SPOILERS
Okay, Reapers are destroyed, Shep is alive, romantic interest is alive, party members are alive, Joker's waving happily. Mass relays? Can be restored in a few months. Normandy? Can be repaired or built anew. => Happy end.
This is not how the game ended.
Making Shepard live requires 8k of war assets, which I think is impossible to achieve without playing mp and Shep can live only if you choose to destroy ALL synthetics, including EDI and the Geth. If you choose control or synthesis options he always dies. Unless your LI is on Normandy with Joker you don't know if he/she survived, the same with your friends. Mass relays were build by the Reaprers and the in-game codex says that this technology is far beyond any of the living races. Without relays the galactic civilization is gone, as it can take hundreds of years to travel between inhabited planets with standard FTL drives.
Kill (your friends) or be killed, I wouldn't call that a happy anding.
The ending is wrong for many reasons....
1. As I see it there are two types of sci-fi: Star Wars and Star Trek
The SW type is about adventure, action, shredding your enemies and looking cool with your lightsaber or laserpistol.
The ST type asks the reader/viewer/gamer philosophical questions or tries to solve moral dilemmas.
ME is like SW, but in the end, instead of fighting with Darth Vader, we are making a chit-chat with him. This doesn't feel right to me. There is no final boss that we can defeat, instead we get this pseudointellectual ending that just doesn't fit with the rest of the game.
2. This is a character driven game, but this aspect is almost completely ignored in the end. You just get quick flashes of Liara, Joker, Anderson and Ashley or Kaidan. Unless you romanced one them you don't even get to see your LI for the last time and unless your LI is with Joker on the Normandy in the last scene, you don't know if he/she survived. I need to know what happened to my beloved Miranda! I don't need an epilogue for each of my squat mates, I don't need to know if Garrus and Tali got married, but I need to know if they are alive. If my war assets were low show me their bodies floating in the vacuum of space or lying on the Earths ground. If my war assets were high show me them watching Citadel blowing up, or cheer that the war is over.
3. The final confrontation with the Illusive Man and the Catalyst is a long (almost) non-interactive dialog. We are not playing, we are just watching. We don't get a chance to ask questions, to try to convince the Catalyst that he is wrong. Since the moment of teleporting to the Citadel I'm no longer Shepard, I'm watching someone else playing my game.
4. When I was playing I didn't get the feeling that the game is about "synthetics vs organics", the conflict was always somewhere there, but making the ending focus on this was surprising. To me it always was just another story about invasion of demons or undead dressed in a sci-fi suit.
5. In the entire trilogy we were led to believe that our actions will shape the galaxy for the millennia to come, that we are deciding the fate of entire civilizations, but all that we have accomplished pails in comparison to the destruction of the mass relay network (and that is beyond your control). Did you saved the Rachni? Did you cure the genophage? Were you supporter of the Council and the current galactic order? It doesn't matter, now everybody is stuck on their own planets, so the Rachni and the Krogans won't be a threat to anybody. Well, everybody is stuck on their home planets or Earth so the galactic civilization is over and there won't be any galactic council anymore. What did you do about the Geth? Unless you choose the synthesis option it doesn't really matter cause you have to destroy them anyway. And so on...
6. (this is a minor one) What are my squat mates from the final mission doing on the Normandy? How did they get there? What is Joker doing traveling through the mass relay network? Did he escape the battlefield???
I could forgive any of those mistakes, but all of them together make a really bad ending.
What good I can say about the ending is that the final cutscenes are well done, very sad, very touching and the music is great, but it just doesn't fit the rest. And the rest of the game is really very good (as an action game with rich storyline, not an RPG).
Edited by Kwiat_W, 14 March 2012 - 09:43 AM.