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1ppv4.1.0 release - Download & discussion

are you excited looking like fool 500 release candidates

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#1 Erephine

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Posted 05 August 2012 - 04:20 AM


Good morning, afternoon, or whatever time it may be where you rest :)

Are you feeling excited? With the impending release of BG:EE news have circulated about 1pp's inclusion. I am not only happy to confirm these reports, but also to be in a position where I can give you a taste of what is to come, just in case you should not be suitably excited as yet. How about... oh, I don't know, a release candidate for 1ppv4?

(yes, let us pretend v3 happened in an orderly fashion)


Without further ado, have a gander at this component list:


Game engine and core related content
  • 1ppv4: Core paperdolls
  • 1ppv4: Extended palette entries
  • 1ppv4: GUI additions for BGII
  • 1ppv4: Avatar fixes
  • 1ppv4: Female Dwarves
  • 1ppv4: Thieves Galore
  • 1ppv4: Smart Avatar & Armour Switching
  • 1ppv4: Softer Spell Effects
Item patches, additions and implementation
  • 1ppv4: Core content patches
  • 1ppv4: Consistent spell and scroll icons
  • 1ppv4: Spell tweaks
  • 1ppv4: Restored flame sword animations
  • 1ppv4: Colourable Quarterstaves
  • 1ppv4: Legacy Shields v2
  • 1ppv4: Additional Shield Animations (core)
  • 1ppv4: Wizards' Staves (core)
  • 1ppv4: Additional Helmet Animations (core)
  • 1ppv4: Attachable wings (core)
  • 1ppv4: Increased paperdoll object variety (core)
  • 1ppv4: Core updates and item patches «««« [main 1ppv4 update component]
  • 1ppv4: Improved projectile effects
Extras and non-character related fixes
  • 1ppv4: Fixed animations for solars and elementals
  • 1ppv4: Miscellaneous content fixes
Now take a look at those three screenshots:
(and see if you notice anything different. here is a hint: the vast majority of content has never been publically released before ;) )


Posted Image

Posted Image

Posted Image


But I kid you.

Screenshots are inadequate in light of this eight-years-in-coming monstrosity of moddidity and I would never dream of insulting you.


So sit back while you download and head over here for the one time chance to... see me click a bunch of stuff on screen? But also the mod. Whichever you prefer. All you need to do is answer the following riddle and type in the one-word answer (to prove your desert). It goes thusly:

What must one gather before venturing forth?


And just in case you were too excited by the prospect of seeing a poorly recorded screen capture to notice the link above, here it is again:




» Download 1ppv4.1.0 «



Known issues:

- Possible incompatibilities between the spell tweaks component (individualised armour effects) and some other mods? (if in doubt/causing issues, remove or skip the component for now)

--

New in 4.1.0:

- Scale shields now have their own animations
- Fixed GUI overlap on low resolutions
- Improved carried/description images


*awkward emotional wave to all of you*

Can't believe it. Eight years since v1, and here we are. Thank you for sticking with BG, and me.



now go forth and enjoy let me know what is broken

Edited by Erephine, 02 November 2012 - 06:01 PM.

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#2 Andrea C.

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Posted 05 August 2012 - 04:43 AM

I'm speechless and I stand in awe. Also, I'm now off to watch the video. While standing in awe. Well, technically I'll be sitting in awe in front of my computer, but I'm nitpicking.

Erephine: pure win is made of you!!!! :Bow: :Bow: :Bow:

#3 cmorgan

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Posted 05 August 2012 - 06:57 AM

Erephine - please take this in the manner intended, and not in a creepy way....

I love you.

(in a brotherly/sisterly modder fashion) :)

#4 hook71

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Posted 05 August 2012 - 07:03 AM

Wow! I have looked through the readme now and it looks absolutely stunning. Thank you for your incredible work!

#5 Galactygon

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Posted 05 August 2012 - 07:30 AM

My hat is off to you, your work is nothing less than stunning.

-Galactygon
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#6 dr_asik

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Posted 05 August 2012 - 07:39 AM

As a long-time fan of the series, I want to thank you for your gracious and invaluable contribution to BG:EE and BG2. Downloading and trying out now!

