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Comments on BGEE & BG2EE News


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#801 ScuD

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Posted 25 November 2012 - 10:26 PM

If you read the past bajillion pages, you'll see that people's issues with the EE are a bit more complicated (some are even valid!) than "updat3d 3ng1n BAD! ME SMASH!".

Oh yes, I've read everything in this thread and still my impression is - people are just afraid of something new.
All right, only a couple of days left for everyone to know if BGEE is worth it.

#802 Aranthys

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Posted 27 November 2012 - 01:00 AM

Final countdown \o/

#803 Almateria

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Posted 27 November 2012 - 04:40 AM

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#804 -Guest-

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Posted 27 November 2012 - 05:45 AM

http://www.pocketgam...ews.asp?c=46870

da fuq?

#805 Bartimaeus

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Posted 27 November 2012 - 06:22 AM

Sounds like it only applies to the Android/Mac versions of the game.

#806 Almateria

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Posted 27 November 2012 - 07:03 AM

So uh
When is this coming out? I want to get my download on

#807 Andrea C.

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Posted 27 November 2012 - 11:34 AM

Tomorrow. 28th November 2012.

#808 smeagolheart

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Posted 27 November 2012 - 08:16 PM

I believe it's available now at least it is according to my beamdog launcher. 78% complete download at the moment

#809 Kaeloree

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Posted 27 November 2012 - 08:22 PM

That's the pre-load; you won't actually be able to play until tomorrow. :)

#810 smeagolheart

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Posted 27 November 2012 - 08:23 PM

That's the pre-load; you won't actually be able to play until tomorrow. :)

but I preloaded it already a couple days ago when they sent the email that you could pre-load? And it looks different now, it says launch not pre-load but you are probably right

Edited by smeagolheart, 27 November 2012 - 08:23 PM.


#811 Kaeloree

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Posted 27 November 2012 - 08:26 PM

It could be an update, I think there's been one in the meantime :) If it's playable, let us know!

#812 Aranthys

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Posted 28 November 2012 - 12:54 AM

11 hours to go \o/
Perfect timing, the game'll be available at 9PM here in france, right when I get back from work

Edited by Aranthys, 28 November 2012 - 12:54 AM.


#813 Bane

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Posted 28 November 2012 - 05:24 AM

6.5 hours till 8pm UK, hopefully this will mean a revival to the modding community as well.

Hell, I may even learn to mod!

(who stole my avatar -.^)

Edited by Bane, 28 November 2012 - 05:25 AM.

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#814 dabus

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Posted 28 November 2012 - 08:46 AM

Let me sum up the changes for modding (as far as I understood):

A) Skripting updated to ToB-Level.
B) Some Fixes and Mods included.
C) GUI can be modded.

A) can be done by using BGT, B by installing bg2fixpack, tobex and so on and for C) ... I like the BG2-GUI.

So for me there is no mind-boggeling reason why so many people would start to mod if you still have more or less the same scripting and are in need of edit textfiles and a bunch of WeiDU-Fu. I also guess that most guys that will buy the game did so before, since if you like RPG, it's unlikely that you would have missed that one game and run through it now and start to think: Wow , this game needs some modding. I'd also dare to say that if you like to play with a game editor, other games like NWN or so (which ship with one) may be more attractive. If it will be that way, I'd guess that a lot of them could be modified to be used in the "older" versions of the game.

Don't get me wrong, it will not hurt for EE to come out and all, but I don't see the big impact for modding.
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#815 theacefes

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Posted 28 November 2012 - 12:10 PM

Really Kotaku?

Then you run into a terrifying guy named Sarevok.


Uh...yeah, sure we all know who he is but come on, at least SOME spoiler alerts would be nice.
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#816 Almateria

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Posted 28 November 2012 - 12:28 PM

WRONGPOSTING

Uh...yeah, sure we all know who he is but come on, at least SOME spoiler alerts would be nice.

Nobody's going to spoiler tag a 15 year old game. Incidentally, Rosebud was his sled

Edited by Almateria, 28 November 2012 - 01:13 PM.


#817 -unsurprised-

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Posted 28 November 2012 - 03:05 PM

2 minutes into the game and I found two bugs. Sigh. Incompetence.

#818 Kaeloree

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Posted 28 November 2012 - 03:13 PM

Heh, what were they?

#819 -discontent-

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Posted 28 November 2012 - 03:19 PM

The new THAC0 counter on the inventory screen (and redundantly also on the character record screen) doesn't really work. I equipped a shortsword and it showed correctly as 19, then some Darts and it shows at 20 instead of 17. More weirdly, Mage has been replaced by "Transmuter" on all weapon item pages....weapon not useable by Cleric/Transmuter etc. Both superficial bugs but then I only just arrived at the Inn in Candlekeep so....bodes well.

#820 Yovaneth

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Posted 28 November 2012 - 05:46 PM

2 minutes into the game and I found two bugs. Sigh. Incompetence.

[Edit] NM. I've decided I don't want to start a flamewar.

-Y-

Edited by Yovaneth, 28 November 2012 - 05:49 PM.