I would also like to report that there is this "new" mod available:
http://forums.gibber...e=2#entry225420
I guess as an alternative to level 1 npcs
BiG World Setup (an attempt to update the program)
#681
Posted 10 August 2014 - 10:46 AM
Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.
#682
Posted 10 August 2014 - 11:02 AM
I guess as an alternative to level 1 npcs
No, it just makes the XP distribution a little more mod-able... you need the Level 1 NPCs to modify the characters still.
Edited by The Imp, 10 August 2014 - 11:03 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#683
Posted 12 August 2014 - 03:23 AM
--> got a really silly question. If I've got a new version of a mod, and inside the mod.txt I change just the name, will BWS automatically patch it like if it was the old version?
In my case, I've got spellrevision4.0
I don't remember the name of the old version , but let's imagine it is spellrevision3.0
If I change inside the mod.ini or w/e the name from spellrevision 3.0 to spellrevisions4.0, just to make the bws acknoledge the name, but I change nothing else...
will BWS install the fixes that are supposed to be installed for spellrevisions 3.0?
e.g ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3.1 (Hotfix 03)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3.1 (Hotfix 03)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3.1 (Hotfix 03)
--> From where do these fixes come from? From BWP Fixpack?
Edited by Sergio, 12 August 2014 - 12:49 PM.
Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.
#684
Posted 12 August 2014 - 12:23 PM
I would like to ask some features:
1) Instead of making the players with BG2 SoA + ToB NON-EE EDITION install the last stratagems (that is really bugged), I would ask to reintegrate back the version v21, that works perfectly.
http://forums.gibber...ds&showfile=914
Also, it has some components that the new SCS doesn't have.
By the way, I think one could download one of the old BWS version, and sub the text related to SCSII, so you wouldn't have to write all the stuff from scratch. Just use the section of the text from the old BWS related to SCSII v21.
2) I would suggest to integrate the new version of the questpack that you can find here:
http://forums.pocket...p?topic=29202.0
It makes no sense that people can add to BWS Simdingo's questpack v2.3 if it is bugged. The fact that the new questpack is labelled BETA, doesn't mean that it isn't better compared to questpack v2.3.
Do you wish to see what was corrected? I urge you just to take a look to this changelog:
http://forums.pocket...ic,29116.0.html + http://forums.pocket...ic,29117.0.html
Please, upload the questpack. Direct link here:
https://dl.dropboxus...stpack-v3b5.zip
3) I saw that you are still waiting for an official version of the crossmod content before adding it to BWS.
It seems that careful testing still should be done for the new entries. I would say that according to me, you could already insert the new version, even if it is untested, because the only stuff that is supposed to not work are the new entries.
Seen and considered that Kulyok's additions works quite fine, as pointed by this post:
http://forums.gibber...483#entry225454
I would ask you to sub the old crossmod with the one I linked above, or, if you feel bold, with this one that has all the new content: https://github.com/c...Baldurs_Gate_II
4) The item randomiser downloaded by BWS is version 6.8. But that version, even if stable, is out of date. After talking with Wisp, where I pointed him a bug or two that I've found, he suggested me to use this version:
http://forums.gibber...showtopic=25430
Version 7, supposedly free of the bugs I've met. I suggest adding version 7.
5) I think the label *beta* from the mod keeping yoshimo, should be removed, as pointed here:
http://forums.gibber...550#entry225371
6) A new version of oversight was released.
http://forums.gibber...showtopic=26584
7) Npc strongholds was released: http://forums.gibber...585#entry225669
A new version of almateria's mod was released: http://www.shsforums...ration-project/
Alien, you should make it so that BWS never installs this component:
1PP "Fixed animations for Solars and Elementals".
It is bugged. It crashes. It doesn't work. No point on installing it!
http://forums.gibber...ic=26125&page=1
9) Consider the chance of checking this post:
http://forums.gibber...=24727&p=204596
I think that instlaling both "cosmetic parts" from 1pp and Item revisions could be overkill. I don't know, maybe I would let the user choose between one or the other.
Edited by Sergio, 24 August 2014 - 11:38 AM.
Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.
#685
Posted 16 August 2014 - 07:51 AM
uh so is BWSis BG EE compatible now?
Thanks
#686
Posted 16 August 2014 - 08:02 AM
uh so is BWSis BG EE compatible now?
