#1 is a mod version of Suslik's script side solution for those individuals who do not wish to use Tobex in their games
The mod version is a work in progress as I do not have any games with the stuttering problem to actually test it out. This is designed using his instructions. It does install and it does 'run'. I can not claim that it actually solves the stutter problem. However, since it is based on Suslik's instructions and he claims that it works, it should do the job.
It is primarily meant for the BG2 engine tho there is attempted usage for other IE games. BG & ToTSC however are blocked from use as the number of variables allowed is a fixed value.
After some consideration and a mention by Suslik that his use of baldur.bcs was merely temporary, I've provided version 2 which uses only a party AI script. Again the same as version 1, it 'runs' but I can't claim that it actually solves the stutter problem since I cannot test that particular ability.
Download Version 1: http://sasha-altheri...ods/abGVSCF.zip
Download Version 2: http://sasha-altheri...s/abGVSCFv2.zip
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#2 is yet another version of the script stutter check developed by the bigg
This incorporates Jarno's LStest but expands upon it to be useful in other platforms besides BG2. There is also an option to apply the test to only one script. Being able to apply the test to only one script is handy when you already know that only one creature is being affected. The single script option also goes ahead and outputs the associated baf file so that the culprit block may be readily examined after being determined.
I am unsure if the AT_EXIT command which calls the weidu.exe to decompile the script file is specific to Windows OS's only. Non-Windows users may attempt it and report back as to the functionality.
Download: http://sasha-altheri...ods/abSSGSC.zip
Edited by Sasha Al'Therin, 13 May 2012 - 06:38 AM.