agb1, on 16 Jan 2016 - 19:44, said:
Lollorian, I don't think Roxanne has done what you are suggesting, but if I can generalize your request, you are asking that if authors of content mods discover problems in other mods that limit compatibility, those authors submit any necessary patches for the other mods to those mods' authors and to BWFixpack instead of putting them in the content mod itself. Which is good practice and I think Roxanne already does this.
The Imp, on 16 Jan 2016 - 18:58, said:
Roxanne, on 16 Jan 2016 - 18:37, said:
... incompatibility ...
There's two different things, there's thematic incompatibility, and non-thematic incompatibility.
The BWS doesn't care about thematics, only the thermodynamic(
) incompatibility aka software bugs, so Bodhi could grow a lizard wings and breath ice so long as she also sells candy to the x NPC and her dialogs check all the variables that are needed, it's ok in the BWS'es eyes, even if it is a little bit childish in everyone else's eyes.
I have done another careful analysis of the incompatibilities listed in BWS for the Sandrah mods.
They should ALL be removed from BWS - they are all *thematic incompatibility", they would only affect the mod itself but not the general gameplay, none of them causes CtD or prevents the user from completing the game successfully (It may not be possible to play Sandrah mod contents, but this is another issue).
Possible issues in playing the mod itself in combination with other mods should not be subject to BWS but can simply be mentioned in the readme without using the phrase *incompatibility*,
I have re-phrased the readme for Sandrah respectively to just call those contradicting mods *Not recommended*. in the same way other mods are classified as *recommended* when Sandrah has crossmod contents with them. Makes the whole approach more consistent and avoids misunderstandings.
Edited by Roxanne, 16 January 2016 - 11:39 PM.