Comments on Dragon Age news
#1
Posted 12 April 2011 - 01:55 AM
Wait, I hope they aren't planning to turn this into a non-pauseable ARPG
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#2
Posted 12 April 2011 - 02:06 AM
Edited by Vicen, 12 April 2011 - 02:06 AM.
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#3
Posted 12 April 2011 - 02:11 AM
And wait, wait, what about DLCs for Dragon Age 2? Or maybe they realized DA2 wasn't as good as Origins and decided just to leave it behind?
Speaking of Origins, I wonder if they'll ever patch it properly, with Jowan's Intention working and Alistair not speaking of being king when he's not... Probably never.
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#4
Posted 12 April 2011 - 02:27 AM
They've most likely assigned a separate DLC team to be left behind to take care of DA II while the rest of the development team moves on to DA III.And wait, wait, what about DLCs for Dragon Age 2? Or maybe they realized DA2 wasn't as good as Origins and decided just to leave it behind?
Speaking of Origins, I wonder if they'll ever patch it properly, with Jowan's Intention working and Alistair not speaking of being king when he's not... Probably never.
I don't think BioWare is ever going to go back to fix anything in Origins.
#5
Posted 12 April 2011 - 02:29 AM
Qwinn's Fixpack 2.0. Works beautifully on both those counts and lots of others too.Speaking of Origins, I wonder if they'll ever patch it properly, with Jowan's Intention working and Alistair not speaking of being king when he's not... Probably never.
-Y-
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#6
Posted 12 April 2011 - 02:39 AM
Agreed. I haven't seen any problems with it and the official 1.04 patch, although it was developed for patch 1.03.Qwinn's Fixpack 2.0. Works beautifully on both those counts and lots of others too.
Speaking of Origins, I wonder if they'll ever patch it properly, with Jowan's Intention working and Alistair not speaking of being king when he's not... Probably never.
-Y-
#7
Posted 12 April 2011 - 03:14 AM
I doubt that the single player will be really neglected (they can simply throw more people at it) - it's more likely that some people will work on both aspects, resulting in things balanced for multiplayer being forced into single player (E.G. nerfing big nukes or crowd control abilities, removing tactical pause). If Bioware is bold enough to devote two fully distinguished teams to the different aspects, they can do something enjoyable for both sides (see: Bioshock 2).Multiplayer content? Gods, I hope not. Neglecting single player is the last thing DA needs right now.
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#8
Posted 12 April 2011 - 09:42 AM
Multiplayer content? Gods, I hope not. Neglecting single player is the last thing DA needs right now.
And wait, wait, what about DLCs for Dragon Age 2? Or maybe they realized DA2 wasn't as good as Origins and decided just to leave it behind?
Speaking of Origins, I wonder if they'll ever patch it properly, with Jowan's Intention working and Alistair not speaking of being king when he's not... Probably never.
I read on Dragon Age Wiki that Jennifer Hepler is currently writing DLC for DA2. If that page counts as a reliable source.
As for multiplayer in DA3, I don't really care. BG2 also had multiplayer and it did not affect the single player campaign one bit. If DA3 turns out to be a bad game that won't be because of a multiplayer feature.
Edited by Gomb, 12 April 2011 - 09:50 AM.
#9
Posted 12 April 2011 - 09:59 AM
They could fuck up and make the SP gameplay less interesting while rebalancing skills and mechanics to better fit PVP.As for multiplayer in DA3, I don't really care. BG2 also had multiplayer and it did not affect the single player campaign one bit. If DA3 turns out to be a bad game that won't be because of a multiplayer feature.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#10
Posted 12 April 2011 - 10:27 AM
They could fuck up and make the SP gameplay less interesting while rebalancing skills and mechanics to better fit PVP.
As for multiplayer in DA3, I don't really care. BG2 also had multiplayer and it did not affect the single player campaign one bit. If DA3 turns out to be a bad game that won't be because of a multiplayer feature.
I don't find the mechanics of DAO or DA2 that complex, so I don't think they have anything left to simplify. (Unless they decided to turn the whole thing into a full-action rpg.) And I doubt they would concentrate on multiplayer feature that much even if included, since with the DA and ME franchise Bioware still puts (or at least claims to put) an emphasis on writing, characters and storytelling. I can only image it as a 'bonus' feature.
Edited by Gomb, 12 April 2011 - 11:07 AM.
#12
Posted 12 April 2011 - 11:48 AM
It's not necessarily simplifying, but some spell abilities abilities ('save or die', 'save or be incapacitated') don't mix too well with an accessible PVP environment (see: TF2 developer commentaries), and the risk is that those abilities are removed for SP/PVE as well.I don't find the mechanics of DAO or DA2 that complex, so I don't think they have anything left to simplify.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#13
Posted 20 May 2011 - 09:26 PM
Ghehhehhehheh... He had better... xD
#14
Posted 20 May 2011 - 11:32 PM
Other then those Issues I thought DA:2 was a decent game...Hopefully they can keep it up and continue to deliver with DA:3...Only time will tell though of course...My only question is...I wonder with DA:3 confirmed so quickly after DA:2 being out will we get a lot of DLC for DA:2?(And by DLC I do not mean armor/weapons...I mean things like "Return to Ostagar" or "Witch Hunt") or even an expansion like Awakening? My apologies if this has been stated elsewhere...
Edited by Vicen, 20 May 2011 - 11:39 PM.
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#15
Posted 21 May 2011 - 12:18 AM
#16
Posted 21 May 2011 - 02:32 AM
As for the multiplayer, several games like Borderlands have it so you can only pause the game while there's only you playing. You can still access your menu just fine, the game just will "keep going" so long as someone else is out there. They could do that, so it wouldn't be pauseless in single player.
#17
Posted 21 May 2011 - 04:43 PM
#18
Posted 22 May 2011 - 07:12 AM
#19
Posted 22 May 2011 - 11:24 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#20
Posted 22 May 2011 - 09:19 PM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters