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BiG World Setup (an attempt to update the program)


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#2541 Hack'N'Slash

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Posted 23 January 2016 - 03:50 AM

this was from an earlier tactical install with Sandrah mod, not my log but just some errors popping up you might be able to shed some light on. (out of bounds?)

 

Next question but it'd also take Roxanne to agree. What's the possibility of making a selection of mods and call it Sandrah(or something)so if people are wanting to play could just hit one button and all the selection conflicts would/could be gone? Only problem I see if there's a diff between Max, Tactical etc that could cause a few problems

 

Attached Files



#2542 Hack'N'Slash

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Posted 23 January 2016 - 03:50 AM

only 2 errors on that file.

 

Just hit the - ERROR: Failure("SPPR107.spl: read out of bounds") Install Blackguard fighter kit (Sword and Fist) was not installed due to errors.

 

Most likely I won't be using it but wondering why it throws up this error?


Edited by Hack'N'Slash, 23 January 2016 - 03:52 AM.


#2543 The Imp

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Posted 23 January 2016 - 04:32 AM

...but wondering why it throws up this error?

The .spl file the component tries to edit is damaged, as the internal structure that is controlled by the few numbers in the file, but doesn't add up with the length of the file.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#2544 Hack'N'Slash

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Posted 23 January 2016 - 04:36 AM

cheers. I can live without that one for now.



#2545 Hack'N'Slash

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Posted 23 January 2016 - 08:23 AM

think i can safely say I'm not fiddling with the files. Lolfixer problems next..... (if you need a log file I'll give you one once I finish installing...)

 

ERROR: illegal 8-byte read from offset 2248 of 2248-byte file CLFSUNEC.CRE
ERROR: [CLFSUNEC.CRE] -> [override/CLFSUNEC.CRE] Patching Failed (COPY) (Failure("CLFSUNEC.CRE: read out of bounds"))
ERROR: Failure("CLFSUNEC.CRE: read out of bounds")
Creature Inventory Overhauler (unequip invalid items, equip free slots with useable armor, helmet, weapons from inventory) (Lollorian's LolFixer) was not installed due to errors.
 
Without this component the installation cannot be continued.
 
ERROR: illegal 8-byte read from offset 2248 of 2248-byte file CLFSUNEC.CRE
ERROR: [CLFSUNEC.CRE] -> [override/CLFSUNEC.CRE] Patching Failed (COPY) (Failure("CLFSUNEC.CRE: read out of bounds"))
ERROR: Failure("CLFSUNEC.CRE: read out of bounds")
Creature Inventory Overhauler (unequip invalid items, equip free slots with useable armor, helmet, weapons from inventory) (Lollorian's LolFixer) was not installed due to errors.


#2546 subtledoctor

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Posted 23 January 2016 - 08:40 AM

* Scales of Balance #600 marked Expert because problems have been reported (https://forums.beamd...-and-tweaks/p34)

 

Just to clarify, as I explained there, those problems are specific to IWDEE.  (As far as I know - if any users experience this with BGT/BGEE/BG2EE please let me know!) 

 

No issues in the BG games.  (Well, there are other issues, but we're working on those.)



#2547 agb1

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Posted 23 January 2016 - 08:48 AM

think i can safely say I'm not fiddling with the files. Lolfixer problems next..... (if you need a log file I'll give you one once I finish installing...)

 

ERROR: illegal 8-byte read from offset 2248 of 2248-byte file CLFSUNEC.CRE
ERROR: [CLFSUNEC.CRE] -> [override/CLFSUNEC.CRE] Patching Failed (COPY) (Failure("CLFSUNEC.CRE: read out of bounds"))
ERROR: Failure("CLFSUNEC.CRE: read out of bounds")
Creature Inventory Overhauler (unequip invalid items, equip free slots with useable armor, helmet, weapons from inventory) (Lollorian's LolFixer) was not installed due to errors.

This creature comes from the mod Every Mod and Dog.  I recently disabled Lolfixer's component #2 by default because of its side effect with Obe's illusions, but it seems to be necessary for the following components to work.  I suggest you manually install Lolfixer #2 and then resume the BWS install.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2548 agb1

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Posted 23 January 2016 - 09:00 AM

BWS update:
 
* BGT:  Restored Lolfixer component #2 to Recommended pre-selection
* BGT:  Updated Sandrah NPC and RTF (reduced to single component)
* BGT:  Removed Sandrah Item Restoration

Edited by agb1, 23 January 2016 - 09:02 AM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2549 Roxanne

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Posted 23 January 2016 - 09:08 AM

BWS update:
 
* BGT:  Restored Lolfixer component #2 to Recommended pre-selection
* BGT:  Updated Sandrah NPC and RTF (reduced to single component)
* BGT:  Removed Sandrah Item Restoration

Thank you for that.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#2550 agb1

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Posted 23 January 2016 - 09:22 AM

* Scales of Balance #600 marked Expert because problems have been reported (https://forums.beamd...-and-tweaks/p34)

 

Just to clarify, as I explained there, those problems are specific to IWDEE.  (As far as I know - if any users experience this with BGT/BGEE/BG2EE please let me know!) 

