I was able to start a game just fine, created a character and exported her to make and test starts easier.
So I decided to play around with trying to make fonts at a decent size for my game screen. Ok no problem restart and use the character and load up BG1 side of BGT. Initial font looked ok so I exited and converted fonts for the other files. Ok no problem. This time I decided to start the BG2 portion thinking that there I'd be able to see much easier the floating text.
Enter problem. Instead of the normal cutscene some cutscene from a mod takes place and I eventually end up at a screen where my character is in the locked cell of irenicus' dungeon. The normal cutscene didn't take place and so I quit the game and decided to start up the BG1 side instead. I do this and use my character and now the game crashes. Right before the crash I can see a larger foot circle and no animation. Restart and use a different character from Bioware and the game starts fine.
Can anyone explain what happened and why?
Do note that I'm not worried about 'fixing' this game version. Tho if the problem can be tracked down and prevented for other people that would be good.
cause you'll ask
weidu.log
Spoiler
and yes I used the tobexloader.exe to start the game instead of the normal bgmain.exe// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~SETUP-WEIDU.TP2~ #0 #0 // WeiDU.exe ~SETUP-BWS.TP2~ #0 #0 // Unknown ~SETUP-BWS-URL.TP2~ #0 #0 // mod.ini.gz ~SETUP-BWFIXPACK.TP2~ #0 #0 // BiG World Fixpack v11.7z ~SETUP-BWTRIMPACK.TP2~ #0 #0 // BiG World Borkpack v11.7z ~SETUP-BWINSTALLPACK.TP2~ #0 #0 // BiG World Installpack v11.1.7z ~TOBEX/TOBEX.TP2~ #0 #100 // TobEx - Core: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #101 // Apply Concentration Check On Damage [WIP]: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #102 // Awaken On Damage: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #103 // Blindness As Spell Description: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #105 // No Spell Interruption On Zero Damage: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #107 // Allow All Races to Dual Class: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #108 // Allow Equipping Armor in Combat: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #109 // Disable Experience Boost: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #110 // Disable Force Inventory Pause: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #111 // Disable Silence On Charm: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #112 // Level One Proficiency Restrictions: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #113 // Remain Hidden On Pickpocket Success [C]: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #114 // Rest Spawns Advance Time: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #115 // Dialogue Greeting Subtitles: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #116 // Enable Animation Attack Sounds: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #117 // Universal Four Inventory Weapon Slots: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #118 // Subtitles For Standard Soundsets: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #120 // Drop Inventory on Disintegrate: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #121 // Drop Inventory on Frozen Death: Beta 0022 ~TOBEX/TOBEX.TP2~ #0 #122 // Drop Inventory on Stone Death: Beta 0022 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.03 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.03 ~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.7 BWP Fix ~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7 BWP Fix ~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (<img src='http://www.shsforums.net/public/style_emoticons/<#EMO_DIR#>/cool.png' class='bbc_emoticon' alt='8)' />: v2.7 BWP Fix ~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.7 BWP Fix ~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.7 BWP Fix ~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.14: v1.14 ~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: v1.13 BWP Fix ~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1: v2.1 BWP Fix ~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.14 (28 Jan 12) ~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU: 8 (10 Jan 12) ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #5 // DSotSC for BGT-Weidu: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #400 // Alternate Bardo Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #410 // Alternate Bub Snikt Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #420 // Alternate Conchobhair Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #430 // Alternate CuChoinneach Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #440 // Alternate Ferthgil Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #450 // Alternate Jet'laya Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #460 // Alternate Keiria Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #470 // Alternate Skeezer Portrait: v 2.16 ~DSOTSC/SETUP-DSOTSC.TP2~ #0 #480 // Alternate Thorfinn Portrait: v 2.16 ~SETUP-BONEHILLV275.TP2~ #0 #0 // Secret of BoneHill (Requires BGT or Tutu): v2.75a ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for Tutu/BGT (modified for post Durlag Tower launch): v2.0 ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #1 // Install Worldmap v7 Support: v2.0 ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 7 ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition ~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v11 ~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar: 1.6 ~SETUP-THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: 3.7 ~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v20 ~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v20 ~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v20 ~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v20 ~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v20 ~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v20 ~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v20 ~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v20 ~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v20 ~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders: v20 ~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v20 ~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v20 ~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v6 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v3 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 6 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #1 // Install custom portrait for Ajantis: 6 ~SETUP-FINCHNPCV3.TP2~ #0 #0 // Finch NPC for Tutu v3.0: LW-BGT v1.1 ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v8 ~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v8 ~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v8 ~GAVIN/GAVIN.TP2~ #0 #4 // Gavin: Alternate Portraits -> Original portrait by berelinde (default): v8 ~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v8 ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v13_120121 ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v13_120121 ~SETUP-BGSPAWN.TP2~ #0 #0 // BGSpawn system based on levels & party members (NOTE: Baldur's Gate Trilogy - BGT required): 1.11 ~SETUP-BGSPAWN.TP2~ #0 #1 // Choose the time between re-spawns: 1.11 ~SETUP-BGSPAWN.TP2~ #0 #3 // BGSpawn random encounters between areas (NOTE: Baldur's Gate Trilogy - BGT required): 1.11 ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V3 Beta 1.6 ~TOA/SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.3 ~TOA/SETUP-TOA.TP2~ #1 #10 // Creature Balancing: v2.3 ~TOA/SETUP-TOA.TP2~ #1 #20 // AREA Balancing: v2.3 ~TOA/SETUP-TOA.TP2~ #1 #30 // Dialog & Script Balancing: v2.3 ~TOA/SETUP-TOA.TP2~ #1 #40 // Stores Balancing: v2.3 ~TOA/SETUP-TOA.TP2~ #1 #50 // Item Balancing: v2.3 ~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v2.20 ~AJOCMOD/SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.5 ~SETUP-TTSQ.TP2~ #0 #0 // The Tortured Soul Quest - WeiDU: v7 ~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v6 ~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v6 ~EMAD/SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v6 ~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v6 ~EMAD/SETUP-EMAD.TP2~ #0 #4 // Forgery: v6 ~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v6 ~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6c: v2.6c BWP Fix to v2.6e ~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c BWP Fix to v2.6e ~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c BWP Fix to v2.6e ~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c BWP Fix to v2.6e ~BWQUEST.TP2~ #0 #0 // Black Rose Part I: Market Prices ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 10 ~SETUP-SPGAUNT.TP2~ #0 #0 // Spellhold Gauntlet ~SETUP-SPGAUNT.TP2~ #0 #1 // Irenicus Waiting in Spellhold ~SETUP-SPGAUNT.TP2~ #0 #3 // Interjections for Spellhold Gauntlet (dialogue by Liam) ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v3.3.1 BWP Fix ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v5 ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II, v8 ~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens ~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn) ~TOTDG/SETUP-TOTDG.TP2~ #0 #2 // Add Deep Gardens to the Worldmap - suggested component. If this component can't be installed due to incompatibilities, skip it. ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #2 // Talks for original Bioware NPCs ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #6 // Add Innershade to Worldmap (You *must* pick one of these components, otherwise the mod won't run as it should.) -> Add Innershade to BP-BGT-Worldmap. ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #2 // Worldmap addition -> Add Eilistraee's Clearing to BP-BGT-Worldmap ~DQ/SETUP-DQ.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: v1.5 ~DQ/SETUP-DQ.TP2~ #0 #1 // Optional: Major character portraits: v1.5 ~DQ/SETUP-DQ.TP2~ #0 #2 // Optional: Add Fishing for Trouble to BP-BGT-Worldmap: v1.5 ~SETUP-RGENIE.TP2~ #0 #0 // Ribald's Genie ~SETUP-BG2SOA.TP2~ #0 #1 // Adds Items from Baldurs Gate to SoA -> Improved Mencar Pebblecrusher (Not so cheesy method) ~SETUP-ROLLES.TP2~ #1 #0 // Rolles Safyer ~SETUP-ROLLES.TP2~ #1 #1 // Bag of Holding in Irenicus Dungeon ~RUAD/SETUP-RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA): v26 ~RUAD/SETUP-RUAD.TP2~ #0 #1 // Ruad Ro'fhessa (ToB): v26 ~SETUP-ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised consistency plus version: v39 ~SETUP-ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised consistency plus version: v39 ~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #0 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Nanoquest version: v5 ~SETUP-EBG2.TP2~ #0 #0 // Additional merchant with new items: v1.1 ~SETUP-EBG2.TP2~ #0 #1 // Interjections: v1.1 ~SETUP-EBG2.TP2~ #0 #2 // Tomes and manuals: v1.1 ~SETUP-EBG2.TP2~ #0 #4 // Additional portraits: v1.1 ~SETUP-EBG2.TP2~ #0 #5 // Lost item descriptions: v1.1 ~SETUP-EBG2.TP2~ #0 #6 // Dragonsuit & Glory of Balduran (ToB): v1.1 ~SETUP-EBG2.TP2~ #0 #7 // New racial enemies: v1.1 ~SETUP-EBG2.TP2~ #0 #18 // Miscellaneous tweaks: v1.1 ~SETUP-BBBKBG.TP2~ #0 #0 // Installation of Item BBBKBG1, BBBKBG2, BBBKBG3, BBBKBG4, BBBKBG5, BBBKBG6, BBBKBG7, BBBKBG8, BBBKBG9 - Book Bag ~SETUP-BBPBAG.TP2~ #0 #0 // Installation of Item BBPBAG1, BBPBAG2, BBPBAG3, BBPBAG4, BBPBAG5, BBPBAG6, BBPBAG7, BBPBAG8, BBPBAG9 - Potion Bag ~SETUP-BBQUIV.TP2~ #0 #0 // Installation of Item BBQUIV1, BBQUIV2, BBQUIV3, BBQUIV4, BBQUIV5, BBQUIV6, BBQUIV7, BBQUIV8, BBQUIV9 - Quiver ~SETUP-BBQUIVB.TP2~ #0 #0 // Installation of Item BBQUIVB1, BBQUIVB2, BBQUIVB3, BBQUIVB4, BBQUIVB5, BBQUIVB6, BBQUIVB7, BBQUIVB8, BBQUIVB9 - Bolt Quiver ~SETUP-BBQUIVC.TP2~ #0 #0 // Installation of Item BBQUIVC1, BBQUIVC2, BBQUIVC3, BBQUIVC4, BBQUIVC5, BBQUIVC6, BBQUIVC7, BBQUIVC8, BBQUIVC9 - Ammunition Belt ~SETUP-BBSCCS.TP2~ #0 #0 // Installation of Item BBSCCS1, BBSCCS2, BBSCCS3, BBSCCS4, BBSCCS5, BBSCCS6, BBSCCS7, BBSCCS8, BBSCCS9 - Scroll Case ~SETUP-BBSCARDR.TP2~ #0 #0 // Installation of Item BBSCARDR - Scimitar of the Arch-Druid ~SWORDAP/SETUP-SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v2 ~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v2.6 BWP Fix ~C#AJANTIS_SVA/SETUP-C#AJANTIS_SVA.TP2~ #1 #0 // Sir Ajantis NPC for BGII-SoA: open Beta 0.2.21 ~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista: v13 ~SETUP-KIVAN.TP2~ #0 #2 // Select Deheriana's Class -> Wild Mage: v13 ~SETUP-KIVAN.TP2~ #0 #6 // Select Kivan's Portrait -> Install Herd's Alternative Portrait for Kivan.: v13 ~SETUP-KIVAN.TP2~ #0 #7 // Install ToB Portion of the Mod: v13 ~SETUP-KIDO.TP2~ #0 #0 // Kido the Jester (Requires Throne of Bhaal): v7.0 BWP Fix ~SETUP-KIDO.TP2~ #0 #3 // Which of Kido's portraits do you wish to install? -> Kido's old portraits (of version 1.0 till 2.1)?: v7.0 BWP Fix ~SETUP-ARIENA.TP2~ #0 #0 // Ariena the Half-orc (Requires Throne of Bhaal): v2.2 BWP Fix ~SETUP-ARIENA.TP2~ #0 #1 // Which of Ariena's portraits do you wish to install? -> Default portraits?: v2.2 BWP Fix ~SETUP-VALEN.TP2~ #0 #0 // Valen: v45 BWP Fix ~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II, v9 ~XAN/SETUP-XAN.TP2~ #0 #3 // Install alternate class for Xan? -> Change Xan's class to Sorcerer ~XAN/SETUP-XAN.TP2~ #0 #5 // BG1-style flaming swords ~YASRAENA/SETUP-YASRAENA.TP2~ #0 #0 // Yasraena (BG2:SoA & TOB NPC) created by nethrin & Sillara of the Tamari: v12 ~AURENASEPH/SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph V7.2 for BG2:ToB ~SARAHTOB/SETUP-SARAHTOB.TP2~ #0 #0 // Sarah NPC Romance Mod for BG2:ToB: 3.1 BWP Fix ~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II, v4 ~XULAYE/XULAYE.TP2~ #0 #0 // Xulaye NPC Mod for BG2:SoA: v1 BWP Fix ~XULAYE/XULAYE.TP2~ #0 #1 // Xulaye's Player Initiated Dialogues: v1 BWP Fix ~XULAYE/XULAYE.TP2~ #0 #2 // Korgan Fights at the Pits: v1 BWP Fix ~HALDAMIR/SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v2 ~GAVIN_BG2/SETUP-GAVIN_BG2.TP2~ #0 #0 // Gavin for BG2: 20111016 TOB ~GAVIN_BG2/SETUP-GAVIN_BG2.TP2~ #0 #1 // Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue): 20111016 TOB ~GAVIN_BG2/SETUP-GAVIN_BG2.TP2~ #0 #2 // Multi-romance cheat -> Normal romance kills: 20111016 TOB ~SETUP-GAVIN_KICKOUT_HOTFIX.TP2~ #0 #0 // Gavin for Tutu/BGT Kick-out Hotfix: kickout_hotfix ~SETUP-CWS.TP2~ #0 #0 // Cloakwood Squares -- The Mod: v4 ~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v12 BWP Viconia BGT Fix ~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v12 BWP Viconia BGT Fix ~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v12 BWP Viconia BGT Fix ~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v12 BWP Viconia BGT Fix ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: 4 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: 4 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: 4 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): 4 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: 4 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: 4 ~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: 3.1 ~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: 2 ~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: 2 ~SETUP-EDWINROMANCE.TP2~ #0 #0 // EdwinRomance: v1.0.7 BWP Fix ~SETUP-EDWINTOB.TP2~ #0 #0 // Edwin Romance ToB ~SETUP-EDWINTOB.TP2~ #0 #1 // New ending for Viconia Romance by Laufey ~SETUP-EDWINFLIRTS.TP2~ #0 #0 // Edwin Flirts 0.1b ~ALCOOL/ALCOOL.TP2~ #1 #0 // A Night out in the Taverns: V0.11 ~JANQUEST/SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest ~KORGAN/SETUP-KORGAN.TP2~ #1 #0 // Korgan's Redemption ~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship for SoA: 2 ~THEONEDRIZZT/SETUP-THEONEDRIZZT.TP2~ #1 #0 // THEONEDRIZZT: Drizzt in Drizztsaga and in Region of Terror combined into one ~LAVALYGAR/LAVALYGAR.TP2~ #0 #0 // LaValygar - new talks with Valygar Corthala ~GARRICK_FLIRT/SETUP-GARRICK_FLIRT.TP2~ #0 #0 // Garrick's Infatuation: 0917 beta ~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter: v4 ~THOGHMA/SETUP-THOGHMA.TP2~ #2 #0 // A Quest in the service of Oghma: v1.6 ~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v5 ~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v5 ~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v4 ~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor ~ZALNOYA/SETUP-ZALNOYA.TP2~ #0 #0 // Zalnoya and the Shadow Thieves ~ZALNOYA/SETUP-ZALNOYA.TP2~ #0 #1 // Standard vampire encounters fix ~SAGAMAN/SETUP-SAGAMAN.TP2~ #0 #0 // Ulrien of Cormyr - SagaMaster ~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v19 BWP Fix ~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v19 BWP Fix ~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v19 BWP Fix ~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v19 BWP Fix ~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v19 BWP Fix ~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v19 BWP Fix ~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v19 BWP Fix ~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v19 BWP Fix ~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v19 BWP Fix ~SETUP-UB.TP2~ #0 #12 // Item Restorations: v19 BWP Fix ~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v19 BWP Fix ~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v19 BWP Fix ~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v19 BWP Fix ~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v19 BWP Fix ~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v19 BWP Fix ~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v19 BWP Fix ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v6 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3.1 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3.1 ~NOGAMEOVER/SETUP-NOGAMEOVER.TP2~ #0 #100 // Game Over Only On Party Death: 1.31 ~SETUP-RES_FIXER.TP2~ #0 #0 // Resource Fixer: v1 ~SETUP-BPV180.