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Comments on Pillars of Eternity (aka Project Eternity)

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#101 Archmage Silver

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Posted 16 October 2012 - 05:06 PM

And it's finished. :)

The total comes to something around 4.1 million dollars taking PayPal into account.

#102 Kaeloree

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Posted 16 October 2012 - 05:07 PM

Yep, and they played up to it mighty fine, haha. Well, that was awesome, best of luck to them and I can't wait to see updates in the future!

#103 Archmage Silver

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Posted 16 October 2012 - 05:14 PM

Agreed. :)

Gotta love the team at Obsidian, they put on a good show for the final hours. :cheers:

#104 Eleima

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Posted 16 October 2012 - 10:12 PM

Without surprise, there was a surge at the end which tipped it over the 4 million tier. Wow. I ahve to say, it's really impressive, I don't think there's been anything quite like this Kickstarter!

And yeah, apparently, they put on a good show, but I was asleep by that time. ;)

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#105 Almateria

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Posted 18 October 2012 - 03:39 AM

Project Eternity aiming for M-rated fantasy story, but 'no fart jokes'

Is it too late to cancel the pledge? >:(

#106 Archmage Silver

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Posted 18 October 2012 - 06:55 AM

Project Eternity aiming for M-rated fantasy story, but 'no fart jokes'

Is it too late to cancel the pledge? > :(

You shouldn't do that... :P

Plus, Tim Cain's going to put in some humor anyway.

Edited by Archmage Silver, 18 October 2012 - 06:56 AM.


#107 Vicen

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Posted 18 October 2012 - 09:42 AM

Wow its actually going to be M-rated? Well crap...If I had known that earlier I would of pledged! Figured it was just going to be another cheap BG clone or something funded by a bunch of people haha! Joke's on me I guess...It certainly is going to catch my interest now though!

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#108 aVENGER

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Posted 18 October 2012 - 10:12 AM

Wow its actually going to be M-rated? Well crap...If I had known that earlier I would of pledged!


You can still pledge via PayPal. Go here:

http://eternity.obsidian.net/

#109 Sir_Carnifex

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Posted 18 October 2012 - 11:49 AM

Project Eternity aiming for M-rated fantasy story, but 'no fart jokes'

Is it too late to cancel the pledge? > :(


I would say that if it's "M" in the manner of Fallout 1 (not Fallout 2), then fine. I think that mainly got it because of the gore (which you could turn off), the excessive language (which you could turn off), and the usage of drugs. If P:E doesn't go beyond that, it'll be much better than a lot of games out there. I really don't think language itself will be excessive primarily because of the setting, gore likely no more than the BG games (chunking was optional in that game though). And I'm really hoping that they don't fall into the new rut of sex scenes. That would be a real killer to the game, in my opinion.
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#110 Jarno Mikkola

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Posted 18 October 2012 - 01:47 PM

And I'm really hoping that they don't fall into the new rut of sex scenes.

Erhm, it's the setting that gives the M... erhm how can you actually show make the sex in this sort of game... hello, there's not that in F1 or F2, or BG's ... as the engine has the same principle restrictions... if you take a look at view angle of the screenshot that was presented and how it was made, the engine is basically 3 dimension based just like the my mentioned games. PS: 3 dimentional... 1: vertical, 2: horizontal, 3: time ( :P ).

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#111 Sir_Carnifex

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Posted 18 October 2012 - 02:26 PM

And I'm really hoping that they don't fall into the new rut of sex scenes.

Erhm, it's the setting that gives the M... erhm how can you actually show make the sex in this sort of game... hello, there's not that in F1 or F2, or BG's ... as the engine has the same principle restrictions... if you take a look at view angle of the screenshot that was presented and how it was made, the engine is basically 3 dimension based just like the my mentioned games. PS: 3 dimentional... 1: vertical, 2: horizontal, 3: time ( :P ).


Yeah, I know how it looks. I'm also thinking along the same lines as you, which is why I backed it. I'm not quite as stupid as I look, you know! :P

EDIT: Note, they can go beyond certain bounds with text, too, but if they follow along the lines of the BG games or NWN2: MotB, but perhaps a bit darker, it should be fine. I haven't played PS:T, so I can't make a comparison there, although that seems to be a big inspiration for the direction they are going with the writing.

Edited by Sir_Carnifex, 18 October 2012 - 02:28 PM.

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#112 aVENGER

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Posted 18 October 2012 - 10:05 PM

Here's what the Lead Designed of PE said on mature themes:

Mature themes, to us, means exploring concepts in a frank manner from many angles through the story and the characters in it. Dead Money explored obsession. Honest Hearts explored religion. Even when dealing with alien (or elven[?!?!]) cultures and magic/technology, themes should relate back to what players would understand as part of the human condition. E.g. a film like District 9 is good at triggering sensitivities to (real world) racism and dehumanization in the audience even though the aliens are fictional.



#113 Bartimaeus

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Posted 04 December 2012 - 03:56 AM

Thanks for posting the interview. :) Always like reading responses from Chris Avellone.

Edited by Bartimaeus, 04 December 2012 - 03:57 AM.


#114 Archmage Silver

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Posted 10 April 2013 - 04:49 AM

The latest video... I'm at loss for words, it's just stunning.



#115 Yovaneth

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Posted 10 April 2013 - 08:35 AM

Just about this point I'd pledge... but it looks like I'm too late.

 

[Edit] Found it, done it. I'm now officially a slacker :P

-Y-


Edited by Yovaneth, 10 April 2013 - 08:38 AM.


#116 Archmage Silver

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Posted 11 April 2013 - 09:20 AM

Just about this point I'd pledge... but it looks like I'm too late.

 

[Edit] Found it, done it. I'm now officially a slacker :P

-Y-

Welcome aboard! ;)



#117 Eleima

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Posted 12 April 2013 - 12:06 AM

Just got around to watching that latest video, and wow, just wow.  The water, the shadows at night, it's incredible what they've done!  And all in 2D, too.  Who ever said 2D was dead?!  :D

Looking real good, that's for sure.


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#118 Almateria

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Posted 12 April 2013 - 10:20 AM

What, is there a new video? Because the shadows were terrible, the dynamic lighting was good.



#119 The Imp

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Posted 12 April 2013 - 10:54 AM

And all in 2D, too. Who ever said 2D was dead?! :D

I'll say it's dead... yes, I am referring to the facts in my previous post for the reason a 2D is impossible in a game, any game(vertical, horizontal and TIME). Yep, it's all 3 dimensional, hello you are looking it from a monitor...

What, is there a new video? Because the shadows were terrible, the dynamic lighting was good.

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Edited by The Imp, 12 April 2013 - 10:55 AM.

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#120 Eleima

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Posted 12 April 2013 - 07:57 PM

What you say may be true, but you're nitpicking.  It has become common practice in the English language, to refer to 3D graphics versus 2D, even when there's the extra dimension of time factored in.  My comment was meant as an observation of the quality of their work, nothing more, and now you're arguing semantics.


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