - 01:05 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.