Hello, I've noticed that the mod included some models from PS:T, I however wonder if it does include all the models? In particular I am interested if it includes player character models from PS:T, thank you for your answer.
Models from PS:T?
#1 -Planewalker-
Posted 11 April 2013 - 06:57 AM
#2
Posted 11 April 2013 - 01:36 PM
I think there are no character/party npc models, no. (Maybe there is a port of Annah's model somewhere on the Interwebs, at least I've got a faint memory of something like that, thought if it exists it isn't a IA content mod, I think. )
That being said, I'm pretty sure Gwendolyne mentioned that he had ported a few (or many) PS:T models for his upcoming mod, so there is a chance this will include some player/party character models.
(The funny thing is, I actually ported the hammer wielding TNO animation a few years back, just for personal use, because it looks so freaking cool.. unfortunately all files I might have had left, died with my old computer.. )
Game Feature Mods:
Animal Companions (for Rangers & Druids)*
Character Kit Mods:
The Bear Walker - a Werebear/Ranger Kit*
The Silver Fur of Selûne - a Werewolf/Priest Kit
Infinity Animations Content Mods:
D2 Werebear & Bear Animations for BG2
Custom Content
*EE/EET ready
#3
Posted 11 April 2013 - 01:53 PM
Hello, I've noticed that the mod included some models from PS:T, I however wonder if it does include all the models? In particular I am interested if it includes player character models from PS:T, thank you for your answer.
I think if you take a look at the readme, you may be able to see if the animations you want have already been ported and included.
Edited by Sam., 11 April 2013 - 03:50 PM.
"Ok, I've just about had my FILL of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart-arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer ANYWHERE in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster AND his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the nine hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I MADE myself perfectly CLEAR?!"
--<CHARNAME> to Portalbendarwinden
--------------------
___________Old pen and paper modules of the 70s and 80s.___________
#4
Posted 11 April 2013 - 02:13 PM
In his defense, the readme says 'Selection of Other Animations' and it is indeed not a comprehensive list of all available animations for IA. (*cough* like the stuff in my signature *cough* )
But, yes, that readme is indeed a very good start to look for available animations.
Game Feature Mods:
Animal Companions (for Rangers & Druids)*
Character Kit Mods:
The Bear Walker - a Werebear/Ranger Kit*
The Silver Fur of Selûne - a Werewolf/Priest Kit
Infinity Animations Content Mods:
D2 Werebear & Bear Animations for BG2
Custom Content
*EE/EET ready
#5
Posted 11 April 2013 - 03:29 PM
The components section of the readme describes more detail exactly which animations we implement, particularly the "More Planescape: Torment Animations" section. We ported all the paletted non-character animations and a few unpaletted animations available in other components (ghoul queen and night hag for example). Cuv ported some other unpaletted animations a while back, but they are in IWD instead of BG2 format and are not sized to BG2 scale so we can't really use them. (Incidentally, there are no werebears in the game that I know of, so we can't really use that either, although I suppose we could use the giant bear for cave bears or something).
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#6
Posted 11 April 2013 - 03:38 PM
There are now,.. kind of..!
The Bear Walker - a Werebear/Ranger Kit (Thought that one already includes the werebear animation.)
Anyway, I think the IA listing and readme are fine as they are.
(Tbh I've seen quite a few WeiDU logs in the past, that included the d2 bears component and it made me feel a little guilty )
Game Feature Mods:
Animal Companions (for Rangers & Druids)*
Character Kit Mods:
The Bear Walker - a Werebear/Ranger Kit*
The Silver Fur of Selûne - a Werewolf/Priest Kit
Infinity Animations Content Mods:
D2 Werebear & Bear Animations for BG2
Custom Content
*EE/EET ready
#7 -Bloody Hypocrite-
#8 -Bloody Hypocrite-
Posted 22 September 2013 - 03:27 PM
Okay, so I took Cuv's excellent work and resized it down, and manually went in and removed most of the noticeable jitter. Looks pretty decent, save for the fact that unless it is an attack command, any movement goes to the normal walk, which makes her put away her punch-daggers. I'm going to fiddle around with it a bit more, but if anyone wants to take a look, I can see about uploading it somewhere.
#9
Posted 22 September 2013 - 03:35 PM
Oh, and I actually set up an account.
#10
Posted 23 September 2013 - 02:20 AM
I think there are no character/party npc models, no. (Maybe there is a port of Annah's model somewhere on the Interwebs, at least I've got a faint memory of something like that, thought if it exists it isn't a IA content mod, I think. )
That being said, I'm pretty sure Gwendolyne mentioned that he had ported a few (or many) PS:T models for his upcoming mod, so there is a chance this will include some player/party character models.
(The funny thing is, I actually ported the hammer wielding TNO animation a few years back, just for personal use, because it looks so freaking cool.. unfortunately all files I might have had left, died with my old computer.. )
Sorry, I thought I have already published a list of the animations I have been working on and I will release.
I apologize. I did it in a french forum and forgot SHS...
