Fixed:
- TP-folder names
Posted 11 January 2014 - 10:54 AM
Posted 11 January 2014 - 07:55 PM
Using BWS from 1/9/2014, and did a BWP Recommended install with two extra mods added.
I started seeing a lot of German text when I was playing the game, so I looked through the debug files and found that six modules installed in German rather than English:
Setup-ACBre
SETUP-AC_QUEST
SETUP-JA#BGT_ADVPACK
SETUP-JA#BGT_TWEAK
SETUP-KORGAN
SETUP-SLANDOR
Any idea what's up?
Posted 11 January 2014 - 11:45 PM
Posted 12 January 2014 - 01:12 PM
I read all of those comments. I even looked at the source code changes that were checked in. But this is a different issue.
The previous comments were about language problems when installing in German.
In this case, I am installing in English, and getting German. Totally different issue.
I actually found the problem. It's in the Weidu-EN configuration files. Quite a few mods are listed with "Tra=1" when it should be "Tra=0"
(Would it be obnoxious for me to put a sig that says "Read -- It's not illegal" )
Posted 12 January 2014 - 02:12 PM
LANGUAGE ~Deutsch~ ~german~ ~ACBre/TRA/german/setup-ACBre.tra~
+LANGUAGE ~English~ ~english~ ~ACBre/TRA/english/setup-ACBre.tra~
Edited by dabus, 12 January 2014 - 02:30 PM.
Posted 12 January 2014 - 03:05 PM
Posted 13 January 2014 - 02:42 AM
@Quiet, you need to make a signature for yourself, something that links to here, or such. Yes, I am the devil instigating this, darn there's no way I can insert my name into there somewhere...
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
Posted 13 January 2014 - 03:32 AM
When installing BWP 14 without the BGT Music mod, there will be wrong tracks during BG1 (eg no battle music). I know that Tobex should be used now, and BWS does skip BGT Music automatically if you select both mods. But I installed it 3 times and the tracks were always wrong. Only BGT Music Mod with exepatch seems to work.
Posted 13 January 2014 - 11:21 PM
@Quiet @dabus
I tried the new upload with BG2EE and I noticed that the CoMEncounters could not register that ToB was installed in the EE version.
Just before i noticed you had uploaded a new version I had installed the mod manually and i did not experience any issue.
I noticed that the versions weren't the same so i presume you tested the setup with an older version of CoMEncounters?
P.S. THANKS for this wonderful program!
Edited by overhjorten, 13 January 2014 - 11:28 PM.
Posted 14 January 2014 - 01:43 PM
Posted 14 January 2014 - 05:51 PM
It worked with the latest version.
I don't understand why by looking at the changes though...
Anyway, thanks a bunch!
Posted 15 January 2014 - 03:09 AM
I noticed that there are 2 links for CoMEncounters on the homepage one for EE and one for the "normal" version. The mod used in BWS was the most recent version of the normal version so I guess you could just change the path to the EE version of the mod and all should be fine but I do not have the knowledge on what goes on behind the scene in BWS, so it might very well be much more work involved.
But thanks for the answer
Posted 16 January 2014 - 11:25 AM
Posted 24 January 2014 - 01:15 AM
Okay, continue to fight with the wrong music in the game. The current BWS was tested only on a minimal version of the installation and everything seems worked fine.
Added:
Fixed:
Updated:
@Quiet, you need to make a signature for yourself, something that links to here, or such. Yes, I am the devil instigating this, darn there's no way I can insert my name into there somewhere...
Mm... like this?
Posted 24 January 2014 - 03:09 AM
Mm... like this?
Yes.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
Posted 24 January 2014 - 09:19 AM
Posted 24 January 2014 - 03:02 PM
Okay, continue to fight with the wrong music in the game. The current BWS was tested only on a minimal version of the installation and everything seems worked fine.
Added:
- Showing components for some old mods
Fixed:
- Problem with BGTMusic installation
Updated:
- CoM Encounters EE and UB
Things do indeed seem to have fixed themselves with the newest install scripts. I have the correct tavern and battle music in BG1 again!
Thanks for your work on this, Quiet. I'll report back if anything goes amiss, but a relatively basic install with both ToBex and the full BGT Music seem to work fine in initial testing.
Edited by Sederien, 24 January 2014 - 03:03 PM.
Posted 26 January 2014 - 09:16 AM
There seems to be a mistake between "Turambars fixes and tweaks" and "Dsotsc/Ntosc". BWS wants to select some of the Kit-components of Turambars mod, but it is not possible to select two of them (for example Shar'teel Kits), because you just can select one of them. I don't want to install one of these kits at all, but BWS thinks it is necessary (sorry for bad english)
Posted 27 January 2014 - 12:19 AM
Posted 27 January 2014 - 07:39 PM
Hey, I've been running a Big World Project Let's Play for about 2 years now (http://www.shsforums...shtars-journal/), and I'm almost ready to kill Sarevok. I think it is a good time to upgrade my game to the latest version of the BWP. Should I use this, or just go manual with the batch files?