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BWP v11.2 released


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#81 Test Person

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Posted 11 January 2013 - 12:07 AM

Assassinations is now v9 - v8 files are no longer available.

 

Thanks, - the notes have now been updated, along with an entry for the updated Freedom's Reign/Reign of Virtue. - The file size may be incorrect (I am having a lot of problems with file size disagreements between Windows 7 and BWP), so I will not know for definite whether the details will be acceptable with BWP until I test the details in a new install.


Edited by Test Person, 11 January 2013 - 04:28 PM.

Latest BWP Essentials (Not My Contributions, - Just A Note To Anyone Who Needs The Link): http://kerzenburg.ba...oads.php?cat=10


#82 Kalanyr

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Posted 11 January 2013 - 10:24 AM

I reported this in the Big World Setup thread and dabus has told me its a Fixpack problem (probably with Cre Fixer) , so I'll bring it over here.

I'm using the latest version of BWS, using the "Standard" install on Windows 8, but my BWS log file contains gems like this:


find: `/i': No such file or directory
find: `Windows 95': No such file or directory
find: `/i': No such file or directory
find: `Windows 98': No such file or directory
find: `/i': No such file or directory
find: `Windows Millennium': No such file or directory
find: `NT': No such file or directory
find: `XP': No such file or directory
find: `2000': No such file or directory
[weidu] WeiDU version 23100

It starts with The Darkest Day mod , and then occurs frequently thereafter.

It looks to me like something (Weidu when using a function call?) is calling find.exe (and expecting the standard windows find command which has a /i flag) but the Big Word _utils version (from Fix/Trim/Install/Text pack) of find is getting called instead which appears to be a Windows port of a linux version which uses the *nix - flag structure, so its essentially searching for random stuff and getting passed random flags if any of the text incudes a hyphen. Since the utils version of find doesn't seem to be copied anywhere and its not on my PATH, I suspect BWS is executing from the wrong directory / failing to change directories somewhere.

I've attached my install log (it terminates at Check the Bodies due to unrelated errors), but you can see this happen before then.

Install Log is here: http://www.shsforums...attach_id=26137

If there's any other files you need let me know and I'll upload them/

 

 

@Kalanyr
I'm always use my "BiG World Install.bat" on XP and never had this problem. Cre Fixer works flawlessly. It seems to be BWS (BiG World Setup) specific.

 

Sorry it took so long to get back on this but Gibberlings 3 went down. I've tried this with the Big World Install Bat as well now, and the same error happens.

 

I'm on Windows 8 , using the GOG versions of Baldur's Gate and Baldur's Gate II and the same error occurs.

 

I killed the install a bit after it happened for the first time since a command going that wrong isn't going to result in a working installation. 

 

Install Logs (Big World and Weidu) attached.

 

Attached File  Big World Test Batch 2.rar   531.75K   205 downloads



#83 dabus

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Posted 11 January 2013 - 11:07 AM

Ok, with the log we have a winner: BGT itself. :D

Look at the top of the BGT\install-batches and you'll find some code like this:
:: detect Windows version :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
VER |find /i "Windows 95" > NUL
IF NOT ERRORLEVEL 1 GOTO OLD

VER |find /i "Windows 98" > NUL
IF NOT ERRORLEVEL 1 GOTO OLD

VER |find /i "Windows Millennium" > NUL
IF NOT ERRORLEVEL 1 GOTO OLD

VER | find "NT" > nul
IF %errorlevel% EQU 0 GOTO NEW

VER | find "XP" > nul
IF %errorlevel% EQU 0 GOTO NEW

VER | find "2000" > nul
IF %errorlevel% EQU 0 GOTO NEW

VER | find "Version 5.2" > nul
IF %errorlevel% EQU 0 GOTO NEW

VER | find "Version 6.0" > nul
IF %errorlevel% EQU 0 GOTO NEW

VER | find "Version 6.1" > nul
IF %errorlevel% EQU 0 GOTO NEW

Windows 8 does not seem to have the same old find installed, so that fails and hence the error message. Since the new part is used if nothing matches, you should still be ok if they did not change something in the cmd and still ship with it.

At least this suggestion seems ok if you look at the code and the part where that messages are appearing.
You could try to open a cmd and see if find /? still has an /i-switch for ignoring upper and lowercase.

If other mods try to use something similar, the could get wrong results as well. And maybe I'm not 100% correct in my assumption that BGT's still ok and puts the files where they belong and those mods go kaboom. But for me, that little piece I saw around the find-command seemed fine.

Edited by dabus, 11 January 2013 - 11:16 AM.

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#84 Kalanyr

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Posted 11 January 2013 - 03:08 PM

I checked this when it first happened. Windows 8 does ship with find (its version 6.2.9200 currently) and VER | find "Version 6.2"  or VER | find /i "Version 6.2"  , and all the rest work and produce correct answers (which works out to everything being false since "Version 6.2" isn't included).