So here is the list of the Infinity Animations codes I am using in the beta version (they might change if someone releases new animations before me) :
================================================================================================== IWD : Small -------------------------------------------------------------------------------------------------- GARGOYLE, DIABLO 0x5296 µDL GARGOYLE, DIABLO NORMAL 3 It IWD SMALL unpaletted SUCCUBUS, DIABLO 0x5297 µDM SUCCUBUS, DIABLO NORMAL 3 It IWD SMALL unpaletted BAT DEMON, DIABLO 2 0x5298 µDN BAT DEMON, D2 NORMAL 3 It IWD SMALL unpaletted BAT DEMON, SMALL, D2 0x5299 µDO BAT DEMON, SMALL, D2 NORMAL 3 It IWD SMALL unpaletted FROG DEMON, LARGE, DIABLO 2 L 0x529b µDQ FROG DEMON, D2 NORMAL 3 It IWD SMALL unpaletted SAND BEETLE, DIABLO 2 0x529d µDS SAND BEETLE, D2 NORMAL 3 It IWD SMALL unpaletted OCTOPUS TENTACLE, DIABLO 2 0x529e µDT OCTOPUS TENTACLE, D2 NORMAL 3 It IWD SMALL unpaletted AMAZONE PRIESTESS with FLAIL, DIABLO 2 0x529f µDU AMAZONE PRIESTESS, FLAIL, D2 NORMAL 3 It IWD SMALL unpaletted AMAZONE PRIESTESS with HAMMER, DIABLO 2 0x52a0 µDV AMAZONE PRIESTESS, HAMMER, D2 NORMAL 3 It IWD SMALL unpaletted AMAZONE PRIESTESS with MACE, DIABLO 2 0x52a1 µDW AMAZONE PRIESTESS, MACE, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 1, DIABLO 2 0x52a2 µDX PANTHER WOMAN 1, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 2 ORANGE, DIABLO 2 0x52a3 µDY PANTHER WOMAN 2 ORANGE, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 3 with JAVELOT, DIABLO 2 0x52a4 µDZ PANTHER WOMAN 3, JAVELOT, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 4 BLUE with JAVELOT, DIABLO 2 0x52a5 µEA PANTHER WOMAN 4 BLUE, JAVELOT, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 5 BLUE with JAVELOT, DIABLO 2 0x52a6 µEB PANTHER WOMAN 5 BLUE, JAVELOT, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 6 ORANGE with WHIP, DIABLO 2 0x52a7 µEC PANTHER WOMAN 6 ORANGE, WHIP, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 7 ORANGE with WHIP, DIABLO 2 0x52a8 µED PANTHER WOMAN 7 ORANGE, WHIP, D2 NORMAL 3 It IWD SMALL unpaletted PANTHER WOMAN 8 with WHIP, DIABLO 2 0x52a9 µEE PANTHER WOMAN 8, WHIP, D2 NORMAL 3 It IWD SMALL unpaletted IMP GREMLIN, DIABLO 2 0x52aa µEF IMP GREMLIN, D2 NORMAL 3 It IWD SMALL unpaletted DEMON IZUAL, DIABLO 2 0x52ad µEI DEMON IZUAL, D2 NORMAL 3 It IWD SMALL unpaletted DEMON MEPHISTO, DIABLO 2 0x52ae µEJ DEMON MEPHISTO, D2 NORMAL 3 It IWD SMALL unpaletted PUTRID DEFILER, DIABLO 2 0x52b2 µEN PUTRID DEFILER, D2 NORMAL 3 It IWD SMALL unpaletted FESTERING APPENDAGE, FIRE, DIABLO 2 0x52b3 µEO FESTERING APPENDAGE, FIRE, D2 NORMAL 3 It IWD SMALL unpaletted FESTERING APPENDAGE, DIABLO 2 0x52b4 µEP FESTERING APPENDAGE, D2 NORMAL 3 It IWD SMALL unpaletted CLAW VIPER, DIABLO 2 0x52b5 µEQ CLAW VIPER, D2 NORMAL 3 It IWD SMALL unpaletted RAZOR SPINE, SMALL, DIABLO 2 0x52b7 µES RAZOR SPINE, SMALL, D2 NORMAL 3 It IWD SMALL unpaletted MUMMY PUTRID, DIABLO 2 0x52ba µEV MUMMY PUTRID, D2 NORMAL 3 It IWD SMALL unpaletted VAMPIRE, DIABLO 2 0x52bb µEW VAMPIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT PRIEST, DIABLO 2 0x52bc µEX DOOM KNIGHT PRIEST, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT PRIEST, COLD, DIABLO 2 0x52bd µEY DOOM KNIGHT PRIEST, COLD, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT PRIEST, FIRE, DIABLO 2 0x52be µEZ DOOM KNIGHT PRIEST, FIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT PRIEST, POISON, DIABLO 2 0x52bf µFA DOOM KNIGHT PRIEST, POISON, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT PRIEST, UNHOLY, DIABLO 2 0x52c0 µFB DOOM KNIGHT PRIEST, UNHOLY, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, COLD, DIABLO 2 0x52c1 µFC DOOM KNIGHT MAGE, COLD, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, FIRE, DIABLO 2 0x52c2 µFD DOOM KNIGHT MAGE, FIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, POISON, DIABLO 2 0x52c3 µFE DOOM KNIGHT MAGE, POISON, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, UNHOLY, DIABLO 2 0x52c4 µFF DOOM KNIGHT MAGE, UNHOLY, D2 NORMAL 3 It IWD SMALL unpaletted <-- You can choose to install none, all or some of the next versions : DOOM