Thanks
Well, there's a separate install tree for the BG1EE. and one for BG2EE, but they are not the same as the BWS's main tree that includes BGT and the rest of the megamods that's build around the BiG World Project.
There's also one for Icewind Dale (1) and one for IwD2, and yet another for Classic Adventures as well as one for Planescape:Torment.
So in total there's 8 trees actually.
Edited by The Imp, 16 August 2014 - 08:07 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#687
Posted 16 August 2014 - 08:34 AM
@ The Imp
It's not just Refinements... there's a similar "action" in the BWPFixpack .bat files(or did at least at one point), BG2Fixpack, Level1NPCs, RR, BP, Refinements etc.
A lot of mods add, change or delete entries in the KIT.IDS during the installation procedure. The Installpack tries to fix that. At the very end of the installation the KIT.IDS looks like this:
IDS 0x4000 TRUECLASS 0x4001 BERSERKER 0x4002 WIZARDSLAYER 0x4003 KENSAI 0x4004 CAVALIER 0x4005 INQUISITOR 0x4006 UNDEADHUNTER 0x0040 MAGESCHOOL_ABJURER 0x0080 MAGESCHOOL_CONJURER 0x0100 MAGESCHOOL_DIVINER 0x0200 MAGESCHOOL_ENCHANTER 0x0400 MAGESCHOOL_ILLUSIONIST 0x0800 MAGESCHOOL_INVOKER 0x1000 MAGESCHOOL_NECROMANCER 0x2000 MAGESCHOOL_TRANSMUTER 0x80000000 WILDMAGE 0x4007 FERALAN 0x4008 STALKER 0x4009 BEASTMASTER 0x400A ASSASIN 0x400B BOUNTYHUNTER 0x400C SWASHBUCKLER 0x400D BLADE 0x400E JESTER 0x400F SKALD 0x4013 GODTALOS 0x4014 GODHELM 0x4015 GODLATHANDER 0x4010 TOTEMIC 0x4011 SHAPESHIFTER 0x4012 BEASTFRIEND 0x40000000 BARBARIAN 0x4020 FENCE 0x4021 Holy_Swordsman 0x4022 Lancer 0x4023 Shadow_Walker 0x4024 ElementWarrior 0x4025 WoodProtect 0x4026 Singer 0x4027 Auril 0x4028 Deneir 0x4029 Loviatar 0x402a Doombringer 0x402b Samurai 0x402c Trail_Tracker 0x402d Silent_Hunter 0x402e Snare_Master 0x402f Harpist 0x4030 Drifter 0x4031 Knight 0x4032 Dark_Paladin 0x4033 Planar_Druid 0x4034 Wisher 0x4035 Aerial_Druid 0x4036 Mage_Hunter 0x4037 BladeSinger 0x4038 Frost_Dweller 0x4039 VampireHunter 0x403a Marksman 0x403b Sellsword 0x403c Grunt 0x403d Pit 0x403e Duergar 0x403f Guardian 0x4040 Ravager 0x4041 Drowf 0x4042 Drowb 0x4043 Troll 0x4044 Fgnome 0x4045 Breach 0x4046 Harch 0x4047 Tact 0x4048 Blademast 0x4049 Rhythm 0x404a Vind 0x404b Holy 0x404c Tief 0x404d Amazon 0x404e DDChanter 0x404f Cronicler 0x4050 Minstrel 0x4051 Troubador 0x4052 Buccaneer 0x4053 Musician 0x4054 Shamen 0x4055 Shadow 0x4056 Aerial 