Comments on Pillars of Eternity (aka Project Eternity)
#81
Posted 16 October 2012 - 02:59 AM
#82
Posted 16 October 2012 - 04:19 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
#83
Posted 16 October 2012 - 06:06 AM
#84
Posted 16 October 2012 - 06:31 AM
Obsidian has stated that the PayPal will remain open for some time after the KS campaign ends. You should consider donating that way.I'm only sad that I didn't get a chance to pledge. I've been waiting to get paid for 3 weeks now.
#85
Posted 16 October 2012 - 09:39 AM
Check out my DeviantArt account, as well as my scribbling on FanFiction.net
#86
Posted 16 October 2012 - 10:58 AM
As much as I love talking crap about Obsidian, I will say that worst case scenario is that we get more of the same garbage that I'm already used to getting from them. So...not a big deal. Best case? They redefine what is actually possible without a big publisher backing you up and hopefully pave the way for more indie game pursuits.
*thinks of something to say to piss everyone off but currently cannot*
DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
#87
Posted 16 October 2012 - 11:13 AM
e:
For other stretch goals (maybe 3,75M?) I would suggest to add some minigames related to successful flirting with charachters of the opposite sex (not only girls, even if I'm expecting a majority of requests on this side), may they be companions or NPS. The player would receive with 'spicy' rewards, like special portraits or maybe specific quests unlocked related to that charachter. Something like we can saw in 'The Witcher' series, for example.
It would be something different to be added.
Okay, on the other side, let's notI hope that NPCs have at least two places to go in morning and night, that weather is coded by Obsidian, that there are pleasant places to rest and relax, and that you change the name of the "White March" region to something less unpleasant sounding. Thankyou. I wish you all a pleasant work environment. I hope that your hands aren't too sore from signing all those boxes. Poor folk.
God's love to all of you. I trust it will be great because you are each and all great.
Edited by Almateria, 16 October 2012 - 11:26 AM.
Actual stuff: Almateria's Restoration Project | Icewind Dale 2 Fixpack + Restorations
Skips: Hell Recollection | Fake Import Mod
Assorted tweaks from when I was 14: Alma Tweaks (macOS)
#88
Posted 16 October 2012 - 11:23 AM
Well, if you mean bug hunting, they said already(well, one of the names) that they don't need a big budget for this as they have testers.... the beta players.Hopefully at least 1 million of that will go towards code stability and QA...
And adding in the 'source code'like tools to the project as they have promised also removes a tiny bit... I have no idea on the amount of money though... besides I would rather have the game have good storyline... as then it's worth for players to improve ... than have a bad game no one capable has any interest on to fix the tiny bits and pieces that were deemed not worth much to fix. (Thus the 400+ mods that the BWP can use... )
Edited by Jarno Mikkola, 16 October 2012 - 11:49 AM.
Deactivated account. The user today is known as The Imp.
#89
Posted 16 October 2012 - 11:28 AM
#90
Posted 16 October 2012 - 11:42 AM
Also they could throw in a microphone that works. Anyway, I'm glad they decided to listen to my complaints on SHS!$4m Stretch Goal - Enhance the Whole Game
OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. Also at $4.0m Chris Avellone will be forced to play Arcanum.
Actual stuff: Almateria's Restoration Project | Icewind Dale 2 Fixpack + Restorations
Skips: Hell Recollection | Fake Import Mod
Assorted tweaks from when I was 14: Alma Tweaks (macOS)
#91
Posted 16 October 2012 - 11:47 AM
I was just thinking about posting that in the news thread, but I think this will do. The end of the KS isn't that far away now.Also they could throw in a microphone that works. Anyway, I'm glad they decided to listen to my complaints on SHS!
$4m Stretch Goal - Enhance the Whole Game
OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. Also at $4.0m Chris Avellone will be forced to play Arcanum.
#92
Posted 16 October 2012 - 11:58 AM
Live instrumentation for the soundtrack would be boner-worthy ...
#93
Posted 16 October 2012 - 12:48 PM
Well, another $50 to save
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#94
Posted 16 October 2012 - 03:08 PM
#96
Posted 16 October 2012 - 03:34 PM
#97
Posted 16 October 2012 - 04:07 PM
Still it's good to see how well the fundraising is going. I upped my amount to $55 last weekend ($35 digital tier plus $20 for the expansion). With Wasteland 2, Dead State and now this I think I've hit my limit for Kickstarter games.
#98
Posted 16 October 2012 - 04:17 PM
They always are. Sensible people shouldn't read them.The live stream comments/questions are, unsurprisingly, really creepy and sad.
Edited by Archmage Silver, 16 October 2012 - 04:18 PM.
#99
Posted 16 October 2012 - 04:30 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#100
Posted 16 October 2012 - 04:43 PM