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Crash in Druid Grove

Moved from TobEx (dannyb1166)

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#1 dannyb1166

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Posted 27 March 2013 - 03:15 AM

I have a problem In the druid grove. The game crashed and it shows this on the tobex console.
Not sure if this is a tobex problem. So I posted it on the BP forum too.




Logging Session---------------------

ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162

Exp: pCreature != NULL && creatureSize > 0

Msg: no msg.
Run Debugger?

Edited by dannyb1166, 27 March 2013 - 03:16 AM.


#2 Jarno Mikkola

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Posted 27 March 2013 - 03:48 AM

I have a problem In the druid grove. The game crashed and it shows this on the tobex console.
Not sure if this is a tobex problem. So I posted it on the BP forum too.




Logging Session---------------------

ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162

Exp: pCreature != NULL && creatureSize > 0

Msg: no msg.
Run Debugger?
It's not a ToBEx problem, the google search can tell you that... but it will definitelly help here, as it can actually give you more info, if you open the
You should make a change-log out of the creatures in the area in the circomstance the failure happens, and to do that we need more info, on when the crash happens, can you reproduce it regularly etc... and run the debugger:
First, make sure that TobEx is actually the issue.
You can forcefully disable TobEx from running by renaming TobEx.dll in your game directory.

For more debugging information:
1. Open TobEx_ini/TobExCore.ini in a simple text editor.
2. Under the [Debug] section, set all values of 0 to 1.
3. Try to reproduce your error in-game. TobEx may sometimes reports some extra information about the error.
4. Report any errors you find on the Spellhold Studios forums. Expect to be asked to attach a .zip of your saved game folder, WeiDU.log, TobEx.log, TobExCore.ini, and TobExTweak.ini.

Edited by Jarno Mikkola, 27 March 2013 - 03:52 AM.

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#3 dannyb1166

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Posted 27 March 2013 - 04:52 AM

Ok thanks. Crashes every time. I renamed the tobex.dll So its not a tobex issue. Where do I post the files?

Edited by dannyb1166, 27 March 2013 - 05:05 AM.


#4 Jarno Mikkola

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Posted 27 March 2013 - 06:02 AM

Where do I post the files?

Well, I don't know, but here is a place, it doesn't matter that much as it can be moved later.. as in, you make a new topic, re-explain the problem, post your weidu.log's content(open the file with Notepad and copy-) paste-d to the message and that's about it.

I ask copy-paste cause it's easier to browse.


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#5 dannyb1166

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Posted 27 March 2013 - 08:57 AM

Been play-testing BP. So I assume that's where the problem is. If you want to have a look at the files.

Attached Files


Edited by dannyb1166, 27 March 2013 - 01:55 PM.


#6 Ascension64

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Posted 27 March 2013 - 03:40 PM

Likely a spawn point creature reference in AR1900 is missing a reference in SPAWNGRP.2DA or the creature spawn itself is missing.

 

One of these:

rdetter1
rdtroll3
rdtroll2
rdspid3
rdsdruid
 

 

Moved to BP forum.


--------------
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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#7 dannyb1166

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Posted 27 March 2013 - 05:32 PM

Thanks for the help. Horred sorted it