Hi cc4,
as you can read at my 3rd quote the dialog problem was probably from Shar Teel and a mod i installed for her. When i replaced her with Dar all went smooth.
As for the demons they where extremely easy...with protection from evil cast they where standing there doing nothing while i hacked them!!!
Have you played through the Dorn's Deep or you just passed it and went back in time?
You are referring to the 'demon specter' inside the Tomb of Kresselack level 2? because I had 'protection from evil' on every character(dar can spam those) and it was an ~instant death to go frontal.
I had to cheat my way. I hid in the front of the hall, sending summoned creatures to draw the demon in and waited until the effect of his magic run out and then had to do major acrobatics. Because simply attacking him with 'protection from evil' and every other buff I had meant nothing, he just stood there and dispatched my chars in ring around him. It was like an episode from that retarded tv show Spartacus, blood flew everywhere as my char's collapsed around him in a heep, even Shar Teel scream about his manhood was finally cut short and he was left standing untouched.
Btw, I am pretty sure I done every quest so far, so my chars are "maxed out" xp wise and my top melee char has -10 AC and everyone has +2/+3 weapons. still they all fell in 3 hits max and overall less than 10 seconds. while It took me some 3 dozen actual hits to fell him. So I am not sure why our experience differ but I wouldn't call him easy.
I welcomed the challenge, until I got to the next level and there was 2 of them and no place to use tricks...(which is where I am stuck atm, so I am still short of Dorn's Deep) IMO challenge is nice but this is not an end game battle nor a side quest, generally its smart game design policy not to put such major hickups on the main line.
p.s. I am playing the BWP recommended profile, minus bg1 quests.
EDIT: Anyway as I noted in my previous post this was my 2 cents on this encounter, but my post was about the two minor bug reports I started with. To add to those the "catchment area"(not sure how you call it) leading from Tomb of Kresselack level 2 to level 3 is little buggy,it should be adjusted to work every time.
Also in the Temple of the Forgotten God, during the first dialogue with acolyte, with hrothgar in your party all answers return n valid replies or links.
Edited by cc4, 11 February 2013 - 01:49 AM.