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#1 Allanius

Allanius
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Posted 10 May 2013 - 10:25 AM

Does any one know where the actions called by the scripts and dialogs of Planescape: Torment are defined? I am trying to build upon the Rubikon Dungeon Construct by adding a "very hard" level with a special 3x3 dragon room. In order to do so, I need to find and mod the GenerateModronMaze code. I'd appreciate any help.



#2 Morkfel

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Posted 15 July 2013 - 01:43 PM

Have you tried using the search feature in NearInfinity? Everyone says PST is a bit different (and it is, because it was first).

 

Find a character that appears only in the area you want and search for their name/string and then you can find files that reference it.