yet the best technical mod is less than 3 years old.
And what would that be ? Erhm, Weidu(.exe) itself is say ~10 years old , of course it has been upgraded a few times since but that's not the point.
PS, there's "100 effects" for the wild surge, but only so and so many actually different spells as some of the effects are there multiple times. So it might well be that there's really only the ~50 actual spells.
Well, to be fair I consider weidu a tool, not a mod, and is less about modding and more about adding content, 99% of which is not worth the bandwidth to download. Cf. the plethora of gameplay-altering mods for a game like Dawn of War or Oblivion.
Yeah, I've looked at the surge table and the spells referenced. At least half of the unlisted (hardcoded) "spells" have effects that are in no way duplicated by any available opcode. The point is to externalize those called effects; failing that, some solid information on them would be desireable (I sense that some of them sub in slightly different variables for already extant effects).