Found what I believe to be an error in BWS of the romance cheats in Tweak Anthology. The romance cheat states that its multiple romance might conflict with third-party romance mods, but not for its other cheats such as racial requirements. However, BWS treats all of the romance cheat as the same so I cannot install the romance cheat and any NPC mod with a third-party romance even if I uncheck the multiple romance part.
BiG World Setup (an attempt to update the program)
#5201
Posted 27 April 2018 - 02:54 PM
#5202
Posted 27 April 2018 - 09:10 PM
Found what I believe to be an error in BWS of the romance cheats in Tweak Anthology. The romance cheat states that its multiple romance might conflict with third-party romance mods, but not for its other cheats such as racial requirements. However, BWS treats all of the romance cheat as the same so I cannot install the romance cheat and any NPC mod with a third-party romance even if I uncheck the multiple romance part.
I know what you mean and the problem is in how CDTweaks has its components defined. All Romance Cheats are component 3183 of the Tweak with sub-selections for some choices. BWS handles conflicts on component level, so whenever you select one of the choices, it rises the conflicts for the component.
You can safely add the choice you make to your game as you know why the conflict is raised. You just tell BWS to ignore this conflict.
#5203
Posted 27 April 2018 - 10:34 PM
In gengeral in term of content right now is original trilogy big world or EET big world has more content?
#5204
Posted 27 April 2018 - 10:52 PM
Found what I believe to be an error in BWS of the romance cheats in Tweak Anthology. The romance cheat states that its multiple romance might conflict with third-party romance mods, but not for its other cheats such as racial requirements. However, BWS treats all of the romance cheat as the same so I cannot install the romance cheat and any NPC mod with a third-party romance even if I uncheck the multiple romance part.I know what you mean and the problem is in how CDTweaks has its components defined. All Romance Cheats are component 3183 of the Tweak with sub-selections for some choices. BWS handles conflicts on component level, so whenever you select one of the choices, it rises the conflicts for the component.
You can safely add the choice you make to your game as you know why the conflict is raised. You just tell BWS to ignore this conflict.
You may look for this combination
The new EE Setup Tool allows this, it should be possible to do the same in BWS after you overwrite the conflicts but I have not tested it on original BWS.
Background information
CD Tweaks or formerly BG2Tweaks has its components designed for a user dialogue when you run the setup yourself and get the CMD window.
You get the dialogue
-*Do you want to use Roamnce Cheats?" Yes/No
-"Do you want to remove gender restrictions?" Yes/No
- ......
These are your new settings....Do you want to continue? Yes/No
BWS has to translate this into its own mechanism of presenting you a component list from which you make choices. What you currently see is the compromise of how such different user interactions are tried to make compatible with each other. It is a crutch of some kind.
Edited by Roxanne, 27 April 2018 - 11:15 PM.
#5205
Posted 27 April 2018 - 10:55 PM
In gengeral in term of content right now is original trilogy big world or EET big world has more content?
Depends on how you would count that?
- number of available mods
- amount of content playable at one time without conflicts or crashes
- playing hours
- ......
There are different ways of looking at it. For example EET has the whole Dragonspear extension and all the big mods, while BGT may have NEJ....etc
Edited by Roxanne, 27 April 2018 - 10:56 PM.
#5206
Posted 27 April 2018 - 11:44 PM
In gengeral in term of content right now is original trilogy big world or EET big world has more content?Depends on how you would count that?
- number of available mods
- amount of content playable at one time without conflicts or crashes
- playing hours
- ......
There are different ways of looking at it. For example EET has the whole Dragonspear extension and all the big mods, while BGT may have NEJ....etc
Definitely how much content (mostly care about encounters, quest, companion) i can play without crashing. The last time I do BW installation was like 7 years ago and I just want to play Big World BG again.
I do play SoD without mods, but I inherently dislike how Beamdogs writer try to "fix" the characters so it is not really important for me for my overall experience because I just consider it as a slightly big mod.