 

No issues in the BG games.  (Well, there are other issues, but we're working on those.)

 

* Scales of Balance #600 (Wizard Class Changes) marked Expert for IWD:EE only (restored from Expert for other game types)


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2551 Hack'N'Slash

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Posted 23 January 2016 - 10:05 AM

Thanks AGB1 and Roxanne for troubleshooting my install. It's done.



#2552 Leonardo Watson

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Posted 23 January 2016 - 11:21 AM

@agb1

I saw this here:

http://www.shsforums...e-5#entry583386

 

In my game directory the BWP_workspace folder copy of dialog.tra.bak contains the valid string for 264394.  However the dialog.tra (modified by BiG World Textpack/Installpack) does not.
 
The BWP_workspace\dialog.tra.bak contains 422294 lines with @268090 = ~AC~ as the final line.  This is the tra-ified original dialog.tlk ...
The BWP_workspace\dialog.tra contains 303250 lines with @268090 = ~AC~ as the final line.  This becomes the final dialog.tlk ...
 
Somehow a large number of lines vanished when Textpack/Installpack was applied.  (I have BiG World Textpack ENGLISH and BiG World Installpack -- I do not have the GERMAN Textpack and I do not have dialogF.tlk).

 

 

Disabled "SR consistence" BiG World Installpack string replacement because it doesn't work correctly yet
 
I hope this will fix the missing dialogue text for future installs.

 


That is not true. I have made several installs and each time the "SR consistence" function works exactly as it should. I always get the same number of lines with the correct string numbers. There must have been another fault with your installation. You blame wrongly the "SR consistence" function.
 



#2553 agb1

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Posted 23 January 2016 - 11:25 AM

* Updated BiG World Installpack to version 1.5.6.2 (Leonardo's fixed clean-up.bat script)


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2554 Roxanne

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Posted 23 January 2016 - 11:49 PM

Sorry sorry sorry for being such a pain

- just yesterday you took Sandrah Item Restauration out of BWS (which is still valid) but I forgot that now SandrahNPC has an issue with SETUP-LOLFIXER.TP2~ #0 #9 // Item Stuff - Portrait Icon Assigner: It is not gamebreaking, it is not incompatibility, it is just not recommended - it creates icons for Sandrah and Jen'lig that are misleading. Not sure if BWS wants to give a warning or it is just enough to mention it in the readme.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#2555 agb1

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Posted 24 January 2016 - 12:00 PM

* Contents of BiG World Setup\OverwriteFiles\<current game type>\ will be copied to game folder after extractions, overwriting any existing files
* Use BiG World Setup\OverwriteFiles\BWP directory for BWS (customized) installations also
* Added rule for Revised Battles:  all components require core component
* Added conflict warning for Sandrah and Lollorian's Portrait Icon Assigner
* Updated Edwin Romance version from 2.0.6 to 2.0.7
* Updated Saradas Magic 2 version from 1.6 to 1.7
 
* Added new EET Tweaks component (PnP spell scroll caster levels by AstroBryGuy)
* Corrected location of OverwriteFiles (inside BiG World Setup folder)

Edited by agb1, 24 January 2016 - 01:27 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2556 dady977

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Posted 24 January 2016 - 01:25 PM

Hey everyone, I keep getting this error, that I never got before even though I installed NPCs Enhanced for Everyone's Nalia Component, here's the error:

 

NOT INSTALLED DUE TO ERRORS Choose a class for Neera -> Make Neera a sorcerer
 
D:\Baldur's Gate II Enhanced Edition>
 
ERROR: Failure("resource [neera11.cre] not found for 'COPY'")
Choose a class for Neera -> Make Neera a (wild magic) sorcerer (NPCs Enhanced for Everyone) was not installed due to errors.
 
Any help would be very appreciated, thanks.
 


#2557 agb1

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Posted 24 January 2016 - 01:32 PM

Could you attach your setup-npc_ee.debug?  neera11.cre should be present in BG2EE.


Edited by agb1, 24 January 2016 - 01:35 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2558 dady977

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Posted 24 January 2016 - 01:38 PM

Yeah, here you go.

Attached Files



#2559 agb1

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Posted 24 January 2016 - 01:46 PM

Please search your generalized_biffing sub-folders for neera11.cre

 

Also, in a command-prompt, go to the game folder and enter:

 

weidu.exe --log nul --change-log neera11.cre


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2560 dady977

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Posted 24 January 2016 - 01:54 PM

Please search your generalized_biffing sub-folders for neera11.cre

 

Also, in a command-prompt, go to the game folder and enter:

 

weidu.exe --log nul --change-log neera11.cre

I searched in genralized_biffing and I didn't find neera11.cre.

 

And command-prompt? How can I do that, I know I have to click on cmd.exe but what do I write?