KNIGHT MAGE, COLD FIRE, DIABLO 2 0x52e0 µGH DOOM KNIGHT MAGE, COLD FIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, COLD POISON, DIABLO 2 0x52e1 µGI DOOM KNIGHT MAGE, COLD POISON, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, COLD UNHOLY, DIABLO 2 0x52e2 µGJ DOOM KNIGHT MAGE, COLD UNHOLY, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, FIRE COLD, DIABLO 2 0x52e3 µGK DOOM KNIGHT MAGE, FIRE COLD, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, FIRE POISON, DIABLO 2 0x52e4 µGL DOOM KNIGHT MAGE, FIRE POISON, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, FIRE UNHOLY, DIABLO 2 0x52e5 µGM DOOM KNIGHT MAGE, FIRE UNHOLY, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, POISON COLD, DIABLO 2 0x52e6 µGN DOOM KNIGHT MAGE, POISON COLD, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, POISON FIRE, DIABLO 2 0x52e7 µGO DOOM KNIGHT MAGE, POISON FIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, POISON UNHOLY, DIABLO 2 0x52e8 µGP DOOM KNIGHT MAGE, POISON UNHOLY, D NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, UNHOLY COLD, DIABLO 2 0x52e9 µGQ DOOM KNIGHT MAGE, UNHOLY COLD, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, UNHOLY FIRE, DIABLO 2 0x52ea µGR DOOM KNIGHT MAGE, UNHOLY FIRE, D2 NORMAL 3 It IWD SMALL unpaletted DOOM KNIGHT MAGE, UNHOLY POISON, DIABLO 2 0x52eb µGS DOOM KNIGHT MAGE, UNHOLY POISON, D NORMAL 3 It IWD SMALL unpaletted --> SKELETON 1, LIGHT, DIABLO 2 [1, 2, 3 , 4 = depending on which armor they wear. + specific animations depending on which weapon they handle : Bow, Sword, ] 0x52c5 µFG SKELETON 1, LIGHT, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 2, RED, DIABLO 2 0x52c6 µFH SKELETON 2, RED, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 3, DIABLO 2 0x52c7 µFI SKELETON 3, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 4, HEAVY, DIABLO 2 0x52c8 µFJ SKELETON 4, HEAVY, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 1 with WAR SCYTHE, DIABLO 2 0x52c9 µFK SKELETON 1, WAR SCYTHE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 2 with WAR SCYTHE, DIABLO 2 0x52ca µFL SKELETON 2, WAR SCYTHE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 3 with WAR SCYTHE, DIABLO 2 0x52cb µFM SKELETON 3, WAR SCYTHE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 4 with WAR SCYTHE, DIABLO 2 0x52cc µFN SKELETON 4, WAR SCYTHE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 1, BEHEADED, with AXE, DIABLO 2 0x52cd µFO SKELETON 1, BEHEADED, AXE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 1, ARMLESS, with FLAIL, DIABLO 2 0x52ce µFP SKELETON 1, ARMLESS, FLAIL, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 1, BEHEADED and ARMLESS, with MACE, DIABLO 2 0x52cf µFQ SKELETON 1, BEH-ARMLESS, MACE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 2, BEHEADED, with FLAIL, DIABLO 2 0x52d0 µFR SKELETON 2, BEHEADED, FLAIL, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 2, ARMLESS, with SCIMITAR, DIABLO 2 0x52d1 µFS SKELETON 2, ARMLESS, SCIMITAR, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 2, BEHEADED and ARMLESS, with MACE, DIABLO 2 0x52d2 µFT SKELETON 2, BEH-ARMLESS, MACE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 3, BEHEADED, with MACE, DIABLO 2 0x52d3 µFU SKELETON 3, BEHEADED, MACE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 3, ARMLESS, with FLAIL, DIABLO 2 0x52d4 µFV SKELETON 3, ARMLESS, FLAIL, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 3, BEHEADED and ARMLESS, with SCIMITAR, DIABLO 2 0x52d5 µFW SKELETON 3, BEH-ARMLESS, SCIMI, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 4, BEHEADED, with SCIMITAR, DIABLO 2 0x52d6 µFX SKELETON 4, BEHEADED, SCIMITAR, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 4, ARMLESS, with MACE, DIABLO 2 0x52d7 µFY SKELETON 4, ARMLESS, MACE, D2 NORMAL 3 It IWD SMALL unpaletted SKELETON 4, BEHEADED and ARMLESS, with FLAIL, DIABLO 2 0x52d8 µFZ SKELETON 4, BEH-ARMLESS, FLAIL, D2 NORMAL 3 It IWD SMALL unpaletted GOATMAN, with TWO HANDED AXE, DIABLO 2 0x52d9 µGA GOATMAN, TWO HANDED AXE, D2 NORMAL 3 It IWD SMALL unpaletted GOATMAN, with GREAT MAUL, DIABLO 2 0x52da µGB GOATMAN, GREAT MAUL, D2 