#5207
Posted 27 April 2018 - 11:58 PM
In gengeral in term of content right now is original trilogy big world or EET big world has more content?Depends on how you would count that?
- number of available mods
- amount of content playable at one time without conflicts or crashes
- playing hours
- ......
There are different ways of looking at it. For example EET has the whole Dragonspear extension and all the big mods, while BGT may have NEJ....etc
Definitely how much content (mostly care about encounters, quest, companion) i can play without crashing. The last time I do BW installation was like 7 years ago and I just want to play Big World BG again.
I do play SoD without mods, but I inherently dislike how Beamdogs writer try to "fix" the characters so it is not really important for me for my overall experience because I just consider it as a slightly big mod.
On these conditions I would say the EET is the better choice since the integration of all game parts is more consistent and continuous and many of the quest and encounter mods have been updated in a way that makes it more of ONE game and experience. When you use some mods like EET_Tweaks with it, you get an overall good balance of difficulty vs. experience game. There have been a lot of enhancements in this direction even in older mods you may have used in BGT.
You also get a larger choice of new NPCs that are more interactive and individual than the older ones.
With respect to SoD - yes, in EET this is part of the flow of the story and you cannot skip it. But meanwhile many NPCs from BG1 can be taken into the extension and have additional content there, some new have been added. SoD within the EET context works far different than playing it in the original format, because it is integrated into the larger game. You do not even need to care about those SoD NPCs if you do not like them.
This is just my personal view and it comes from a player who has played BGT for countless times in the past and with similar preferences like you.
PS - maybe it is a good time to try EET now, before the bean dogs make it unusable with their 2.5 patch?
Edited by Roxanne, 28 April 2018 - 12:00 AM.
#5208
Posted 28 April 2018 - 05:14 AM
Definitely how much content (mostly care about encounters, quest, companion) i can play without crashing. The last time I do BW installation was like 7 years ago and I just want to play Big World BG again.
I do play SoD without mods, but I inherently dislike how Beamdogs writer try to "fix" the characters so it is not really important for me for my overall experience because I just consider it as a slightly big mod.
On these conditions I would say the EET is the better choice since the integration of all game parts is more consistent and continuous and many of the quest and encounter mods have been updated in a way that makes it more of ONE game and experience. When you use some mods like EET_Tweaks with it, you get an overall good balance of difficulty vs. experience game. There have been a lot of enhancements in this direction even in older mods you may have used in BGT.
You also get a larger choice of new NPCs that are more interactive and individual than the older ones.
With respect to SoD - yes, in EET this is part of the flow of the story and you cannot skip it. But meanwhile many NPCs from BG1 can be taken into the extension and have additional content there, some new have been added. SoD within the EET context works far different than playing it in the original format, because it is integrated into the larger game. You do not even need to care about those SoD NPCs if you do not like them.
This is just my personal view and it comes from a player who has played BGT for countless times in the past and with similar preferences like you.
PS - maybe it is a good time to try EET now, before the bean dogs make it unusable with their 2.5 patch?
Nah, the actual new characters are actually fine. I just dont like what Ambers did with the old BG1 characters in SoD.
But you convinced me, will need to buy the BG2EE for it, but fuck it lets do this.
Additionally, is there any mod available in BW or otherwise to revert what Beamdog did to the UI. I like the stylized UI of Old BG better.
#5209
Posted 28 April 2018 - 06:25 AM
Definitely how much content (mostly care about encounters, quest, companion) i can play without crashing. The last time I do BW installation was like 7 years ago and I just want to play Big World BG again.
I do play SoD without mods, but I inherently dislike how Beamdogs writer try to "fix" the characters so it is not really important for me for my overall experience because I just consider it as a slightly big mod.
On these conditions I would say the EET is the better choice since the integration of all game parts is more consistent and continuous and many of the quest and encounter mods have been updated in a way that makes it more of ONE game and experience. When you use some mods like EET_Tweaks with it, you get an overall good balance of difficulty vs. experience game. There have been a lot of enhancements in this direction even in older mods you may have used in BGT.