0x4057 Aquatic 0x4058 Just 0x4059 Dream 0x405a Anti_Paladin 0x405b Cerebral 0x405c Lord 0x405d Dragon 0x405e Demon 0x405f Saurial 0x4060 Dark 0x4061 Healer 0x4062 Selune 0x4063 Malar 0x4064 Warlock 0x4065 Faith 0x4066 Drowc 0x4067 Silvan 0x4068 Tybboch 0x4069 Tempus 0x406a Amaunator 0x406b Shar 0x406c Tyr 0x406d Mystra 0x406e Wilderness 0x406f ShadElf 0x4070 Drowr 0x4071 Tracker 0x4072 Giant 0x4073 Eye 0x4074 Forest 0x4075 Slinger 0x4076 Ninja 0x4077 Knife 0x4078 Sniper 0x4079 Svirf 0x407a Drowa 0x407b Burglar 0x407c Plane 0x407d Thug 0x407e Huntsman 0x407f Delver 0x4080 Merchant 0x4081 Swindler 0x4082 MOON_KNIGHT 0x4083 PRIEST_OF_ILMATER 0x4084 PRIEST_OF_TEMPUS 0x4085 BARD_OF_MELODY 0x4086 CHARMING_ROGUE 0x4087 PRIEST_OF_SYLVANUS 0x4088 FIREWALKER 0x4089 A#GHAUN 0x408a ACSMITH1 0x408b CHAOSK 0x408c FLAMMES 0x408d ESxKit 0x408e crusader 0x408f fright 0x4090 m#ambkit 0x4091 PISTEUR 0x4092 PitFighter 0x4093 StarHL 0x4094 WOJKUF 0x4095 BKTOUCH 0x4096 VxKit 0x4097 YxKit 0x4098 EU#TEMPEST 0x4099 C#SoDrow 0x409a YRKENSAI 0x409b LK#YK 0x409c SeifHL 0x409d NALLY 0x409e F_Rogue 0x409f burner 0x40a0 SkyeHL 0x40a1 SK#JUDKN 0x40a2 FHLPLAY 0x40a3 lkneph 0x40a4 ARCANE 0x40a6 B#DEMON 0x40a7 BASTARD 0x40a8 IK_BATTLERAGER 0x40a9 IK_EDWIN_KIT 0x40aa IK_TRUESWORD 0x40ab IK_ADVENTURER 0x40ac IK_DEATHBRINGER 0x40ad amaz 0x40ae gladiat 0x40af investigat 0x40b0 archalf 0x40b1 verosamurai 0x40b2 uccisgiga 0x40b3 antipala 0x40b4 cavaosc 0x40b5 palaelf 0x40b6 messia 0x40b7 arcano 0x40b8 rangelem 0x40b9 guardtempo 0x40ba ranosc 0x40bb convertit 0x40bc cyric 0x40bd mask 0x40be druoscuro 0x40bf guardacqua 0x40c0 guardfuoco 0x40c1 guardvento 0x40c2 cacctesor 0x40c3 furfante 0x40c4 gentiluomo 0x40c5 ammaestr 0x40c6 giocol 0x40c7 menestr 0x4100 TEMPPRST 0x4101 OHGMPRST 0x40c8 DREADNAU 0x40c9 BLACKGUA 0x40ca SSAULABI 0x40cb TEMPPRST 0x40cc OHGMPRST 0x40cd CHAMPION 0x40ce PYROMNCR 0x40cf DUALISTS 0x40d0 TEMPESTS 0x40d1 TRICKSTE 0x40d2 SHADOWDC 0x40d3 RDRAGOND 0x40d4 BDRAGOND 0x40d5 GDRAGOND 0x40d6 WDRAGOND 0x40d7 ELEMLIST 0x40d8 SHDWDRUD 0x40d9 MGChampTorm 0x40da MGEnergy 0x40db MGAdventurer 0x40dc LOHKA 0x40dd LOHKB 0x40de LOHKC 0x40df LOHKD 0x40e0 LOHKE 0x40e1 pyro 0x40e2 Mirr 0x40e3 Rave 0x40e4 aqua 0x40e5 stra 0x40e6 bast 0x40e7 wind 0x40e8 eigh 0x40e9 Z#SYLWRD 0x40ea Z#SHDBLD 0x40eb Z#SPSTEL 0x40ec Z#ELDRPH 0x40ed Z#PRELTE 0x40ee Z#ARCHMG 0x40ef Z#DVRANG 0x40f0 VAGRANT 0x40f1 AURAMASTER 0x40f2 