 

The error comes from it using the gnu version of find  from Trimpack, Fixpack , Smooth pack and Textpack in their _utils folder. But I can't figure out how that's happened. I've checked the folder after termination and the gnu find hasn't been copied anywhere else, so the only way it can happen is if something isn't changing directories properly after being in one of those or is explicitly calling the _util version of find (which is unlikely since if you were directly calling it you'd know it was the gnu version). I can't see this working correctly since if its testing using gnu find , its going to execute using the gnu find which has totally different parameters (*nix style instead of Windows style)



#85 Mad Mate

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Posted 11 January 2013 - 03:40 PM

...snip...

 

Hi, thank you for your work.

If anybody wants those missing files, I put them in attachment here: http://www.shsforums...-45#entry553037



#86 dabus

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Posted 11 January 2013 - 03:42 PM

That's odd. So find is ok and returns the correct value.
find from the BiG World Fixpack\utils_ does produce the error.
But gnu find is still in the subfolder, correct?
Ah, that's odd...

CMDs Path-variables were not adjusted somehow, right? Like echo %PATH% being something other then expected?
Maybe you could try to edit a batch-file from BGT and do something like a echo %CD% to get the current folder or which find.exe if you got that application. Or a find /? or find --help to see which version gets launched... maybe a pause to look into the folder at that time. DId you try to start find from the games folder for testing?

I also don't know if you'd have to endure the install in it's whole. But I can tell you that if weidu executes something, it cannot or at least should not be an active task by the BWP batches or the BWS.
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#87 Kalanyr

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Posted 11 January 2013 - 04:19 PM

Aha. Yeah. One of my programming environments has added a set of gnu tools to my PATH. Blargh. Its the same file as find from _utils. 

 

Going to remove it from the path. Going to have fun diagnosing errors with that environment later I suspect but c'est la vie. 



#88 Echo

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Posted 12 January 2013 - 10:48 AM

I have a question, I found an interesting list with a few fun-sounding quest mods here: http://haunt.8m.com/...q&s_compat.html and I see they aren't included in BWP install. Are they incompatible with other things? Blades of Brynnlaw, Lands of Intrigue, NPC Strongholds and a few others.


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#89 Jarno Mikkola

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Posted 12 January 2013 - 11:34 AM

Are they incompatible with other things? Blades of Brynnlaw, Lands of Intrigue, NPC Strongholds and a few others.
Well, if you look into them, you quickly find that they don't actually exist... as a primary installable mods.

Edited by Jarno Mikkola, 12 January 2013 - 11:35 AM.

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#90 dabus

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Posted 15 January 2013 - 04:52 PM

@Test Person:
Some part of my answer about URLS is here.

Touchstone NPC was hosted on a separate site http://www.borderkingdoms.net which is down for some time, so SHS and G3 have nothing to with that.
Umbra of TROW is another Chinese mod and was also hosted on trow.cn but the ftp seems non existent.

Meh, So the files are uploaded here... I'm not sure about using those uploaded files Mad Mate put up though... is it just "keep quite and see if the author is ok with it"?
I updated the links to the other mods so the next update should fetch the correct files, Those that are not in the list may still need an update to the BWS-package; have to go through the changes so it still needs some work before I'll put it up.
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#91 Mad Mate

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Posted 15 January 2013 - 05:28 PM

Meh, So the files are uploaded here... I'm not sure about using those uploaded files Mad Mate put up though... is it just "keep quite and see if the author is ok with it"?

 

Well, I didn't upload those files in download area, just as attachments for people who can't find them, now they are gone. In fact, I'll remove them now and provide guide how to find them.

All Chinese mods except Happy patch are downloadable from their site, but you have to be registered in their forum.



#92 dabus

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Posted 16 January 2013 - 03:21 PM

I was just thinking loudly if I should use them for the BWS or not.
And I'd kind of feel bad if I link something that should not exist if files were removed for some reason and a few hundred guys do have or produce problems.
If thinks are ok, I don't care if they are attachments or not (both can be downloaded pretty fine).

Updated the BWS so URLs and DSotSC-test it should be ok.

Edited by dabus, 16 January 2013 - 03:23 PM.

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#93 -Walter-

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Posted 16 January 2013 - 06:54 PM

I've attempted 2 bws installs today (tactical) using the newest version, but have run into the same error during the final installation process. I'm getting a line 879 error and error: array variable has incorrect number of subscripts or subscripts dimension range exceeded.  The debug log says "following process could not be started" setup-BDTobv168.exe-no exit pause-no autoupdate....