You also get a larger choice of new NPCs that are more interactive and individual than the older ones.
With respect to SoD - yes, in EET this is part of the flow of the story and you cannot skip it. But meanwhile many NPCs from BG1 can be taken into the extension and have additional content there, some new have been added. SoD within the EET context works far different than playing it in the original format, because it is integrated into the larger game. You do not even need to care about those SoD NPCs if you do not like them.
This is just my personal view and it comes from a player who has played BGT for countless times in the past and with similar preferences like you.
PS - maybe it is a good time to try EET now, before the bean dogs make it unusable with their 2.5 patch?
Nah, the actual new characters are actually fine. I just dont like what Ambers did with the old BG1 characters in SoD.
But you convinced me, will need to buy the BG2EE for it, but fuck it lets do this.
Additionally, is there any mod available in BW or otherwise to revert what Beamdog did to the UI. I like the stylized UI of Old BG better.
You just use the same GUI for all of the game, EET itself comes with its own which is the SoD GUI (my personal preference) but there is also a large collection of GUI mods for EET from which you can make your choice.
#5210
Posted 28 April 2018 - 11:50 AM
#5211
Posted 28 April 2018 - 12:20 PM
Hi all. I am not sure what is going wrong. Every time I try to install EET either through Roxanne's EET-bws or through BWS, some new problem that I previously did not have pops up. For example, I installed Dark Horizons perfectly on my first try before running into an error of my own. However, ever since then, Dark Horizons will not install properly and this keeps happening with mods that previously had no issues in installing. Is there something I am doing wrong?I completely restore from backup installs that have been modmerged each time I try and I even manually download the mods with problems but I keep getting more errors
At least the Chosen of Mystra download links including the backup links seem to be down. Dark Horizons for example is hosted there. It is possible that your download itself was incomplete.
The CoM forum is struggling for recovery since a while now...
#5212
Posted 28 April 2018 - 03:16 PM
At least the Chosen of Mystra download links including the backup links seem to be down
Maybe this will help someone in dire need of downloading CoM mods. Fortunately these still work:
https://forums.beamd...k-horizons-bgee
#5213
Posted 29 April 2018 - 06:59 AM
Managed to install by re-downloading and re-installing everything, including the tool. It seems like I can't reuse anything after a failed attempt!
#5214
Posted 29 April 2018 - 01:59 PM
In gengeral in term of content right now is original trilogy big world or EET big world has more content?
In BWP but not in the new EET tool:
- EE Keeper
- Assassinations
- Saradas Magic
- Margarite Zelleod
- Dungeon-Be-Gone for Baldur's Gate 2
- Skip Chateau Irenicus
- Teleport Spell
In the new EET tool, but not BWP
- Ajoc's Minimod
- Hidden Adventures
- Southern Edge
- The Sword of Chaos
- Will of the Wisps
Edited by enderandrew, 29 April 2018 - 01:59 PM.
#5215
Posted 29 April 2018 - 05:07 PM
Seems like BWS do not recognize TDD zip files or something? It always says it failed in extracting. When the option to manual extract appear the setup decided to open Adrian-NPC file in winrar.
#5216
Posted 29 April 2018 - 11:00 PM
Seems like BWS do not recognize TDD zip files or something? It always says it failed in extracting. When the option to manual extract appear the setup decided to open Adrian-NPC file in winrar.
Strange, both mod links are hosted here on SHS. Could there have been a mix in the database?
I checked them now and there is no problem.
#5217
Posted 06 May 2018 - 03:03 AM
Works perfectly!
#5218
Posted 07 May 2018 - 05:30 AM
I would be grateful if moderators could update first link int this thread.
Sure thing, done.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#5219 -Roger A. Muirere-
Posted 07 May 2018 - 03:49 PM
So how does this look for BWS's future? We know that Alien was possibly the biggest tinkerer with Roxanne and the others helping after his fall. So what will happen to the tool now?
#5220
Posted 07 May 2018 - 03:53 PM
If you're using the EE games, you should use the new tool:
http://gibberlings3....showtopic=29337