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 180: v180 c ~SETUP-BPV180.TP2~ #0 #15 // Ascension for BP: v180 c ~SETUP-BPV180.TP2~ #0 #16 // Improved Abazigail: v180 c ~SETUP-BPV180.TP2~ #0 #17 // Improved Demogorgon: v180 c ~SETUP-BPV180.TP2~ #0 #18 // Improved Gromnir: v180 c ~SETUP-BPV180.TP2~ #0 #19 // Improved Illasera: v180 c ~SETUP-BPV180.TP2~ #0 #20 // Improved Yaga-Shura: v180 c ~SETUP-BPV180.TP2~ #0 #21 // BPSeries v4.00 by seanas (w/ revisions by Horred the Plague): v180 c ~REZMOD/SETUP-REZMOD.TP2~ #0 #0 // Masamune Sword Mini-Mini-Quest - SoA by ShadowDaemon (WeiDU): 2.5 ~REZMOD/SETUP-REZMOD.TP2~ #0 #3 // Extended Visual Ioun Stones by WoRm: 2.5 ~SETUP-SCS.TP2~ #0 #10 // Initialise (required by almost all other mod components): v20 ~SETUP-SCS.TP2~ #0 #1001 // Make Protection from Normal Missiles block magical missiles -> Only +1 and better missiles penetrate Protection from Normal Missiles, and +1 missiles are replaced by nonmagical Masterwork versions: v20 ~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v20 ~SETUP-SCS.TP2~ #0 #3110 // More realistic wolves and wild dogsS: v20 ~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v20 ~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v20 ~SETUP-SCS.TP2~ #0 #5032 // Smarter mages -> Mages use BG1 spells only; mages pre-buff: v20 ~SETUP-SCS.TP2~ #0 #5042 // Smarter priests -> Priests use BG1 spells only; priests pre-buff: v20 ~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v20 ~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v20 ~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v20 ~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v20 ~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v20 ~SETUP-SCS.TP2~ #0 #6005 // Harder giant and phase spiders: v20 ~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v20 ~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v20 ~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v20 ~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v20 ~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v20 ~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v20 ~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v2.3 (Feb 14, 2010) BWP Fix ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2 BWP Fix ~HOMEWARDBOUND/SETUP-HOMEWARDBOUND.TP2~ #0 #0 // Homeward Bound: v7 - 25 April, 2010 ~HOMEWARDBOUND/SETUP-HOMEWARDBOUND.TP2~ #0 #2 // Romances end due to separation -> Original game behavior is unchanged: v7 - 25 April, 2010 ~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB) ~RPGSOLAFLIRTPACK/SETUP-RPGSOLAFLIRTPACK.TP2~ #0 #0 // The RPG Solaufein Flirt Pack for BG2 (Rated NC17): v1.1 ~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA: v2.1 BWP Fix ~KELSEY.TP2~ #0 #1 // Kelsey/Solaufein Content: Banter and Romance Conflict OPTIONAL, RECOMMENDED ONLY for use with Solaufein V60 AND ABOVE: v2.1 BWP Fix ~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2 ~SETUP-KELSEYTOB.TP2~ #0 #1 // Kelsey/Solaufein Romance Conflict (OPTIONAL, RECOMMENDED ONLY for use with Solaufein V60 AND ABOVE) ~SETUP-KELSEYTOB.TP2~ #0 #2 // Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended) ~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3) ~SETUP-GROA.TP2~ #0 #0 // Getting Rid of Anomen - A cutscene for the Kelsey romance.: v1.2 ~IYLOS/IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.3 ~IYLOS/IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.3 ~IYLOS/IYLOS.TP2~ #0 #6 // How much time would you like in between Iylos' PC dialogues? -> 60 Minutes: 2.3 ~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA ~SETUP-NPCFLIRT.TP2~ #0 #1 // Aerie/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB ~SETUP-NPCFLIRT.TP2~ #0 #3 // Aerie/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA ~SETUP-NPCFLIRT.TP2~ #0 #5 // Jaheira/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB ~SETUP-NPCFLIRT.TP2~ #0 #7 // Jaheira/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA ~SETUP-NPCFLIRT.TP2~ #0 #9 // Viconia/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB ~SETUP-NPCFLIRT.TP2~ #0 #11 // Viconia/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA ~SETUP-NPCFLIRT.TP2~ #0 #13 // Anomen/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended) ~SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB ~SETUP-NPCFLIRT.TP2~ #0 #15 // Anomen/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended) ~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters ~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content) ~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content) ~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan ~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok ~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content) ~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content) ~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat ~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok ~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content) ~RE/SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat ~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok ~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content) ~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content) ~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok ~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok ~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok ~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword ~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian ~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok ~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok ~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey ~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok ~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye ~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok ~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content) ~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos ~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok ~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde ~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan ~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok ~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content) ~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian ~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok ~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content) ~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok ~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content) ~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey ~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content) ~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok ~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok ~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content) ~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content) ~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi ~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok ~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin ~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat ~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat ~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content) ~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd) ~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v2.3 (Feb 14, 2010) BWP Fix ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v2.3 (Feb 14, 2010) BWP Fix ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v10 ~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v7 ~SETUP-MTS_CRAPPACK.TP2~ #0 #31 // Install Kelsey Compatibility patch by Moongaze: v3 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v14 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v14 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v14 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v3.1 ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.47 ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.47 ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.47 ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.47 ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.47 ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.47 ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.47 ~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.47 ~SETUP-AURORKIT.TP2~ #0 #0 // Auror ~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all other components require this): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #3530 // Faster Bears: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #3540 // Grant large, flying, non-solid or similar creatures protection from Web and Entangle: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #4050 // Make party members less likely to die irreversibly: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6020 // Potions for NPCs -> All of the potions dropped by slain enemies are recoverable: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6035 // Improved golems: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get the same immunities to vorpal attacks (etc) as their Throne of Bhaal cousins: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6100 // Smarter dragons -> Dragons have fast, uninterruptable innate magic: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6108 // Enemy mages (and Elder Orbs) use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages or Smarter Beholders): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6110 // Smarter beholders -> Give beholder rays some chance to "burn through" spell protections; beholder antimagic blocks all spells, including harmful ones, for a round (simulates D&D rules): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6123 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6137 // Add high-level abilities (HLAs) to ToB mages -> All ToB mages who can cast 9th-level spells get HLAs: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6139 // Add high-level abilities (HLAs) to SoA mages -> All SoA mages who can cast 9th-level spells get HLAs: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6151 // Smarter Mages -> Mages only cast short-duration spells instantly at start of combat if they are created in sight of the PC: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6161 // Add high-level abilities (HLAs) to ToB priests -> All ToB priests who can cast 7th-level spells get HLAs: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6210 // Smarter Illasera: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6220 // Smarter Yaga-Shura: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6240 // Smarter Gromnir: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7065 // Improved Unseeing Eye: v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7090 // Improved Beholder hive (adapted from Quest Pack): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7120 // Slightly Improved Watcher's Keep: v20 ~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #500 // Major locations explored upon visit: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth's Beard west of Wyrm's Crossing only: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag's Tower from adjacent areas: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #2700 // Put Sword of Chaos +2 in Sarevok's inventory: 10 (8 Jan 12) ~SETUP-BGTTWEAK.TP2~ #0 #2800 // Reputation Resets at Beginning of BG2: 10 (8 Jan 12) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9 BWP Fix ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9 BWP Fix ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #13 // Gerde's quest and other related fixes: v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #15 // Creature fixes: v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #17 // Fix Anomen's proficiencies: v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #18 // Fixes for SoBH: v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2000 // Give all skeleton warriors the same immunities -> BG2 immunities (suggested!): v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2002 // Fenten buys more ankheg shells (Baldur's Gate) -> Fix only: v1.8.1 ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2052 // Dragons are not immune to backstabbing: v1.8.1 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #2 // Change Coran's Dexterity to 19: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #6 // Match Minsc's Alignement -> Change Minsc's Alignement to Chaotic-Good (BG2 - recommended): 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #10 // Faldorn: Avenger-Kit: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #11 // Safana: Swashbuckler-Kit: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #12 // Kivan: Archer-Kit: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #20 // General fixes: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #21 // Set reputation to 9 after leaving Candlekeep: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #22 // Soundpatch part I - Gamesounds: 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #29 // Change Kagains proficiencies : 1.71 ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #31 // restore unique BG1-Items: 1.71 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v3 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v3 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v3 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v3 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v3 ~ITEM_REV/ITEM_REV.TP2~ #0 #13 // Halberds Can Slash, Too: V3 Beta 1.6 ~FREEACT/SETUP-FREEACT.TP2~ #0 #10 // PnP Free Action: v2 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v3.81 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v3.81 ~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.7 BWP Fix ~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7 BWP Fix ~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7 BWP Fix ~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7 BWP Fix ~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves) (7): v2.7 BWP Fix ~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.7 BWP Fix ~1PP.TP2~ #0 #11 // 1PP: Colourable Quarterstaves core item patches (12): v2.7 BWP Fix ~1PP.TP2~ #0 #12 // One Pixel Productions: v3 Colourable Quarterstaves mod patches (13): v2.7 BWP Fix ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [IFB1, IFB2, IFB3]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * fix frame error on cleric plate [IFC4]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male elves w. chain mail [EMB3]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. leather armour [HMB2]: v3 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #16 // 1PP: Avatar fixes * male human w. chain mail [HMB3]: v3 ~1PP_FEMALE_DWARVES/SETUP-1PP_FEMALE_DWARVES.TP2~ #0 #0 // Separate Avatars for Female Dwarves -> Separate Avatars for Female Dwarves - Baldur's Gate II ~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #1 // 1ppv3: Unique Thief Avatars (patch) -> BGII - Unique Thief Avatars (patch) ~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #2 // 1ppv3: Unique Thief Avatars (content) ~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #3 // 1ppv3: Improved Improved Galactygon's Avatar Switching ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.47 ~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.47 ~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.47 ~AURORA/SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #115 // Change store buying prices -> Reduce to 75%: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #170 // Change store selling prices -> Increase by 125%: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #215 // Change gem and jewelry prices -> Reduce to 67% (recommended): v5 ~AURORA/SETUP-AURORA.TP2~ #0 #247 // Change quest gold rewards -> Reduce to 50%: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #420 // Realistic random treasures -> Both 1 and 2 (no treasures lost): v5 ~AURORA/SETUP-AURORA.TP2~ #0 #470 // Change creature gold carried -> Reduce to 50% (recommended): v5 ~AURORA/SETUP-AURORA.TP2~ #0 #500 // PnP Helmed and Battle Horrors: v5 ~AURORA/SETUP-AURORA.TP2~ #0 #520 // Realistic Kobold Commandos: v5 ~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #30 // Drop Items on Imprisonment: v5.1 ~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #50 // Restore SoA Background Music for Promenade Cutscene: v5.1 ~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #60 // Increase Spear Range and Damage: v5.1 ~CONTAIN/SETUP-CONTAIN.TP2~ #0 #10 // Unique Containers -> Unique icons and names: v3 ~SETUP-LIGHTMAPS.TP2~ #1 #0 // Corrected lightmaps for BG TuTu/BGT/Baldur's Gate ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #0 // Infinity Animations: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #25 // Humanoid Animation Fixes: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #50 // Distinctive Genies: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #100 // Distinctive Fiends: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #175 // Pit Fiends -> Some get the NWN animation: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #230 // Cambion/Isair Animation -> Some cambions: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #280 // Alu-Fiend/Madae Animation -> Some alu-fiends: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #400 // Distinctive Undead: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #420 // Skeleton Warriors -> SkeletonA animation: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #450 // Seer Animation -> Some beggars and slaves: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #500 // More Base Animations: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #550 // More Icewind Dale Animations: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #600 // More Icewind Dale II Animations: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #650 // More Neverwinter Nights Animations: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #710 // More Planescape: Torment Animations -> 25% of relevant non-joinables: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #7000 // Moinesse's Avatars for IA -> 25% of relevant non-joinables: v5 ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #9000 // Fix Areas -> Creature References: v5 ~BEAR_ANIMATIONS_D2/SETUP-BEAR_ANIMATIONS_D2.TP2~ #0 #0 // Bear & Werebear animations from D2(requires IAcore mod to be installed) ~SETUP-NSCPORTRAITS.TP2~ #0 #0 // Portraits for BG1(BGT): v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1 // Portraits for BG2 and ToB: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #10 // Portraits for Dark Side of the Sword Coast: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #30 // Portraits for Secret of Bone Hill: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #50 // Portraits for Stone of Askavar: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #300 // Portraits for BG1 Mini-Quests and Encounters: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #305 // Portraits for Lure of the Sirines Call: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #310 // Portraits for Grey Clan Episode I: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1000 // Portraits for The Darkest Day: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1030 // Portraits for Region of Terror: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1310 // Portraits for Assassinations: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1320 // Portraits for Dungeon Crawl: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1350 // Portraits for Tales of Anegh: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1360 // Portraits for Tales of the Deep Gardens: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1390 // Portraits for Jans Quest: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1400 // Portraits for Planar Sphere: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1410 // Portraits for Innershade: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #1430 // Portraits for Eilistraees Song: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #2010 // Portraits for Amber NPC: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #5000 // Alternate Female Character-Creation Portraits: v2.1 ~SETUP-NSCPORTRAITS.TP2~ #0 #5010 // Alternate Male Character-Creation Potraits: v2.1 ~SETUP-XPMOD.TP2~ #0 #0 // Creature XP Reduction -> Reduce to 75%: v6 BWP Fix ~SETUP-BP-BALANCER.TP2~ #0 #4 // XP for Spell Learning -> None (Original BG1, recommended... hehehe...) ~SETUP-BP-BALANCER.TP2~ #0 #9 // XP for Disarming Traps -> None (Original BG1, recommended... hehehe...) ~SETUP-BP-BALANCER.TP2~ #0 #14 // XP for Pick Pocket -> None (Original BG1, recommended... hehehe...) ~SETUP-BP-BALANCER.TP2~ #0 #16 // Installing files needed for the components of the group "Balancing XP and items of several mods" ~SETUP-BP-BALANCER.TP2~ #0 #17 // Restore original BG1 creatures' XP and items -> Keep custom items from other Mods ~SETUP-BP-BALANCER.TP2~ #0 #27 // Item and XP Balancing for 'Secret of Bone Hill (v2.75)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items) ~SETUP-BP-BALANCER.TP2~ #0 #30 // Item and XP Balancing for 'DrizztSaga (v1.0)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items) ~IIPROJECTILER/SETUP-IIPROJECTILER.TP2~ #0 #2002 // Projectile Retrieval Mod -> All other Infinity Engine Games ~IILEARNTHROUGHUSE/SETUP-IILEARNTHROUGHUSE.TP2~ #0 #2001 // Learn Through Use ~W_PACKMULE/SETUP-W_PACKMULE.TP2~ #1 #0 // Pack Mule -> Standard saddlebags ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v9.0.1 ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #1 // Worldmap for Throne of Bhaal -> Use new Worldmap for Throne of Bhaal as well: v9.0.1 ~MAPNAMES/SETUP-MAPNAMES.TP2~ #0 #0 // Sword Coast Map Labels: v2 ~MAPNAMES/SETUP-MAPNAMES.TP2~ #0 #25 // Update Map Markers: v2 ~SETUP-BGTMUSIC.TP2~ #0 #2 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate/Shadows of Amn/Throne of Bhaal Music (WARNING: patches BGMain.exe) ~SETUP-GUI.TP2~ #0 #5 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff) ~CREFIXER/SETUP-CREFIXER.TP2~ #0 #0 // Creature Slot Fixer: v2 ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // Generalized Biffing: v2.2 ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v3.02 ~AB_LTU_COMPANION/SETUP-AB_LTU_COMPANION.TP2~ #0 #2 // Learn Through Use Companion -> No Ranged weapons of any kind gain Weapon Style skill points: BETA 1 ~SETUP-ERINSOUNDSET.TP2~ #0 #0 // Erin Soundset for BGII // Recently Uninstalled: ~AB_CODETESTER/SETUP-AB_CODETESTER.TP2~ #0 #0 // CodeTester #1: Fonts: BETA 1 ~AB_CODETESTER/SETUP-AB_CODETESTER.TP2~ #0 #0 // CodeTester #1: Fonts: BETA 1
For normal games I don't do this much stuff LOL Usually I stick to their original platforms with limited # of mods.
EDIT: interesting thing is the problem goes away when I uninstall the fonts I'm trying to do.... I only affect normal.bam tooltip.bam and floattxt.bam. What is interesting is if it was the bam as a problem itself it should have crashed when I first tried to use it. Instead it crashes when the character file is reused...
So I try this Font mod instead http://www.shsforums...baldurs-gate-2/
Load up the game and use my character. Crashes.
I made a brand new character similar to the other, same kit etc. it too crashed.
My guess is the method used to make the font (I was using the same tool as the linked mod) is flawed.
When I stop trying to use the custom kit Auror and use the bioware provided Archer kit instead, I can have the font mod (or my own) installed without crashing. Problem: I want to try the Auror kit...
I even tried the larger font bam made by bioware on the ToTSC disc... the Auror kit when used causes the game to crash. i don't see how a kit would be affected by change in font bam, but it is...
with Tobex debug settings all turned on...
only showing the info for last session
Spoiler
This is with using the Auror kit AND ToTSC's larger size font file normal.bam-----TobEx: Throne of Bhaal Extender build 0.23.2.12 (Mon 23 Apr 2012 23:09:17) [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA01.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA02.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA03.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA04.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA05.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA06.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA07.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA08.2DA [Mon 23 Apr 2012 23:09:17] Could Not Find Resource: CLABMA09.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA02.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA06.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA05.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA09.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA08.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA07.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA03.