#7 Andrea C.

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Posted 05 August 2012 - 09:59 AM

Could we get a direct link to the readme file? It would be quite handy :)

#8 melkor_morgoth75

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Posted 05 August 2012 - 12:22 PM

It doesn't get installed on a plain bgt game unfortunately.

<error: unix_error(20, "stat", "1pp/v2_copy/cdc1inv.bam")

Also it doesn't find the readme at the very begin of the install ...

Tx,
mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#9 Graoumf

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Posted 05 August 2012 - 12:44 PM

Erephine, wahouha! :Tasty:
Can we hope some .tra files for this v4, please? :crying: And some updates when translations are done? :blush:

Edited by Graoumf, 05 August 2012 - 01:05 PM.


#10 Hoo

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Posted 05 August 2012 - 01:01 PM

Thank you for this great mod!

#11 DrAzTiK

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Posted 05 August 2012 - 01:45 PM

Thank you! :hug:

#12 Daulmakan

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Posted 05 August 2012 - 03:28 PM

Posted Image

item_pack.jpg   Drows.jpg

 


#13 Erephine

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Posted 05 August 2012 - 05:10 PM

Wow! I have looked through the readme now and it looks absolutely stunning. Thank you for your incredible work!

Thank you thank you thank you :wub:

I wish I was kidding when I say adequate documentation has been one of the main factors holding this back for... a long time.


It doesn't get installed on a plain bgt game unfortunately.

<error: unix_error(20, "stat", "1pp/v2_copy/cdc1inv.bam")

Also it doesn't find the readme at the very begin of the install ...


Seems like something is wrong on your end if it can't find the readme. Are you sure you extracted everything correctly?

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#14 Kaeloree

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Posted 05 August 2012 - 05:17 PM

Uploading to SHS post-haste, doing an update today anyway. Fantastic work, and congratulations on having your work included in BG:EE! You are a star :) The SHS server has been experiencing a whole host of issues this year, we're in the process of setting up a new download server which will (hopefully) go up this weekend or the next. :)

#15 Erephine

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Posted 05 August 2012 - 05:49 PM

Let me know when it goes up and I will change the link/put in a description and thumbnail (provided that much works) :)

Would also appreciate if someone could news-ify this.

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#16 Kaeloree

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Posted 05 August 2012 - 05:51 PM

Will do :)

#17 phordicus

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Posted 05 August 2012 - 09:36 PM

This is awesomely awesome. I do admit that hunting down the individual parts for the annual BGT slash-&-burn reinstall was kinda fun.
Druid Kit Enhancements 1.0 (requires Dispel Magic fix, whether ToBEx's or Taimon's)

#18 -Guest-

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Posted 06 August 2012 - 04:49 AM

This looks really awesome. I'd love to use it for IWDII, but I wonder which components are compatible, because the readme says "placeholder" after the IWDII for some of the core components. What does that mean?

#19 -Cosmo-

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Posted 06 August 2012 - 05:20 AM

My respects to you Erephine. It is indeed rare for a mod to be so good that it's use does'nt depend on taste or preferences.
In other words, 1PP is an absolute must have. :new_thumbs:

#20 Erephine

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Posted 06 August 2012 - 05:32 AM

This looks really awesome. I'd love to use it for IWDII, but I wonder which components are compatible, because the readme says "placeholder" after the IWDII for some of the core components. What does that mean?


The placeholder ones install, but don't do anything. For 101 it's mainly because it's a component used to check against (if 1pp is installed or not) but it's irrelevant for IWDII as the game has no paperdolls.

The other one that is a placeholder is 114 (spell effects) which I simply haven't got around to going through properly on IWDII yet.

So basically yes, you can use the mod with IWDII. Engine related fixes/avatar fixes will all work and install correctly, but don't expect much in terms of item patches making use of new content or IWDII-specific fixes just yet.


In other news, RC2 later today (possibly) as everything seems to work fine on my end. Changes are the fixed installer (300 no longer fails if installing everything in one go), two stray BAM glitches since discovered, and an added game engine fix to 301 (SoA/ToB). Deeply appreciate any feedback regarding bugs or just in general :)

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