Playing BG1 - none changed tactical install
Apon meeting the bandits in Larswood, and asking to join them. There is an enemy called "bugbear elite" in the bandit camp that is hostile to the party - making the entire camp go hostile.
There is also an "orc elite" that is hostile.
An old issue
1..You can either CTRL+Y quickly, before those guys alert the whole camp
or
2. you can add this block to the top of the following files (if they exist in your game)
Hobgobc.bcs
Banditcy.bcs
TWfights.bcs
IF
AreaCheck("ar1900") //depending on your game the area code for bandit camp may be this or ar8700 or bg1900
Global("DMWWRaemonAlarm","GLOBAL",0)
Global("DMWWbanditsalerted","GLOBAL",0)
!Dead("raemon")
GlobalGT("JoinedBandits","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("DMWWRaemonAlarm","GLOBAL",0)
ChangeEnemyAlly(Myself,NEUTRAL)
END
or
3. Find and delete the block from ar1900.bcs that makes Hobgobc and Banditcy spawn - in this case you need to start the game from a Save before you ever entered the camp for the change to have effect.
Edited by Roxanne, 13 July 2016 - 10:39 PM.