RISKBREAKER 0x40f3 Z#CONDUC 0x40f4 HARPTHIEF 0x40f5 HARPBARD 0x40f6 QQCORSR 0x40f7 b_Lyric 0x40f8 ADULC0 0x40f9 ADULC 0x40fa LRswitch 0x40fb LRswitchthief 0x40fc A4AUROR 0x40fd UBbear 0x40fe C!HAvenger 0x40ff R!Omb 0x4100 Storm 0x4101 JL#ZULU 0x4102 UBsfos 0x4103 P!Bhaal 0x4104 ADULHW 0x4105 SRBladesinger 0x4106 SRElven_Knight 0x4107 morituri 0x4108 ADULRE 0x4109 jl#werew 0x410a CHANTELAME 0x410b X0BLACK 0x410c ADULWS 0x410d Kenshei 0x410e Eliminator 0x410f runi 0x4110 MBAArch 0x4111 A7_SPELLSWORD 0x4112 Armiger 0x4113 TEMPEST 0x4114 ACID_ELM 0x4115 D2BA 0x4116 D2PA 0x4117 JEDI 0x4118 SITH 0x4119 Oron 0x411a Lahan 0x411b Thieron 0x411c Cathoun 0x411d Yathar 0x411e Uulix 0x411f KishHL 0x4120 CDSelune 0x4121 A#SHAR 0x4122 A#RED 0x4123 A#TEMP 0x4124 CDILMATR 0x4125 A#KOSS 0x4126 CDXvim 0x4127 A#OGMA 0x4128 NMSUNE 0x4129 A#FEYWARDEN 0x412a A#CYRIC 0x412b A#OOZE 0x412c NMRNBSLN 0x412e NMRNFRRN 0x412f A#JUSTIFIER 0x4130 NMRNWLRN 0x4131 CDSylMys 0x4132 CDBladeM 0x4133 CDDeathK 0x4134 CDWushiN 0x4135 CDArFist 0x4136 MERCENARYh 0x4137 MERCENARYd 0x4138 MERCENARYg 0x4139 MERCENARYn 0x413a MERCENARYo 0x413b STREETFIGHTER 0x413c MILITARIST 0x413d VOTARY 0x413e MEDICIAN 0x413f SCOUT 0x4140 SEEKER 0x4141 GUILDTHIEF 0x4142 ARCANETRICK 0x4143 SPELLSINGER 0x4144 BEGUILER 0x4145 DERVISH 0x4146 WEATHER 0x4147 HIVE 0x4148 BLIGHTER 0x4149 A!ACROBAT 0x414a A!CHORISTER 0x414b A!DIRGESINGER 0x414c A!GYPSY 0x414d A!ADVENTURER 0x414e A!BURGLAR 0x414f A!SOULKNIFE 0x4150 A!SHARPSHOOTER 0x4151 A#SHADOWDANCER 0x4152 A#HEXBLADE 0x4153 A#DUELIST 0x4154 A#FISTOO 0x4155 A#BLACKGUARD 0x4156 A#FBLACKGUARD 0x4157 KHDUSK 0x4158 WWARCH 0x4159 WWANTI 0x415a trueres 0x415b magetw 0x415c shaptw 0x415d shaptF 0x415e bladetw 0x415f BERSERKERtF 0x4160 BERSERKERtw 0x4161 WIZARDSLAYERtF 0x4162 WIZARDSLAYERtw 0x4163 KENSAItF 0x4164 KENSAItw 0x4165 ASSASINtF 0x4166 ASSASINtw 0x4167 BOUNTYHUNTERtF 0x4168 BOUNTYHUNTERtw 0x4169 SWASHBUCKLERtF 0x416a SWASHBUCKLERtw 0x416b GODTALOStF 0x416c GODTALOStw 0x416d GODHELMtF 0x416e GODHELMtw 0x416f GODLATHANDERtF 0x4170 GODLATHANDERtw 0x4171 FENCEtF 0x4172 FENCEtw 0x4173 LancertF 0x4174 Lancertw 0x4175 Shadow_WalkertF 0x4176 Shadow_Walkertw 0x4177 ElementWarriortF 0x4178 ElementWarriortw 0x4179 AuriltF 0x417a Auriltw 0x417b DeneirtF 0x417c Deneirtw 0x417d LoviatartF 0x417e Loviatartw 0x417f DoombringertF 0x4180 Doombringertw 0x4181 Silent_HuntertF 0x4182 Silent_Huntertw 0x4183 