 

I guess this is balderdash, but I really have not had this issue using bws before.  Anyone familiar with this issue? 

 

Thank you for the excellent work on this.  I'm furious that I had to reinstall, but if anyone can hel[p thank you very much.



#94 -Walter-

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Posted 17 January 2013 - 07:22 AM

Hello, me again. I have tried the setup 4 times again today and keep getting an AutoIt error during extraction or installation stating
 

Line 238

Games/BGII/BigWorldSetup/includes/07/_extractau3

 

$Text=FileRead($TP2)

$Text=FileRead(^error

 

variable used without being declared

 

Ive searched the site but cannot find any answers.  Please offer any suggestions if you can, I would very greatly appreciate it. Thank you.



#95 -Walter-

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Posted 17 January 2013 - 07:24 AM

It looks like it occurs during the extraction of IA



#96 Mad Mate

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Posted 17 January 2013 - 08:20 AM

If it is problem with IA, maybe this is why (from IA readme):

Installing with non-ANSI compatible language systems 
Baldur's Gate II uses the preset non-Unicode codepage to load resource files. Some of the resources in Infinity Animations use characters like £/µ/Þ/... which map to different numerical values. Therefore, if the installer detects a codepage other than the Windows-1252 "ANSI"codepage used with most Western languages, it will force a registry change to the 1252 codepage and prompt to reboot the system so the change takes effect. After the reboot, you can install the mod normally.

If you have a different codepage and wish to change it manually yourself (and only if), you can set the default system locale for non-Unicode applications to English. This can be done as follows on Windows systems:
-> Control Panel
-> Regional and Language Settings in Classic View (or Clock, Language and Region then Regional and Language Options in fancy view)
-> Click on the Advanced or Administrative tab
-> Then where it talks about non-Unicode programs, change the language to English

Check what is you Windows code-page.

 

BTW, this is thread for Leonardo's batch BWP. Thread for Big World Setup is here: http://www.shsforums...p-beta-testing/


Edited by Mad Mate, 17 January 2013 - 08:21 AM.


#97 RutgerHauer

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Posted 17 January 2013 - 10:01 AM

Is the newest BWP compatibile with BGEE?



#98 Mad Mate

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Posted 17 January 2013 - 07:21 PM

I was curious why my setup doesn't install res_fixer and innate_fix and I found out that when batch comes to them it produces this error:

 

 

Skipping res_fixer, component[s] 0: Does not fit language selection

This error doesn't go in "BiG World Debug.txt" because it is stderr.

Same error was for Yeslicknpc. I don't know which mods are affected too.

Shouldn't it install mods anyway if no language is found?

 

I'll put in spoiler whole stderr output so it is easier to debug:

Spoiler

 

Using current BiG World Installpack-11.2.12 and BiG World Fixpack-11.2.8

 

Thanks

 

 

EDIT:

 

Well, solution was simple like always. :-)

They were missing a line in Tra.txt. From my mod list ones which didn't started I added:

 

 

Spoiler

 

And Bear_Animations_D2 don't start because of missing SETUP-Bear_Animations_D2.exe.

 

Edited by Mad Mate, 19 January 2013 - 06:20 AM.


#99 Cahir

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Posted 19 January 2013 - 03:25 AM

Hello Everyone:)

 

It's been a long and very unexpectedly bumpy road to register to this forum, but here I am :ermm:

 

Been very huge fan of BG series but seems to lost touch with it for few long years. Now, with release of EE edition I decided to back for a while to BG, but was rather dissapointed with this new edition (not much of an enhancement for my taste).

 

Anyway I realized that.....I never played Mega Mod installation....been using few Tactical mods once in a while but nothing major.

Well, it's going to change now I'm in the mood for playing BG  :devil:

 

So, I started to search mods for my BWP install...and got a hell of a headache :doh:

Now, It seems that new Installpacks, Fixpacks are popping up rather often, but installation manual seems to stopped at 11.2.1 version.

I searched virtually everywhere for some changelog above 11.2.1 but can't find it.

 

Can You Guys help me out? Maybe it's in one of the BWP Installpack files and I simply can't see it.

 

The point here is that I really - I mean really - want to install both 1PP4 and Item Revisions at the same time and there seems to be compatibility issues between both mods apparently. Since the changelog of BWP install manual stopped at 11.2.1 I really don't now what new versions of mods I like to install will work with newest Installpack (I downloaded newest installpack, fixpack, language pack, and trimpack). 

 

I'll be much obliged for some info.


Edited by Cahir5, 19 January 2013 - 03:27 AM.


#100 dabus

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Posted 19 January 2013 - 03:46 AM

There is no other version of the guide. 1pp4 is not in there. Lollorian had a testrun some time ago, seems like it would work though.

Edited by dabus, 19 January 2013 - 03:52 AM.

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