NORMAL 3 It IWD SMALL unpaletted MEGADEMON, DIABLO 2 0x52db µGC MEGADEMON, D2 NORMAL 3 It IWD SMALL unpaletted <-- You can choose to install none, one or the 4 next versions : MEGADEMON, with FLAMBERGE, DIABLO 2 0x52dc µGD MEGADEMON, FLAMBERGE, D2 NORMAL 3 It IWD SMALL unpaletted MEGADEMON, with WAR SCYTHE, DIABLO 2 0x52dd µGE MEGADEMON, WAR SCYTHE, D2 NORMAL 3 It IWD SMALL unpaletted MEGADEMON, with WAR SWORD, DIABLO 2 0x52de µGF MEGADEMON, WAR SWORD, D2 NORMAL 3 It IWD SMALL unpaletted MEGADEMON, with WAR AXE, DIABLO 2 0x52df µGG MEGADEMON, WAR AXE, D2 NORMAL 3 It IWD SMALL unpaletted --> SUCCUBUS, DIABLO 2 0x52ec µGT SUCCUBUS, D2 NORMAL 3 It IWD SMALL unpaletted SUCCUBUS WITCH, DIABLO 2 0x52ed µGU SUCCUBUS WITCH, D2 NORMAL 3 It IWD SMALL unpaletted FALLEN, with AXE, DIABLO 2 0x52ee µGV FALLEN, AXE, D2 NORMAL 3 It IWD SMALL unpaletted FALLEN, with CLUB, DIABLO 2 0x52ef µGW FALLEN, CLUB, D2 NORMAL 3 It IWD SMALL unpaletted FALLEN, with SHORT SWORD, DIABLO 2 0x52f0 µGX FALLEN, SHORT SWORD, D2 NORMAL 3 It IWD SMALL unpaletted PYGMY, with BLOWPIPE, DIABLO 2 0x52f1 µGY PYGMY, BLOWPIPE, D2 NORMAL 3 It IWD SMALL unpaletted PYGMY, with SHORT SPEAR, DIABLO 2 0x52f2 µGZ PYGMY, SHORT SPEAR, D2 NORMAL 3 It IWD SMALL unpaletted PYGMY, SHAMAN, DIABLO 2 0x52f3 µHA PYGMY, SHAMAN, D2 NORMAL 3 It IWD SMALL unpaletted HYDRA, D2 0x52f4 µHB HYDRA, D2 NORMAL 3 It IWD SMALL unpaletted MAGGOT EGG, D2 0x52f5 µHC MAGGOT EGG, D2 NORMAL 3 It IWD SMALL unpaletted LARVA, D2 0x52f6 µHD LARVA, D2 NORMAL 3 It IWD SMALL unpaletted FLYING SCIMITAR, D2 0x52f7 µHE FLYING SCIMITAR, D2 NORMAL 3 It IWD SMALL unpaletted ANIMATED PLATE BRONZE LARGE, IWD 0x52f8 µHF ANIMATED PLATE BRONZE_LARGE, IWD NORMAL 3 It IWD SMALL unpaletted BLADE CREEPER, DIABLO 2 0x52f9 µHG BLADE CREEPER, D2 NORMAL 3 It IWD SMALL unpaletted TRAPPED SOUL 1, DIABLO 2 0x52fc µHJ TRAPPED SOUL 1, D2 NORMAL 3 It IWD SMALL unpaletted TRAPPED SOUL 2, DIABLO 2 0x52fd µHK TRAPPED SOUL 2, D2 NORMAL 3 It IWD SMALL unpaletted TRAPPED SOUL 3, DIABLO 2 0x52fe µHL TRAPPED SOUL 3, D2 NORMAL 3 It IWD SMALL unpaletted LARVAL WORM, PST <-- Cuv 0x52ff µHM LARVAL WORM, PST NORMAL 3 It IWD SMALL unpaletted GIANT SKELETON CONSTRUCT, PST 0x5300 µHN GIANT SKELETON CONSTRUCT, PST NORMAL 3 It IWD SMALL unpaletted VARGOUILLE, PST 0x5301 µHO VARGOUILLE, PST NORMAL 3 It IWD SMALL unpaletted RAT, PST <-- Luren 0x5302 µHP RAT, PST NORMAL 3 It IWD SMALL unpaletted WERERAT MANTUOCK, PST 0x5303 µHQ WERERAT MANTUOCK, PST NORMAL 3 It IWD SMALL unpaletted WERERAT EARTHY GREEN, PST 0x5305 µHS WERERAT EARTHY GREEN, PST NORMAL 3 It IWD SMALL unpaletted WERERAT YELLOW, PST 0x5308 µHV WERERAT YELLOW, PST NORMAL 3 It IWD SMALL unpaletted <-- You can choose to install none, one or the 3 next versions : WERERAT BLUE, PST 0x5304 µHR WERERAT BLUE, PST NORMAL 3 It IWD SMALL unpaletted WERERAT OCHRE ORANGE, PST 0x5306 µHT WERERAT OCHRE ORANGE, PST NORMAL 3 It IWD SMALL unpaletted WERERAT DARK OCHRE ORANGE, PST 0x5307 µHU WERERAT DARK OCHRE ORANGE, PST NORMAL 3 It IWD SMALL unpaletted --> MODRON, with CROSSBOW, PST 0x5309 µHW MODRON, CROSSBOW, PST NORMAL 3 It IWD SMALL unpaletted MODRON, WINGED, PST 0x530a µHX MODRON, WINGED, PST NORMAL 3 It IWD SMALL unpaletted PIG, ARCANUM 0x5311 µIE PIG, ARCANUM NORMAL 3 It IWD SMALL unpaletted PIG, PINK, ARCANUM 0x5312 µIF PIG, PINK, ARCANUM NORMAL 3 It IWD SMALL unpaletted SHEEP, ARCANUM 0x5313 µIG SHEEP, ARCANUM NORMAL 3 It IWD SMALL unpaletted SHEEP, GREY, ARCANUM 0x5314 µIH SHEEP, GREY, ARCANUM NORMAL 3 It IWD SMALL unpaletted SHEEP, BLACK, ARCANUM 0x5315 µII SHEEP, BLACK, ARCANUM NORMAL 3 It IWD SMALL unpaletted ROBOT BLUE, ARCANUM 0x5316 µIJ ROBOT BLUE, ARCANUM NORMAL 3 It IWD SMALL unpaletted ROBOT GREEN, ARCANUM 0x5317 µIK ROBOT GREEN, ARCANUM NORMAL 3 It IWD SMALL unpaletted ROBOT RED, ARCANUM 0x5318 µIL ROBOT RED, ARCANUM NORMAL 3 It IWD SMALL unpaletted SPIDER MECANIC, ARCANUM 0x5319 µIM SPIDER MECANIC, ARCANUM NORMAL 3 It IWD SMALL unpaletted SPIDER MECANIC GREEN, ARCANUM 0x531a µIN SPIDER MECANIC GREEN, ARCANUM NORMAL 3 It IWD SMALL unpaletted SPIDER MECANIC RED, ARCANUM 0x531b µIO SPIDER MECANIC RED, ARCANUM NORMAL 3 It IWD