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#301 Andrea C.

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Posted 04 April 2012 - 07:04 AM

From Oster's Twitter: When profiled, the original code, had a great deal of no-ops due to the threading model. Changing the threading, fixed bugs and slowdowns.

#302 Stabwound

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Posted 04 April 2012 - 01:33 PM

Stat checks wouldn't fit into BG at all unless you completely redesigned the quests. Even then, there isn't exactly room for skill-based solutions to quests. Most of the time it's either "kill the person" or "give them an item."

As for BG3, I don't exactly have high hopes of these guys developing a worthy successor to the series. Overhaul Games has no original releases, so I think the doubt is warranted.

I guess that a new Infinity Engine game or D&D CRPG is better than none at all though.

#303 Archmage Silver

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Posted 05 April 2012 - 11:40 AM

As for BG3, I don't exactly have high hopes of these guys developing a worthy successor to the series. Overhaul Games has no original releases, so I think the doubt is warranted.

I guess that a new Infinity Engine game or D&D CRPG is better than none at all though.

I'm skeptical about it as well, it's something that even BioWare would have trouble pulling off in their current state. Obsidian would have been a good choice to develop BG3 if someone had to. Personally I feel that the series ended well and should be left alone. I'd more than welcome a non-related IE game though.

#304 Vonburen

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Posted 05 April 2012 - 04:00 PM

I'll be blunt, forgive me, but I'd prefer to be fucked with a polearm rather see these guys touch Torment or BG3 for the matter. Stay away from these games, hell, if anything Obsidian should be the only company allowed to work on these projects.
What Beamdog is doing is a piss poor attempt to cash in modders' work and appeal the younger crowd.

#305 Kaeloree

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Posted 05 April 2012 - 06:35 PM

Can we keep language PG13, please? We have a few younger members hanging around. :)

#306 SirLancelot

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Posted 05 April 2012 - 09:53 PM


As for BG3, I don't exactly have high hopes of these guys developing a worthy successor to the series. Overhaul Games has no original releases, so I think the doubt is warranted.

I guess that a new Infinity Engine game or D&D CRPG is better than none at all though.

I'm skeptical about it as well, it's something that even BioWare would have trouble pulling off in their current state. Obsidian would have been a good choice to develop BG3 if someone had to. Personally I feel that the series ended well and should be left alone. I'd more than welcome a non-related IE game though.


Be all the skeptical that you want, but Baldur's Gate was Bioware second released game. It was distributed just two years after their former title, Shattered Stell.

There's always a first time.

By the way, continually distrust or dismiss newcomers, specially in the work field, is a sad but effective way to potentially ruin talent and enthusiasm, two invaluable virtues.

Edited by SirLancelot, 05 April 2012 - 09:53 PM.

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#307 Eleima

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Posted 05 April 2012 - 10:37 PM

Be all the skeptical that you want, but Baldur's Gate was Bioware second released game. It was distributed just two years after their former title, Shattered Stell.
There's always a first time.
By the way, continually distrust or dismiss newcomers, specially in the work field, is a sad but effective way to potentially ruin talent and enthusiasm, two invaluable virtues.

Perhaps I'm speaking out of turn, but I get the sense that what AMS & Stabwound aren't criticizing BeamDog itself, just the desire to make BG3. Quite a few Baldur's Gate fans, and I count myself among them, do not wish to see the story of the Bhaalspawn continued beyond that last scene with the Solar. The story arc was neatly concluded and wrapped up, we had satisfying epilogues, no loose ends.
However, I'd more than welcome BeamDog's talent and enthusiasm if it were applied to creating a new story, a new game, in a new setting, perhaps in another corner of the Forgotten Realms. By all means, let them create, spin tales and capture our imaginations. Just don't call it BG3.

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#308 William Imm

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Posted 06 April 2012 - 04:53 AM

Also from Oster's Twitter:

I'm impressed with the 1pp work. I'm currently investigating content inclusion and the legal issues #Ihatethelegalissues


So 1pp is possibly going to be implemted, but he's wondering about the legal issues.
At this point, I'm not really doing much Baldur's Gate related. More focused on Skyrim modding and the Born of Legend tabletop roleplaying game. Don't expect much activity here.

#309 Andrea C.