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA04.2DA [Mon 23 Apr 2012 23:09:18] Could Not Find Resource: CLABMA01.2DA [Mon 23 Apr 2012 23:09:18] AREA-TRANSITION: CInfGame::SetVisibleArea [Mon 23 Apr 2012 23:09:18] ---------------------Start Logging Session--------------------- [Mon 23 Apr 2012 23:09:18] ---------------------Start Logging Session--------------------- [Mon 23 Apr 2012 23:09:18] Assertion warning. Return Address: 0x975299 File: UIControlButtons.cpp Line: 5637 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 7 (mage book) [Mon 23 Apr 2012 23:09:19] Assertion warning. Return Address: 0x97783D File: UIControlButtons.cpp Line: 6223 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 22 (class kit) [Mon 23 Apr 2012 23:09:19] Assertion warning. Return Address: 0x97783D File: UIControlButtons.cpp Line: 6223 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 22 (class kit) [Mon 23 Apr 2012 23:09:20] Could Not Find Resource: BISLOGO.2DA [Mon 23 Apr 2012 23:09:20] Assertion warning. Return Address: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: CScreenStart::UpdatePanel: nPanelIdx == 6, 7, or out of bounds [Mon 23 Apr 2012 23:09:21] Could Not Find Resource: BWDRAGON.2DA [Mon 23 Apr 2012 23:09:22] Could Not Find Resource: WOTC.2DA [Mon 23 Apr 2012 23:09:28] NewGame [Mon 23 Apr 2012 23:09:28] AREA-INVENTORY: Init Game Called [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x96EDC6 File: UIControlButtons.cpp Line: 4096 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIREC panel 8 (mage spells) [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x96EDC6 File: UIControlButtons.cpp Line: 4096 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIREC panel 8 (mage spells) [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x97271D File: UIControlButtons.cpp Line: 4983 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIPR panel 2 (priest book) [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x97271D File: UIControlButtons.cpp Line: 4983 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIPR panel 2 (priest book) [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x9712B3 File: UIControlButtons.cpp Line: 4621 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIMG panel 2 (mage book) [Mon 23 Apr 2012 23:09:28] Assertion warning. Return Address: 0x9712B3 File: UIControlButtons.cpp Line: 4621 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIMG panel 2 (mage book) [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_WULFGM.BMP [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_REGISM.BMP [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_BRUENM.BMP [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: _POTN08.ITM [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_CATTIM.BMP [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_ARTEMM.BMP [Mon 23 Apr 2012 23:09:29] Could Not Find Resource: F_JARLAM.BMP [Mon 23 Apr 2012 23:09:30] CDerivedStats_NumAttacksShortToFloat(): Number of attacks out of range (255) [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJA1.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGU.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSL.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJDE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGH.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSD.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSC.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJTW.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJWK.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJA1E.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGUE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSLE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJDEE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGHE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSDE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSCE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJTWE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJWKE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJA1.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGU.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSL.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJDE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGH.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSD.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSC.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJTW.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJWK.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJA1E.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGUE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSLE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJDEE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJGHE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSDE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJSCE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJTWE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: µUJWKE.BAM [Mon 23 Apr 2012 23:09:38] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:09:41] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:09:43] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:09:46] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1638426 ; Name = Keeper of the Portal; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1703963 ; Name = Gatewarden; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1769500 ; Name = Chanter; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1835037 ; Name = Voice of the East; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1900574 ; Name = Voice of the West; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 1966111 ; Name = Voice of the South; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2031648 ; Name = Voice of the North; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2097185 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2162722 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2228259 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2293796 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2359333 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2424870 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2490407 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2555944 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2621481 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2687018 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2752555 ; Name = Gorion; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2818092 ; Name = Tethtoril; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2883629 ; Name = Priest of Oghma; AreaName = AR0015 [Mon 23 Apr 2012 23:09:49] AREA-TRANSITION: CGameSprite::AddToArea id = 2949166 ; Name = Hull; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3014703 ; Name = Phlydia; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3080240 ; Name = Dreppin; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3145777 ; Name = Reevor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3211314 ; Name = Imoen; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3276851 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3342388 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3407925 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3473462 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3538999 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3604536 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3670073 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3735610 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3801147 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3866684 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3932221 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 3997758 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 4063295 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 4128832 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 4194369 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:09:50] AREA-TRANSITION: CGameSprite::AddToArea id = 4259906 ; Name = Jondalar; AreaName = AR0015 [Mon 23 Apr 2012 23:09:51] AREA-TRANSITION: CGameSprite::AddToArea id = 1507352 ; Name = Sasha; AreaName = AR0015 [Mon 23 Apr 2012 23:09:51] CVisibilityMap::AddCharacter : ( 1110, 600 ) #:1507352 R:14 [Mon 23 Apr 2012 23:09:51] Assertion warning. Return Address: 0x9CA972 File: ChVidImage.cpp Line: 811 Expression: FALSE Message: GetCurrentCenterPoint: VidCell has no res associated with it. [Mon 23 Apr 2012 23:09:51] Assertion warning. Return Address: 0x9CAFFB File: ChVidImage.cpp Line: 940 Expression: FALSE Message: GetCurrentFrameSize: VidCell has no res associated with it. [Mon 23 Apr 2012 23:09:57] Assertion warning. Return Address: 0x9CA972 File: ChVidImage.cpp Line: 811 Expression: FALSE Message: GetCurrentCenterPoint: VidCell has no res associated with it. [Mon 23 Apr 2012 23:09:57] Assertion warning. Return Address: 0x9CAFFB File: ChVidImage.cpp Line: 940 Expression: FALSE Message: GetCurrentFrameSize: VidCell has no res associated with it.
and without using the font bam
Spoiler
