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Is there a fix to lingering song exploit for IWD2?


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#1 nevill

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Posted 03 March 2012 - 09:19 AM

Hello, everyone.

There is an exploit in IWD2 that allows bards to stack song bonuses indefinitely. Once the singing is interrupted, the lingering song feat kicks in, and adds the bonuses of the interrupted song for 2 rounds on top of everything else. The exploit can not be avoided, it will occur whether one wants to abuse it or not.

I wonder if there is a fix or a workaround for the issue? My first thought was about something like 'Immunity Spell' effect from Near Infinity, but, strangely enough, I have found that two of those were already in place. They also apply to type 50 and 66, respectively. Can anyone guide me to the list of types so I could find more about what they mean?

Unsurprisingly, setting 'apply to type' to 0 with the duration of 7 seconds (like all other effects) does prevent stacking, but it also prevents the song from working every other round and the lingering song feat does nothing.

Any ideas?

Perhaps the files could be modified in such a way, that once the bard takes the feat, he gets access to songs that last 3 rounds (the result should be essentially the same). Is this possible?

Edited by nevill, 03 March 2012 - 09:19 AM.


#2 nevill

nevill
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Posted 04 March 2012 - 01:58 AM

Ok, turns out that the opcodes for the immunity effects are listed on http://iesdp.gibberlings3.net

50 stands for 'not allies' and 66 for 'dead'. I wonder how I can make my own party immune to the duplicate effects of the spell.