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Posted 06 April 2012 - 07:39 AM

^ Yep, but he didn't specify which parts of 1PP. Of course, any part of it would be a major improvement over the original BG2 art, but I doubt they'd implement anything BG1. More likely, they'd use 1PPv3 avatar fixes for BG2 animations, 1PPv3 paperdolls that actually look like the animations, and possibly flaming swords and colorable quarterstaffs. All of which would be welcome improvments, but still not on par with BG1 animations (and paperdolls, to an extent).

#310 theacefes

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Posted 06 April 2012 - 08:21 AM

... hell, if anything Obsidian should be the only company allowed to work on these projects.


I thought they wanted to *fix* the existing bugs in the game...not create new ones.
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#311 GeN1e

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Posted 06 April 2012 - 08:52 AM


... hell, if anything Obsidian should be the only company allowed to work on these projects.


I thought they wanted to *fix* the existing bugs in the game...not create new ones.

Hands off Obsidian! :angry:

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#312 Vicen

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Posted 06 April 2012 - 09:17 AM

From all these posts and comments there is no way they are going to satisfied everyone with what they are doing...All we can do is hope for the best really...If they make BG3 they make BG3...Just hope that it is a good quality game if they do...

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#313 theacefes

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Posted 06 April 2012 - 09:32 AM



... hell, if anything Obsidian should be the only company allowed to work on these projects.


I thought they wanted to *fix* the existing bugs in the game...not create new ones.

Hands off Obsidian! :angry:


I'm entitled to my opinion.....and statistical evidence. ;)
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#314 Vonburen

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Posted 06 April 2012 - 12:44 PM




... hell, if anything Obsidian should be the only company allowed to work on these projects.


I thought they wanted to *fix* the existing bugs in the game...not create new ones.

Hands off Obsidian! :angry:


I'm entitled to my opinion.....and statistical evidence. ;)

Really, statistical evidence, care to share?

#315 theacefes

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Posted 06 April 2012 - 02:34 PM

Not really. Just check out their list of games. I'm sure they have them on their website.
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#316 Solaufein

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Posted 06 April 2012 - 02:39 PM

:(
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#317 theacefes

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Posted 06 April 2012 - 02:57 PM

:(


Why sad? I never said their games were poor regarding story. Perhaps I should clarify - the writers/designers of Obsidian would be a good choice. I find their technical capabilities limited and sloppy when it comes to actually releasing quality games that don't break horribly.
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#318 Solaufein

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Posted 06 April 2012 - 03:03 PM

Their beta testing is poor IMO. If they do such a thing. If they have a QA department. :whistling:
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#319 phordicus

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Posted 06 April 2012 - 04:51 PM

OT: Obsidian is less to blame for their bugs than Bethesda/Zenimax. No developer creates bugfree code, but B/Z is infamous for rushing releases.

I've found a way to be happy with this.

1. In my mind, the Bhaalspawn saga is done. If they want to risk breaking that conclusion/resolution with me and thousands of other potential customers, that's on their head, not mine. They can't take away any of my pleasure of BG/2, but they might be able to add to it.

2. Modder's rights, etc. I think at the least they'll give credit, if not exposure, to any modder whose work they use; and let's face it, all most modders want (and I include myself) is attribution if their stuff is used and a small thank you now and again. While profiting off someone else's freely released work really isn't a gray area ethically, legally the modders don't stand a chance of affecting this situation one way or the other. The phrase "Lie back and think of Mother England" comes to mind.

3. Selfishness. Regarding BG/BG2, I'm not missing anything (besides some fixes and fully documented source code). All they can give is extras. Who knows what they'll release. New tools, new animation features, etc. I've stupidly focused only on what they might do badly; I should anticipate what they might do well.
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#320 Archmage Silver

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Posted 07 April 2012 - 12:09 AM

Perhaps I'm speaking out of turn, but I get the sense that what AMS & Stabwound aren't criticizing BeamDog itself, just the desire to make BG3. Quite a few Baldur's Gate fans, and I count myself among them, do not wish to see the story of the Bhaalspawn continued beyond that last scene with the Solar. The story arc was neatly concluded and wrapped up, we had satisfying epilogues, no loose ends.
However, I'd more than welcome BeamDog's talent and enthusiasm if it were applied to creating a new story, a new game, in a new setting, perhaps in another corner of the Forgotten Realms. By all means, let them create, spin tales and capture our imaginations. Just don't call it BG3.

My point exactly.