Jump to content


Photo

[Release] BGT-WeiDU version 1.16


  • This topic is locked This topic is locked
No replies to this topic

#1 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 21 March 2013 - 07:46 PM

BGT-WeiDU v1.16 has been released! This is a maintenance release with bug fixes, compatibility features, and translation updates.

GitHub
Previous release notes

 

Installation changes

-Corrected Russian translation so that prompts are shown properly in GUI and music setup

-Correction to comments in bgt/base/baf/aram00.baf

-The game executable is longer patched if TobEx is detected when selecting the "Full Baldur's Gate/Shadows of Amn/Throne of Bhaal Music" option of the "Baldur's Gate Trilogy - Music" optional install

-Tutorial strings about the whether entering the inventory screen pauses the game are no longer changed if the "Disable Force Inventory Pause" TobEx tweak is detected to be enabled

-Updated German translation

 

Bug fixes

-Dire Charm traps encountered in the Baldur's Gate and Tales of the Sword Coast part of the game last for 120 seconds as per vanilla Baldur's Gate behaviour (was 48 seconds)

-Edwin now correctly receives a dagger if he is imported into Shadows of Amn

-Edwin's Amulet gives one bonus wizard spell per level instead of two in the Baldur's Gate and Tales of the Sword Coast part of the game (note: specific text for trying to remove his amulet will not show correctly until after the transition to Shadows of Amn)

-Fixed a compatibility issue with Refinements where starting a BG2 game with a true class Mage would prevent spell selection from working

-Fixed day-night and night-day movies not playing (Mac users only get the Shadows of Amn movies)

-Fixed game hang/crash in multiplayer due to invalid day-night and night-day movies

-Fixed QUEEN_CHANGE (SPWI942.SPL) so that Pawns in the chess game change to the correct Queen

-Kirinhale no longer gains magic resistance and regenerates hit points when she becomes Ethereal

-Kirinhale no longer gives male player characters a save vs. spells penalty when the target is inflicted with dire charm

-Magic missile traps encountered in the Baldur's Gate and Tales of the Sword Coast part of the game do 2D3 damage as per vanilla Baldur's Gate behaviour (was 1D4)

-Silver Dagger - Werebane now correctly gives the extra +3 THAC0 bonus vs. lycanthropes

 

Download


Edited by Ascension64, 21 March 2013 - 10:26 PM.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)