Snare_MastertF 0x4184 Snare_Mastertw 0x4185 Mage_HuntertF 0x4186 Mage_Huntertw 0x4187 BladeSingertF 0x4188 BladeSingertw 0x4189 Frost_DwellertF 0x418a Frost_Dwellertw 0x418b VampireHuntertF 0x418c VampireHuntertw 0x418d MarksmantF 0x418e Marksmantw 0x418f SellswordtF 0x4190 Sellswordtw 0x4191 GrunttF 0x4192 Grunttw 0x4193 PittF 0x4194 Pittw 0x4195 DuergartF 0x4196 Duergartw 0x4197 GuardiantF 0x4198 Guardiantw 0x4199 RavagertF 0x419a Ravagertw 0x419b DrowftF 0x419c Drowftw 0x419d DrowbtF 0x419e Drowbtw 0x419f TrolltF 0x41a0 Trolltw 0x41a1 FgnometF 0x41a2 Fgnometw 0x41a3 BreachtF 0x41a4 Breachtw 0x41a5 HarchtF 0x41a6 Harchtw 0x41a7 TacttF 0x41a8 Tacttw 0x41a9 BlademasttF 0x41aa Blademasttw 0x41ab RhythmtF 0x41ac Rhythmtw 0x41ad VindtF 0x41ae Vindtw 0x41af HolytF 0x41b0 Holytw 0x41b1 TieftF 0x41b2 Tieftw 0x41b3 AmazontF 0x41b4 Amazontw 0x41b5 HealertF 0x41b6 Healertw 0x41b7 SelunetF 0x41b8 Selunetw 0x41b9 MalartF 0x41ba Malartw 0x41bb WarlocktF 0x41bc Warlocktw 0x41bd FaithtF 0x41be Faithtw 0x41bf DrowctF 0x41c0 Drowctw 0x41c1 TybbochtF 0x41c2 Tybbochtw 0x41c3 TempustF 0x41c4 Tempustw 0x41c5 AmaunatortF 0x41c6 Amaunatortw 0x41c7 ShartF 0x41c8 Shartw 0x41c9 TyrtF 0x41ca Tyrtw 0x41cb MystratF 0x41cc Mystratw 0x41cd NinjatF 0x41ce Ninjatw 0x41cf KnifetF 0x41d0 Knifetw 0x41d1 SnipertF 0x41d2 Snipertw 0x41d3 SvirftF 0x41d4 Svirftw 0x41d5 DrowatF 0x41d6 Drowatw 0x41d7 BurglartF 0x41d8 Burglartw 0x41d9 PlanetF 0x41da Planetw 0x41db ThugtF 0x41dc Thugtw 0x41dd HuntsmantF 0x41de Huntsmantw 0x41df DelvertF 0x41e0 Delvertw 0x41e1 MerchanttF 0x41e2 Merchanttw 0x41e3 SwindlertF 0x41e4 Swindlertw 0x41e5 PRIEST_OF_ILMATERtF 0x41e6 PRIEST_OF_ILMATERtw 0x41e7 PRIEST_OF_TEMPUStF 0x41e8 PRIEST_OF_TEMPUStw 0x41e9 CHARMING_ROGUEtF 0x41ea CHARMING_ROGUEtw 0x41eb FIREWALKERtF 0x41ec FIREWALKERtw 0x41ed A#GHAUNtF 0x41ee A#GHAUNtw 0x41ef ACSMITH1tF 0x41f0 ACSMITH1tw 0x41f1 CHAOSKtF 0x41f2 CHAOSKtw 0x41f3 FLAMMEStF 0x41f4 FLAMMEStw 0x41f5 ESxKittF 0x41f6 ESxKittw 0x41f7 m#ambkittF 0x41f8 m#ambkittw 0x41f9 PitFightertF 0x41fa PitFightertw 0x41fb StarHLtF 0x41fc StarHLtw 0x41fd WOJKUFtF 0x41fe WOJKUFtw 0x41ff BKTOUCHtF 0x4200 BKTOUCHtw 0x4201 VxKittF 0x4202 VxKittw 0x4203 YxKittF 0x4204 YxKittw 0x4205 EU#TEMPESTtF 0x4206 EU#TEMPESTtw 0x4207 C#SoDrowtF 0x4208 C#SoDrowtw 0x4209 LK#YKtF 0x420a LK#YKtw 0x420b SeifHLtF 0x420c SeifHLtw 0x420d F_RoguetF 0x420e F_Roguetw 0x420f burnertF 0x4210 burnertw 