SMALL unpaletted SPIDER MECANIC YELLOW, ARCANUM 0x531c µIP SPIDER MECANIC YELLOW, ARCANUM NORMAL 3 It IWD SMALL unpaletted APE BLACK, ARCANUM 0x531d µIQ APE BLACK, ARCANUM NORMAL 3 It IWD SMALL unpaletted APE BROWN, ARCANUM 0x531e µIR APE BROWN, ARCANUM NORMAL 3 It IWD SMALL unpaletted RAT GIANT, BLACK, ARCANUM 0x5323 µIW RAT GIANT, BLACK, ARCANUM NORMAL 3 It IWD SMALL unpaletted RAT GIANT, BROWN, ARCANUM 0x5324 µIX RAT GIANT, BROWN, ARCANUM NORMAL 3 It IWD SMALL unpaletted RAT GIANT, GRAY, ARCANUM 0x5325 µIY RAT GIANT, GRAY, ARCANUM NORMAL 3 It IWD SMALL unpaletted RAT GIANT, GREEN, ARCANUM 0x5326 µIZ RAT GIANT, GREEN, ARCANUM NORMAL 3 It IWD SMALL unpaletted SNAKE, LIGHT GREEN, ARCANUM 0x5327 µJA SNAKE, LIGHT GREEN, ARCANUM NORMAL 3 It IWD SMALL unpaletted SNAKE, GREEN, ARCANUM 0x5328 µJB SNAKE, GREEN, ARCANUM NORMAL 3 It IWD SMALL unpaletted SNAKE, RED, ARCANUM 0x5329 µJC SNAKE, RED, ARCANUM NORMAL 3 It IWD SMALL unpaletted SNAKE, YELLOW, ARCANUM 0x532a µJD SNAKE, YELLOW, ARCANUM NORMAL 3 It IWD SMALL unpaletted WOLFHOUND, GREY, ARCANUM --> For jastev 0x532b µJE WOLFHOUND, GREY, ARCANUM NORMAL 3 It IWD SMALL unpaletted ================================================================================================== IWD : Large -------------------------------------------------------------------------------------------------- FROG DEMON, DIABLO 2 0x505d µDP FROG DEMON, LARGE, D2 LARGE 5 It IWD LARGE unpaletted SAND BEETLE, LARGE, DIABLO 2 0x505f µDR SAND BEETLE, LARGE, D2 LARGE 5 It IWD LARGE unpaletted DEMON BAAL, DIABLO 2 L 0x506e µEG DEMON BAAL, D2 LARGE 5 It IWD LARGE unpaletted DEMON DIABLO, DIABLO 2 0x506f µEH DEMON DIABLO, D2 LARGE 5 It IWD LARGE unpaletted OVER SEER NUDE MAGE, DIABLO 2 0x5072 µEK OVER SEER NUDE, MAGE, D2 LARGE 5 It IWD LARGE unpaletted DEMON ANDARIEL, DIABLO 2 0x5073 µEL ANDARIEL, D2 LARGE 5 It IWD LARGE unpaletted FROZEN HORROR, DIABLO 2 0x5074 µEM FROZEN HORROR, D2 LARGE 5 It IWD LARGE unpaletted RAZOR SPINE, LARGE, DIABLO 2 0x5079 µER RAZOR SPINE, LARGE, D2 LARGE 5 It IWD LARGE unpaletted JACKCAL GUARDIAN, DIABLO 2 0x507b µET JACKCAL GUARDIAN, D2 LARGE 5 It IWD LARGE unpaletted ZOMBIE GUARDIAN, RADAMENT, DIABLO 2 0x507c µEU ZOMBIE GUARDIAN, RADAMENT, D2 LARGE 5 It IWD LARGE unpaletted EVIL HOLE, DIABLO 2 L 0x50bd µHH EVIL HOLE, D2 LARGE 5 It IWD LARGE unpaletted EVIL HUT, DIABLO 2 L 0x50be µHI EVIL HUT, D2 LARGE 5 It IWD LARGE unpaletted COW, BROWN AND WHITE, ARCANUM 0x50d0 µIA COW, BROWN AND WHITE, ARCANUM LARGE 5 It IWD LARGE unpaletted COW, BLACK AND WHITE, ARCANUM 0x50d1 µIB COW, BLACK AND WHITE, ARCANUM LARGE 5 It IWD LARGE unpaletted COW, BLACK, ARCANUM 0x50d2 µIC COW, BLACK, ARCANUM LARGE 5 It IWD LARGE unpaletted COW, BROWN, ARCANUM 0x50d3 µID COW, BROWN, ARCANUM LARGE 5 It IWD LARGE unpaletted TROLL AVATAR BLACK, ARCANUM 0x50e2 µIS TROLL AVATAR BLACK, ARCANUM LARGE 5 It IWD LARGE unpaletted TROLL AVATAR BLUE, ARCANUM L 0x50e3 µIT TROLL AVATAR BLUE, ARCANUM LARGE 5 It IWD LARGE unpaletted TROLL AVATAR GREEN, ARCANUM 0x50e4 µIU TROLL AVATAR GREEN, ARCANUM LARGE 5 It IWD LARGE unpaletted TROLL AVATAR RED, ARCANUM 0x50e5 µIV TROLL AVATAR RED, ARCANUM LARGE 5 It IWD LARGE unpaletted ================================================================================================== BG1 SIMPLE MONSTER : Small -------------------------------------------------------------------------------------------------- MOSQUITO GIANT, DIABLO 2 0x547c £AC MOSQUITO GIANT, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted VULTURE DEMON, DIABLO 2 0x547d £AD VULTURE DEMON, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR with SCIMITAR, DIABLO 2 0x547e £AE AMAZONE WARRIOR, SCIMITAR, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR with FALCHION, DIABLO 2 0x547f £AF AMAZONE WARRIOR, FALCHION, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR with SABER, DIABLO 2 0x5480 £AG AMAZONE WARRIOR, SABER, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR with AXE, DIABLO 2 0x5481 £AH AMAZONE WARRIOR, AXE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR with PIKE, DIABLO 2 0x5482 £AI AMAZONE WARRIOR, PIKE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE