Note about
BG2EE:
I did
not limit the game to the supported languages. Sio other llanguages than English might bork your game. If you think we should (don't know about guys who ant to do some testing), removing some entries from the mod.ini should be easy to do for future releases.
I used the list from
Mr K. over at the official forum. But since mods get updated and things get discovered, it might not be accurate.
Note about
CA:
This is the first try of the
CA-selection and I used the old thread created by Leomar about compatible mods, so things may be a bit rough around the edges.
The game installs fine though and I could walk around the first map and have a few dialogues. I just wanted to say that it lacks a newer source and thus (maybe) some mods that may be included are missing.
Note about adding games:
You can now throw in more folders with valid configurations into the Config folder. All it needs is an entry in the [Options]-section of the game.ini with the game-type/style and a little "description" in the Translation-XY.ini that is displayed when selecting the install-method in the second screen of the BWS. It is stored in Interact[1][3].
You will still need the know-how, but supporting other games with different mods like "knights kits", Epic Endeavours, Return to Trademeet, compilations of other
WeiDU-mods or small worlds are now possible.
So if you want a "small world", start by coping the
BWP-folder, edit the Interact[1][3]-value to be able to recognize your version in the game and start deleting stuff from the select.txt and your Big World starts to shrink down (or the options populating its selection-screen).
If you would support us with some instructions /
weidu.logs / lists of mods about those games /compilations that are missing, it would be appreciated.
Edited by dabus, 09 January 2014 - 01:28 PM.