0x4211 ARCANEtF 0x4212 ARCANEtw 0x4213 B#BLADEtF 0x4214 B#BLADEtw 0x4215 B#DEMONtF 0x4216 B#DEMONtw 0x4217 BASTARDtF 0x4218 BASTARDtw 0x4219 IK_BATTLERAGERtF 0x421a IK_BATTLERAGERtw 0x421b IK_TRUESWORDtF 0x421c IK_TRUESWORDtw 0x421d IK_ADVENTURERtF 0x421e IK_ADVENTURERtw 0x421f IK_DEATHBRINGERtF 0x4220 IK_DEATHBRINGERtw 0x4221 amaztF 0x4222 amaztw 0x4223 gladiattF 0x4224 gladiattw 0x4225 investigattF 0x4226 investigattw 0x4227 archalftF 0x4228 archalftw 0x4229 verosamuraitF 0x422a verosamuraitw 0x422b uccisgigatF 0x422c uccisgigatw 0x422d convertittF 0x422e convertittw 0x422f cyrictF 0x4230 cyrictw 0x4231 masktF 0x4232 masktw 0x4233 cacctesortF 0x4234 cacctesortw 0x4235 furfantetF 0x4236 furfantetw 0x4237 gentiluomotF 0x4238 gentiluomotw 0x4239 DREADNAUtF 0x423a DREADNAUtw 0x423b BLACKGUAtF 0x423c BLACKGUAtw 0x423d SSAULABItF 0x423e SSAULABItw 0x423f TEMPPRSTtF 0x4240 TEMPPRSTtw 0x4241 OHGMPRSTtF 0x4242 OHGMPRSTtw 0x4243 TRICKSTEtF 0x4244 TRICKSTEtw 0x4245 SHADOWDCtF 0x4246 SHADOWDCtw 0x4247 MGEnergytF 0x4248 MGEnergytw 0x4249 MGAdventurertF 0x424a MGAdventurertw 0x424b LOHKAtF 0x424c LOHKAtw 0x424d LOHKBtF 0x424e LOHKBtw 0x424f LOHKCtF 0x4250 LOHKCtw 0x4251 LOHKDtF 0x4252 LOHKDtw 0x4253 LOHKEtF 0x4254 LOHKEtw 0x4255 MirrtF 0x4256 Mirrtw 0x4257 RavetF 0x4258 Ravetw 0x4259 eightF 0x425a eightw 0x425b Z#SHDBLDtF 0x425c Z#SHDBLDtw 0x425d Z#ELDRPHtF 0x425e Z#ELDRPHtw 0x425f Z#PRELTEtF 0x4260 Z#PRELTEtw 0x4261 RISKBREAKERtF 0x4262 RISKBREAKERtw 0x4263 HARPTHIEFtF 0x4264 HARPTHIEFtw 0x4265 QQCORSRtF 0x4266 QQCORSRtw 0x4267 LRswitchthieftF 0x4268 LRswitchthieftw 0x4269 UBsfostF 0x426a UBsfostw 0x426b P!BhaaltF 0x426c P!Bhaaltw 0x426d ADULHWtF 0x426e ADULHWtw 0x426f SRBladesingertF 0x4270 SRBladesingertw 0x4271 SRElven_KnighttF 0x4272 SRElven_Knighttw 0x4273 morituritF 0x4274 morituritw 0x4275 ADULREtF 0x4276 ADULREtw 0x4277 jl#werewtF 0x4278 jl#werewtw 0x4279 CHANTELAMEtF 0x427a CHANTELAMEtw 0x427b X0BLACKtF 0x427c X0BLACKtw 0x427d ADULWStF 0x427e ADULWStw 0x427f KensheitF 0x4280 Kensheitw 0x4281 EliminatortF 0x4282 Eliminatortw 0x4283 runitF 0x4284 runitw 0x4285 MBAArchtF 0x4286 MBAArchtw 0x4287 A7_SPELLSWORDtF 0x4288 A7_SPELLSWORDtw 0x4289 ArmigertF 0x428a Armigertw 0x428b TEMPESTtF 0x428c TEMPESTtw 0x428d ACID_ELMtF 0x428e ACID_ELMtw 0x428f D2BAtF 0x4290 D2BAtw 0x4291 JEDItF 0x4292 JEDItw 0x4293 SITHtF 0x4294 SITHtw 0x4295 OrontF 0x4296 Orontw 0x4297 LahantF 0x4298 Lahantw 