WARRIOR TRIDENT, DIABLO 2 0x5483 £AJ AMAZONE WARRIOR, TRIDENT, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE ARCHER with BOW, DIABLO 2 0x5484 £AK AMAZONE ARCHER, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted AMAZONE NOVICE with LONG SWORD, DIABLO 2 0x5485 £AL AMAZONE NOVICE, LONG SWORD, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD 1, with GLAIVE, DIABLO 2 0x5486 £AM GUARD 1, GLAIVE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD 1, with SPEAR, DIABLO 2 0x5487 £AN GUARD 1, SPEAR, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD 2, with GLAIVE, DIABLO 2 0x5488 £AO GUARD 2, GLAIVE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD 2, with SPEAR, DIABLO 2 0x5489 £AP GUARD 2, SPEAR, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD ZEALOT with BATTLE AXE, DIABLO 2 0x548a £AQ GUARD ZEALOT, BATTLE AXE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD ZEALOT with VOULGE, DIABLO 2 5 Voulge 0x548b £AR GUARD ZEALOT, VOULGE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD ZEALOT with POLEAXE, DIABLO 2 2 PAX Poleaxe Bec-de-Corbin 0x548c £AS GUARD ZEALOT, POLEAXE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted GUARD ZEALOT WOMAN with SCYTHE, DIABLO 2 0x548d £AT GUARD ZEALOT, SCYTHE, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted DEMON BABOON, DIABLO 2 0x548e £AU DEMON BABOON, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE ARMORED with 2 AXES, DIABLO 2 0x548f £AV MINOTAURE ARMORED, 2 AXES, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE ARMORED with 2 FLAILS, DIABLO 2 0x5490 £AW MINOTAURE ARMORED, 2 FLAILS, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE ARMOR with AXE AND FLAIL, DIABLO 2 0x5491 £AX MINOTAURE ARMOR, AXE AND FLAIL, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE with 2 AXES, DIABLO 2 0x5492 £AY MINOTAURE 2 AXES, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE with 2 FLAILS, DIABLO 2 0x5493 £AZ MINOTAURE 2 FLAILS, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted MINOTAURE with AXE AND FLAIL, DIABLO 2 0x5494 £BA MINOTAURE AXE AND FLAIL, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted TENTACLE HEAD, DIABLO 2 0x5495 £BB TENTACLE HEAD, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted REANIMATED HORDE 1, DIABLO 2 0x5496 £BC REANIMATED HORDE 1, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted REANIMATED HORDE 2, BEHEADED, DIABLO 2 0x5497 £BD REANIMATED HORDE 2, BEHEADED, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted REANIMATED HORDE 3, DIABLO 2 0x5498 £BE REANIMATED HORDE 3, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted DOOM KNIGHT FIGHTER, with BASTARD SWORD, DIABLO 2 0x5499 £BF DOOM KNIGHT FIGHTER, BSD, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted DOOM KNIGHT FGT, ARMLESS, BDS, DIABLO 2 0x549a £BG DOOM KNIGHT FGT, ARMLESS, with BASTARD SWORD, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted DOOM KNIGHT FGT, BEHEADED, with LONG SWORD, DIABLO 2 0x549b £BH DOOM KNIGHT FGT, BEHEADED, LSD, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted DOOM KNIGHT FGT, BEHEADED and ARMLESS, DIABLO 2 0x549c £BI DOOM KNIGHT FGT, BEH-ARMLESS, D2 NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted BARIAUR, BROWN, PST 0x549d £BJ BARIAUR, BROWN, PST NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted BARIAUR, CHESTNUT, PST 0x549e £BK BARIAUR, CHESTNUT, PST NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted BARIAUR, WHITE, PST 0x549f £BL BARIAUR, WHITE, PST NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted JELLYFISH BLUE, LARGE, ARCANUM 0x54a0 £BM JELLYFISH BLUE,_LARGE, ARCANUM NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted JELLYFISH GREEN, LARGE, ARCANUM 0x54a1 £BN JELLYFISH GREEN,_LARGE, ARCANUM NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted JELLYFISH PURPLE, LARGE, ARCANUM 0x54a2 £BO JELLYFISH PURPLE,_LARGE, ARCANUM NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted JELLYFISH YELLOW, LARGE, ARCANUM 0x54a3 £BP JELLYFISH YELLOW,_LARGE, ARCANUM NORMAL 3 Xt BGI SIMPLE MONSTER unpaletted ================================================================================================== BG1 SIMPLE MONSTER : Large -------------------------------------------------------------------------------------------------- INSECTS SWARM, DIABLO 2 0x557c £JY INSECTS SWARM, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted SIEGE BEAST, DIABLO 2 0x557d £JZ SIEGE BEAST, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted DEMON DURIEL, DIABLO 2 0x557e £KA DURIEL, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted SNOW YETI, DIABLO 2 0x557f £KB SNOW YETI, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted THORNED HULK 1-5, DIABLO 2 [1-5 depending on their shapes] 0x5580 £KC THORNED HULK 1, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted 0x5581 £KD THORNED HULK 2, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted 0x5582 £KE THORNED HULK 3, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted 0x5583 £KF THORNED HULK 4, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted 0x5584 £KG THORNED HULK 5, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted REGURGITATOR, DIABLO 2 0x5585 £KH REGURGITATOR, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted MOSQUITO NEST, DIABLO 2 0x5586 £KI MOSQUITO NEST, D2 LARGE 5 Xt BGI SIMPLE MONSTER unpaletted ================================================================================================== BG1 LONG MONSTER 4 PARTS : Large and Huge -------------------------------------------------------------------------------------------------- OVER SEER WARRIOR 1, DIABLO 2 [1-3 : depending on their armors] 0x1004 ÆAD OVER SEER WARRIOR 1, D2 LARGE 5 Lt BGI MONSTER LONG 4 PART unpaletted OVER SEER WARRIOR 2, DIABLO 2 0x1005 ÆAE OVER SEER WARRIOR 2, D2 LARGE 5 Lt BGI MONSTER LONG 4 PART unpaletted OVER SEER WARRIOR 3, DIABLO 2 0x1006 ÆAF OVER SEER WARRIOR 3, D2 LARGE 5 Lt BGI MONSTER LONG 4 PART unpaletted OVER SEER CAPTAIN, DIABLO 2 0x1007 ÆAG OVER SEER CAPTAIN, D2 LARGE 5 Lt BGI MONSTER LONG 4 PART unpaletted OVER SEER 1, DIABLO 2 0x1008 ÆAH OVER SEER 1, D2 LARGE 5 Lt BGI MONSTER LONG 4 PART unpaletted CATAPULT, DIABLO 2 Huge 0x1102 ÆJX CATAPULT, D2 HUGE A Lt BGI MONSTER LONG 4 PART unpaletted ================================================================================================== BG2 SPLIT 4 PARTS : Large -------------------------------------------------------------------------------------------------- DRAGON MECANIC, ARCANUM 0x1301 ÞAA DRAGON MECANIC, ARCANUM LARGE 5 Lt BGII SPLIT 4 PART unpaletted ================================================================================================== BG2 UNSPLIT : Large -------------------------------------------------------------------------------------------------- STEED BLACK AND WHITE, OBLIVION 0x5c05 µKB STEED BLACK AND WHITE LARGE 5 Bt BGII UNSPLIT EXT. unpaletted ================================================================================================== BG2 SPLIT : Large -------------------------------------------------------------------------------------------------- UNICORNS, OLIVION 0x5fde ØDW UNICORN WHITE LARGE 5 Bt BGII SPLIT unpaletted 0x5fdf ØDX UNICORN NIGHTMARE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe0 ØDY UNICORN BLACK LARGE 5 Bt BGII SPLIT unpaletted HORSES, OBLIVION 0x5fe1 ØDZ HORSE BLACK AND WHITE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe2 ØEA HORSE BAIE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe3 ØEB HORSE BLANKET BAIE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe4 ØEC HORSE CHESTNUT LARGE 5 Bt BGII SPLIT unpaletted 0x5fe5 ØED HORSE GRULLO LARGE 5 Bt BGII SPLIT unpaletted 0x5fe6 ØEE HORSE BLUE ROANNED LARGE 5 Bt BGII SPLIT unpaletted WAR HORSES, OBLIVION 0x5fe7 ØEF WAR HORSE BAIE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe8 ØEG WAR HORSE BAIE AND WHITE LARGE 5 Bt BGII SPLIT unpaletted 0x5fe9 ØEH WAR HORSE BLACK LARGE 5 Bt BGII SPLIT unpaletted 0x5fea ØEI WAR HORSE GREY LARGE 5 Bt BGII SPLIT unpaletted
As you can see, there are no paletted animations from PST.
@Bloody Hypocrite : you can check if a few of them might interest you : you could spare time not porting them as it will be done soon !