do note that it did crash on exit. Sometimes it does that and other times it doesn't. I wonder if it's Tobex at play... cuts out all the other crap and tries just auror kit & font on clean BG2......-----TobEx: Throne of Bhaal Extender build 0.23.2.12 (Mon 23 Apr 2012 23:23:28) [Mon 23 Apr 2012 23:23:28] InitUserPatches(): FindFirstFile() failed (error code 183) [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA01.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA02.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA03.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA04.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA05.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA06.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA07.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA08.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA09.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA02.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA06.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA05.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA09.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA08.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA07.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA03.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA04.2DA [Mon 23 Apr 2012 23:23:29] Could Not Find Resource: CLABMA01.2DA [Mon 23 Apr 2012 23:23:29] AREA-TRANSITION: CInfGame::SetVisibleArea [Mon 23 Apr 2012 23:23:29] ---------------------Start Logging Session--------------------- [Mon 23 Apr 2012 23:23:29] ---------------------Start Logging Session--------------------- [Mon 23 Apr 2012 23:23:30] Assertion warning. Return Address: 0x975299 File: UIControlButtons.cpp Line: 5637 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 7 (mage book) [Mon 23 Apr 2012 23:23:30] Assertion warning. Return Address: 0x97783D File: UIControlButtons.cpp Line: 6223 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 22 (class kit) [Mon 23 Apr 2012 23:23:30] Assertion warning. Return Address: 0x97783D File: UIControlButtons.cpp Line: 6223 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUICG panel 22 (class kit) [Mon 23 Apr 2012 23:23:31] Could Not Find Resource: BISLOGO.2DA [Mon 23 Apr 2012 23:23:31] Assertion warning. Return Address: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: CScreenStart::UpdatePanel: nPanelIdx == 6, 7, or out of bounds [Mon 23 Apr 2012 23:23:32] Could Not Find Resource: BWDRAGON.2DA [Mon 23 Apr 2012 23:23:33] Could Not Find Resource: WOTC.2DA [Mon 23 Apr 2012 23:23:40] NewGame [Mon 23 Apr 2012 23:23:40] AREA-INVENTORY: Init Game Called [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x96EDC6 File: UIControlButtons.cpp Line: 4096 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIREC panel 8 (mage spells) [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x96EDC6 File: UIControlButtons.cpp Line: 4096 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIREC panel 8 (mage spells) [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x97271D File: UIControlButtons.cpp Line: 4983 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIPR panel 2 (priest book) [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x97271D File: UIControlButtons.cpp Line: 4983 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIPR panel 2 (priest book) [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x9712B3 File: UIControlButtons.cpp Line: 4621 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIMG panel 2 (mage book) [Mon 23 Apr 2012 23:23:40] Assertion warning. Return Address: 0x9712B3 File: UIControlButtons.cpp Line: 4621 Expression: FALSE Message: CreateUIControl: nCtrlIdx out of bounds in GUIMG panel 2 (mage book) [Mon 23 Apr 2012 23:23:40] Could Not Find Resource: F_WULFGM.BMP [Mon 23 Apr 2012 23:23:40] Could Not Find Resource: F_REGISM.BMP [Mon 23 Apr 2012 23:23:40] Could Not Find Resource: F_BRUENM.BMP [Mon 23 Apr 2012 23:23:40] Could Not Find Resource: _POTN08.ITM [Mon 23 Apr 2012 23:23:40] Could Not Find Resource: F_CATTIM.BMP [Mon 23 Apr 2012 23:23:41] Could Not Find Resource: F_ARTEMM.BMP [Mon 23 Apr 2012 23:23:41] Could Not Find Resource: F_JARLAM.BMP [Mon 23 Apr 2012 23:23:42] CDerivedStats_NumAttacksShortToFloat(): Number of attacks out of range (255) [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJA1.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGU.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSL.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJDE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGH.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSD.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSC.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJTW.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJWK.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJA1E.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGUE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSLE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJDEE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGHE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSDE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSCE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJTWE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJWKE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJA1.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGU.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSL.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJDE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGH.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSD.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSC.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJTW.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJWK.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJA1E.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGUE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSLE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJDEE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJGHE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSDE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJSCE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJTWE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: µUJWKE.BAM [Mon 23 Apr 2012 23:23:49] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:23:53] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:23:55] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:23:57] Could Not Find Resource: FRANGE1M.BMP [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1638426 ; Name = Keeper of the Portal; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1703963 ; Name = Gatewarden; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1769500 ; Name = Chanter; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1835037 ; Name = Voice of the East; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1900574 ; Name = Voice of the West; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 1966111 ; Name = Voice of the South; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2031648 ; Name = Voice of the North; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2097185 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2162722 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2228259 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2293796 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2359333 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2424870 ; Name = Watcher; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2490407 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2555944 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2621481 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2687018 ; Name = Cow; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2752555 ; Name = Gorion; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2818092 ; Name = Tethtoril; AreaName = AR0015 [Mon 23 Apr 2012 23:24:01] AREA-TRANSITION: CGameSprite::AddToArea id = 2883629 ; Name = Priest of Oghma; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 2949166 ; Name = Hull; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3014703 ; Name = Phlydia; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3080240 ; Name = Dreppin; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3145777 ; Name = Reevor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3211314 ; Name = Imoen; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3276851 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3342388 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3407925 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3473462 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3538999 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3604536 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3670073 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3735610 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3801147 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3866684 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3932221 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 3997758 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 4063295 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 4128832 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 4194369 ; Name = Tutor; AreaName = AR0015 [Mon 23 Apr 2012 23:24:02] AREA-TRANSITION: CGameSprite::AddToArea id = 4259906 ; Name = Jondalar; AreaName = AR0015 [Mon 23 Apr 2012 23:24:03] AREA-TRANSITION: CGameSprite::AddToArea id = 1507352 ; Name = Sasha; AreaName = AR0015 [Mon 23 Apr 2012 23:24:03] CVisibilityMap::AddCharacter : ( 1110, 600 ) #:1507352 R:14 [Mon 23 Apr 2012 23:24:05] AREA-TRANSITION: CGameSprite::AddToArea id = 7602293 ; Name = Finch; AreaName = AR0015 [Mon 23 Apr 2012 23:24:05] CreateCreature : CREATURE : (sufinchi) @ ( 1568, 1944 ) [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::AddToArea id = 7667830 ; Name = ; AreaName = AR0015 [Mon 23 Apr 2012 23:24:07] CreateCreatureObject : CREATUREOBJECT : (A6BIO) @ ( 1072, 576 ) [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 7667830 [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 7667830 [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667830 ; Name = : Area = AR0015 [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:07] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (A6BIO) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3342388 ; Name = : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (SEAGUL) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3407925 ; Name = : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (SEAGUL) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473462 ; Name = : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (SEAGUL) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3276851 ; Name = : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (SEAGUL) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490407 ; Name = Cow : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621481 ; Name = Cow : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2555944 ; Name = Cow : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3014703 ; Name = Phlydia : Area = AR0015 [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:16] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Phlydia(PHLYDI) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3604536 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU2) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687018 ; Name = Cow : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3735610 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU4) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3080240 ; Name = Dreppin : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Dreppin(DREPPI) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3538999 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU1) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3801147 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU5) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3670073 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU3) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2883629 ; Name = Priest of Oghma : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Priest of Oghma(POGHMA5) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507352 ; Name = Sasha : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3866684 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU9) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2424870 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097185 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162722 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2818092 ; Name = Tethtoril : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tethtoril(TETHTO) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4259906 ; Name = Jondalar : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Jondalar(JONDAL) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3145777 ; Name = Reevor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Reevor(REEVOR) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031648 ; Name = Voice of the North : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the North(VOINOR) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966111 ; Name = Voice of the South : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the South(VOISOU) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900574 ; Name = Voice of the West : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the West(VOIWES) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835037 ; Name = Voice of the East : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the East(VOIEAS) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769500 ; Name = Chanter : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Chanter(CHANTE) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2752555 ; Name = Gorion : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Gorion(GORION) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4194369 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU10) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7602293 ; Name = Finch : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Finch(SUFINCHI) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3211314 ; Name = Imoen : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Imoen(IMOEN) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228259 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293796 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2949166 ; Name = Hull : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hull(HULL) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4063295 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU12) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3932221 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU8) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638426 ; Name = Keeper of the Portal : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Keeper of the Portal(KEEPER) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359333 ; Name = Watcher : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(WATCH) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1703963 ; Name = Gatewarden : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Gatewarden(GATEWA) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4128832 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU7) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3997758 ; Name = Tutor : Area = AR0015 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(MONKTU11) [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 1572889 [Mon 23 Apr 2012 23:24:17] AREA-TRANSITION: CInfGame::SetVisibleArea
vanilla game with just Auror kit & the larger font has no problems. There is a third mod at play which when Auror kit & larger font are both used has a problem and crashes...
so nothing turns up on the change log thing...
I go back to the lean install which now has Tobex, Auror Kit & the font. I add Infinity Animations, pretty much every component. I start the game up and it crashes as soon as the cutscene should start. I begin to remove components one at a time but it keeps crashing. So I remove everything but the main component. Crash. Completely uninstall IA and it no longer crashes.
will list the combinations that cause crash or not:
Tobex + Auror + font = no crash
Tobex + Auror + font + IA = crash
Tobex + Auror + IA = crash
Tobex + IA = no crash
Tobex + IA + font = no crash
Tobex + IA + font + Auror = crash
I guess it's safe to say that for some reason IA is not compatible with the Auror kit. I wonder if any other custom kits crash when IA is installed? But this puzzles me... Cause I was able to create and save a character file with both Auror & IA installed prior to my fiddling with the font...
and to be truly certain...
IA (main component) + Auror kit and nothing else = crash
just to be further complete I made sure that Logging On=1 was set in the baldur.ini and tried the game again with just IA's main component & the Auror kit. After the expected crash... here is the baldur.err
obviously useless...---------------------Start Logging Session---------------------
---------------------Start Logging Session---------------------
Edited by Sasha Al'Therin, 24 April 2012 - 06:19 AM.