0x4299 ThierontF 0x429a Thierontw 0x429b CathountF 0x429c Cathountw 0x429d YathartF 0x429e Yathartw 0x429f UulixtF 0x42a0 Uulixtw 0x42a1 CDSelunetF 0x42a2 CDSelunetw 0x42a3 A#SHARtF 0x42a4 A#SHARtw 0x42a5 A#REDtF 0x42a6 A#REDtw 0x42a7 A#TEMPtF 0x42a8 A#TEMPtw 0x42a9 CDILMATRtF 0x42aa CDILMATRtw 0x42ab A#KOSStF 0x42ac A#KOSStw 0x42ad CDXvimtF 0x42ae CDXvimtw 0x42af A#OGMAtF 0x42b0 A#OGMAtw 0x42b1 NMSUNEtF 0x42b2 NMSUNEtw 0x42b3 A#FEYWARDENtF 0x42b4 A#FEYWARDENtw 0x42b5 A#CYRICtF 0x42b6 A#CYRICtw 0x42b7 CDBladeMtF 0x42b8 CDBladeMtw 0x42b9 CDDeathKtF 0x42ba CDDeathKtw 0x42bb CDWushiNtF 0x42bc CDWushiNtw 0x42bd MERCENARYhtF 0x42be MERCENARYhtw 0x42bf MERCENARYdtF 0x42c0 MERCENARYdtw 0x42c1 MERCENARYgtF 0x42c2 MERCENARYgtw 0x42c3 MERCENARYntF 0x42c4 MERCENARYntw 0x42c5 MERCENARYotF 0x42c6 MERCENARYotw 0x42c7 STREETFIGHTERtF 0x42c8 STREETFIGHTERtw 0x42c9 GUILDTHIEFtF 0x42ca GUILDTHIEFtw 0x42cb ARCANETRICKtF 0x42cc ARCANETRICKtw 0x42cd A!ADVENTURERtF 0x42ce A!ADVENTURERtw 0x42cf A!BURGLARtF 0x42d0 A!BURGLARtw 0x42d1 A!SOULKNIFEtF 0x42d2 A!SOULKNIFEtw 0x42d3 A!SHARPSHOOTERtF 0x42d4 A!SHARPSHOOTERtw 0x42d5 A#SHADOWDANCERtF 0x42d6 A#SHADOWDANCERtw 0x42d7 A#HEXBLADEtF 0x42d8 A#HEXBLADEtw 0x42d9 A#DUELISTtF 0x42da A#DUELISTtw 0x42db A#FISTOOtF 0x42dc A#FISTOOtw 0x42dd A#BLACKGUARDtF 0x42de A#BLACKGUARDtw 0x42df A#FBLACKGUARDtF 0x42e0 A#FBLACKGUARDtw 0x42e1 KHDUSKtF 0x42e2 KHDUSKtw 0x42e3 WWARCHtF 0x42e4 WWARCHtw 0x42e5 WWANTItF 0x42e6 WWANTItw 0x42e7 truerestF 0x42e8 truerestw 0x42e9 SWANG 0x42ea D_SORCERER 0x42eb CA#DSORC 0x42ec S#Sold 0x42ed S#Ice 0x42ee w#buffoo 0x42ef WLARCHER 0x42f0 WLHELLW 0x42f1 S6Shield 0x42f2 S6Sniper 0x42f3 S6Bowman 0x42f4 S6Marksman 0x42f5 S6Huntsman 0x42f6 S6SpellShaft 0x42f7 S6Martyr 0x42f8 pxHATRED_CARRIER 0x42f9 pxBLADESINGER 0x42fa pxDEATH_DODGER 0x42fb pxDEATH_DODGER12 0x42fc pxPREACHER_FLAMMES 0x42fd pxSHADOW_WALKER 0x4000 MAGESCHOOL_GENERALIST 0x42fe W_PSIONIK 0x42ff W_PSIONIK00 0x4300 W_PSIONIK10 0x4301 W_PSIONIK20 0x4302 W_PSIONIK30 0x4303 W_PSIONIK40 0x4304 W_PSIONIK50 0x4305 W_PSIONIK60 0x4306 W_M_TRUECLASS 0x4307 W_ABJURER 0x4308 W_CONJURER 0x4309 W_DIVINER 0x430a W_ENCHANTER 0x430b W_ILLUSIONIST 0x430c W_INVOKER 0x430d W_NECROMANCER 0x430e W_TRANSMUTER 0x430f W_SORCERER 0x4310 W_CA#DSORC
Note: barbarian and wildmage appear only once
#688
Posted 16 August 2014 - 09:58 AM
Any chance the new Restoration Project version will be added soon ?