For the moment, I am really fed up with all those animations : I spent more than a year working on them and wasted time for the storyline content of my mod. I am just picking up one animation per week to polish it. The only two brand new animations I am working on are a Tarasque (640x640 px) and a shark, because I need them.
I focus now on redesigning my maps, trying to modelise them with Maya : without any hope of success for the moment !
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.
#11
Posted 23 September 2013 - 02:22 AM
I think there are no character/party npc models, no. (Maybe there is a port of Annah's model somewhere on the Interwebs, at least I've got a faint memory of something like that, thought if it exists it isn't a IA content mod, I think. )
That being said, I'm pretty sure Gwendolyne mentioned that he had ported a few (or many) PS:T models for his upcoming mod, so there is a chance this will include some player/party character models.
(The funny thing is, I actually ported the hammer wielding TNO animation a few years back, just for personal use, because it looks so freaking cool.. unfortunately all files I might have had left, died with my old computer.. )
Sorry, pb with my internet ; double post !
Edited by Gwendolyne, 23 September 2013 - 02:32 AM.
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.
#12
Posted 23 September 2013 - 04:34 AM
Egads, that's a whole lot of porting Gwedolyne! After just Annah I'm done for a while and I'm pretty sure Cuv did the lion's share by getting it ready for BG2. Is there a good test slot for animations that can easily be assigned in Shadowkeeper?
#13
Posted 23 September 2013 - 01:53 PM
It depends on the format you are using.
If you are using Cuv stuff, his raw files fits the IWD format (MxxxA1, MxxxA1E, MxxxSD, MxxxSDE....) : rename your animation MSH1[A1], MSH1[A1E] .... and use the 0xea10 ic_shade slot in your cre file.
That's the way I tested my IWD format animations.
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.
#14
Posted 07 October 2013 - 10:35 AM
I am working on porting the remaining unpaletted PS:T animations - I have an algorithm for sizing them all accordingly to BG2 (varies per animation) and also a possible mechanism for automating the conversion process. I think Erephine said she had done the (few) remaining paletted animations (Nameless One etc.) but I haven't heard from her for some time. Also, IA will be updated so that the non-ANSI characters aren't necessary. All that may take some time though, as my efforts are currently committed elsewhere.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#15
Posted 08 October 2013 - 01:18 PM
Is it a brand new algorithm to update bamresize ?
That would be fine cause I finally don't use it anymore, because of its randomly bugs. Sometimes, it crops one or two pixels columns either at right or left and paste them on the other side of the frame : one or two right columns are displaced on the left side when resizing them !
When you say "Also, IA will be updated so that the non-ANSI characters aren't necessary", do you mean that all the IA prefix codes will be changed ?
And quid of the externalization : is it possible to do it with ToBEx (and why not even scheduled), which would mean that a great part of the Core component would become obsolet ?
Edited by Gwendolyne, 08 October 2013 - 01:25 PM.
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.
#16
Posted 08 October 2013 - 03:32 PM
When you say "Also, IA will be updated so that the non-ANSI characters aren't necessary", do you mean that all the IA prefix codes will be changed ?
It means that the animation .bams will move to actually use a prefix now, instead of the whatever 1251-windows Codepage non-ansi alphabet, these:
£/µ/Þ ... Æ
Edited by The Imp, 08 October 2013 - 03:34 PM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#17
Posted 08 October 2013 - 03:35 PM
Is it a brand new algorithm to update bamresize ?
Just FYI, I found this bit about bamresizer stuff not too long ago.
"Ok, I've just about had my FILL of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart-arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer ANYWHERE in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster AND his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the nine hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I MADE myself perfectly CLEAR?!"
--<CHARNAME> to Portalbendarwinden
--------------------
___________Old pen and paper modules of the 70s and 80s.___________
#18
Posted 08 October 2013 - 10:39 PM
@The Imp : thanks for the info.
@Sam : yes, I have read that too, but it does not resolve my bugs. Here is a simple exemple of the glitches I must face.
GWMSH1A1-R.7z 83.67K 405 downloads
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.
#19
Posted 09 October 2013 - 04:32 AM
ToBEx is no longer in current maintenance, though that might change if Ascension64 becomes more active. The Enhanced Edition has already externalized animations via 2da files (see here for example), so it is possible ToBEx could do this in theory. There was some talk about it ages ago, but I think it only got as far as fixing the bugs in the animation-specific 2da files for soundclips (mgho.2da etc.).
Edit: I don't see the specific bugs in your resized animation, though BAM Workshop can't display it (typical with some animations, for some reason I never figured out) and DLTCEP says "Animation loaded with errors" but other than that, the cycles I looked at looked fine. Are there specific cycles with issues?
Edited by Miloch, 09 October 2013 - 04:34 AM.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#20
Posted 09 October 2013 - 03:49 PM
Sorry Miloch.
I should have described the files.
Have a look at cycle 3 (frames 30 to 39) and specificly the shadows of the reduced bam (GWMSH1A1r) : zoom them and you will see what I mean.The right part of the shadow is cropped and pasted to the left part of the frame after being resized with Bamresize.
That's the reason why I had to reduce all the frames with a graphic editor before creating the bam files.
And I don't understand : I can display them in BamWorkshop (I and II), and with DLTCEP v7.6d without any problem...
CARPE DIEM ....
In progress : Menace sur le Royaume de Diamant Éternel there.