#689
Posted 16 August 2014 - 10:06 AM
@ The Imp
The Installpack tries to fix that. At the very end of the installation the KIT.IDS looks like this:
Note: barbarian and wildmage appear only once
It tries, yes, it fails in a few cases, it succeeds if the entire thing is installed yeah, but mostly it's not. (at least this was with the old version from ages past !!!! )
By the way, could you --change-log that kit.ids file ?
Besides, the point of the whole thing is, it's supposed to be an identity table, so anything compiled while it's being made needs to still be true when the whole thing is complete. This is where the REPLACE_TEXTUALLY is not really fitting. Unless you uncompilable all the .bcs files... that's going to take forever, every time the table is being remade.
Edited by The Imp, 16 August 2014 - 10:21 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#690
Posted 16 August 2014 - 10:15 AM
Any chance the new Restoration Project version will be added soon ?
I doubt it. We need to wait another bit. We need to wait for the new BWP to come out.
@Leonardo. Thanks for explaining how the kit table stuff works.
@Alien. If you check my previous post, I'm piling up stuff, so you don't have to look around for links and all different things
Edited by Sergio, 17 August 2014 - 02:56 PM.
Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.
#691
Posted 28 August 2014 - 02:33 AM
So I've just started playing anew and... a wild German-speaking merchant appears!
Not that I have anything against the language (let alone the people), but it seemed kinda odd and un-fitting to me. Sadly, I have lost my WeiDU.log file, but here is a screenshot of where this peculiarity happened:
So essentially I am just north of Beregost, searching for the lost caravans (I believe it's Kagain's quest), and he approaches me and starts speaking in German. And so does my character. So I'm assuming it's due to some mod which is German only - does anyone have any idea which mod it is?
Thanks in advance!
#692
Posted 28 August 2014 - 02:46 AM
@ Wintershade
That Merchant is from german mod Jarl's Adventure Pack but it has english translation in Big World Textpack here. Have you installed it ?
Edited by micbaldur, 28 August 2014 - 02:46 AM.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
#693
Posted 28 August 2014 - 02:49 AM
@micbaldur
uhh... I have installed the BiG World Textpack, through the BWS application. So I suppose it's installed...
On top of that, no language except English is selected in my BWS.
#694
Posted 28 August 2014 - 03:08 AM
@micbaldur
uhh... I have installed the BiG World Textpack, through the BWS application. So I suppose it's installed...
On top of that, no language except English is selected in my BWS.
Then it's probably a install problem (maybe???) with BWS. I don't know because i don't use BWS (i use modified Leonardos bat-file).
Hopely Quiet or some other BWS expert helps you.
Sorry that i couldn't help. Good luck.
Edited by micbaldur, 28 August 2014 - 03:09 AM.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
#695
Posted 28 August 2014 - 03:13 AM
No sorries, at least you named the mod for me - that's a lot of help! If all else fails, I'll just remove it from the installation.
#696
Posted 28 August 2014 - 03:27 AM
#697
Posted 28 August 2014 - 03:42 AM
This is because previously Fixpack makes corrections to the file ja#merc3.d, and then Texpack can't patch this file. As a result dialogue of this merchant remain in German. Maybe same happens with other dialogue-files of this mod, I don't know. In any case, I am powerless to do anything here. Needs to ask Leonardo that he has made adjustments to the Textpack.
Oh good thank you for info.
Sorry to blame BWS though.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
#698
Posted 28 August 2014 - 03:44 AM
Many thanks, both of you! I have removed the mod for now.
Edited by Wintershade, 28 August 2014 - 03:44 AM.
#699
Posted 28 August 2014 - 03:53 AM
Yes That's it. I just sent an email to Leonardo.
ja#merc3.d
BWP Fixpack 14.2:
IF ~~ THEN BEGIN 4
SAY ~Ich habe kein Geld, das ich Euch geben könnte. Es... tut mir Leid, aber ich muss gehen.~
- IF ~~ THEN DO ~ReputationInc(1)AddExperienceParty(150)EscapeArea()~ EXIT
+ IF ~~ THEN DO ~ReputationInc(-1)AddExperienceParty(150)EscapeArea()~ EXIT
END
IF ~~ THEN BEGIN 5
English Textpack ja#merc3.d.patch still looks for the unmodified entry, failing to patch it.
For now, you could simply manually edit the patch inside English Textpack.
Edited by Nightfarer, 28 August 2014 - 03:55 AM.
#700
Posted 28 August 2014 - 04:39 AM
I'll wait for the official release