Comments on BGEE & BG2EE News
#261
Posted 31 March 2012 - 06:03 PM
#262
Posted 31 March 2012 - 06:16 PM
#263
Posted 31 March 2012 - 06:21 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#264
Posted 31 March 2012 - 06:30 PM
This narrows the possibilities for graphical enhancement a fair deal - and, I'm afraid, will turn into a deal breaker for me (unless everything else about BGEE was stellar). I'd rather make Daniel Walker's animations dual-wield myself and use them in the original games than to play a polished version of BG that still has mirrored sprites that look like children compared to BG1 animations...
#265
Posted 31 March 2012 - 06:30 PM
(and why am I talking like Edwin all of a sudden? Beamdog, just use the BG1 paperdolls at least.)
Edited by William Imm, 31 March 2012 - 06:31 PM.
#266
Posted 31 March 2012 - 08:54 PM
Very nice.
If they don't overhaul the UI then there is absolutely nothing here for a PC fan of the game.
#267
Posted 31 March 2012 - 09:27 PM
P.S. RushAndAPush is a dev. Beamdog is looking slimy so far, especially since it's looking like most of the new content is going to be from existing mods.
Edited by phordicus, 31 March 2012 - 09:49 PM.
#268
Posted 31 March 2012 - 11:24 PM
Out of curiosity: are you speaking for SHS as a whole or it's just your opinion? I, personally, found Imoen Romance best (ok, may be second best after BG1NPC) mod that was ever created for BG.OT: PLENTLY, PLENTLY, PLENTLY, NEVER MENTION IT EVER AGAIN ON SPELLHOLD STUDIOS.
What was wrong with the Imoen Romance ...?
Edited by Creepin, 01 April 2012 - 01:43 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#269
Posted 01 April 2012 - 12:18 AM
I don't know about anyone else, but I had no expectations they'd overhaul all of the graphics. It's simply too big of a job in the first place, especially for a small team. This is a re-release with a few enhanced features and a bit of added content, not a new game.
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#270
Posted 01 April 2012 - 01:06 AM
You have a finely tuned sense of skepticism, then. Clearly they were planning to do something more visually -- small team and growing notwithstanding, otherwise why announce the "loss" of assets? I'm still very confused about what exactly is supposed to be enhanced here. I'd love for it to be something worthwhile!I don't know about anyone else, but I had no expectations they'd overhaul all of the graphics. It's simply too big of a job in the first place, especially for a small team. This is a re-release with a few enhanced features and a bit of added content, not a new game.
Edited by phordicus, 01 April 2012 - 01:15 AM.
#271
Posted 01 April 2012 - 01:19 AM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#272
Posted 01 April 2012 - 03:15 AM
It's incredibly creepy and written like a 14-years-old's fanfiction!I, personally, found Imoen Romance best (ok, may be second best after BG1NPC) mod that was ever created for BG.
e: Okay enough of this, let's talk about BGEE or something else
Edited by Almateria, 01 April 2012 - 03:22 AM.
Actual stuff: Almateria's Restoration Project | Icewind Dale 2 Fixpack + Restorations
Skips: Hell Recollection | Fake Import Mod
Assorted tweaks from when I was 14: Alma Tweaks (macOS)
#273
Posted 01 April 2012 - 03:28 AM
If they don't overhaul the UI then there is absolutely nothing here for a PC fan of the game.
From Trent Oster's Twitter: "The UI will be rebuilt." and "We're still going through the UI work. I'm hoping to keep the same look/feel as BG2, with a BG1 palette if time allows." and"We'll do screenshots when we have something worth showing."
As for graphical enhancements: "Gotta love what a little Open GL loving can add to a game. A touch of zoom and it makes the game feel so much better."
I don't think they ever intended to do anything with them in the first place, but congratulations to all of you buying Trent's "blame Bioware" tactic.
I realize you're skeptic about BGEE, and that's fine, but some of your complaints are a tad on the "out there" side imho. Why would Trent cast such a bold accusation publicly? If it wasn't true, BioWare could easily prove it wrong, thus making Beamdog/Overhaul cut a pretty sh!tty figure. I doubt Trent or anyone from Beamdog/Overhaul would risk this. Besides, such an accusation - if false - would be absolutely uncalled for at this time. If it was just to justify the fact that they're not going to re-render the originals, they could've simply stated that they don't intend to do it because they have limited time/budget/resources and they'd rather spend them on something else. Period. I asked them about BG1 graphics because it's important to me but they don't owe me anything; it's not like they have to make up justifications for they do or don't do.
Beamdog is looking slimy so far, especially since it's looking like most of the new content is going to be from existing mods.
From Trent Oster's Twitter: "New
I don't know about anyone else, but I had no expectations they'd overhaul all of the graphics. It's simply too big of a job in the first place, especially for a small team
Somehow, I don't see how re-rendering the existing backgrounds, paperdolls and character animations to be natively hi-res would be such a big work. Overhauling the UI, fixing bugs and porting BG to BG2 engine sound like much bigger tasks to me.
Edited by Andrea C., 01 April 2012 - 03:30 AM.
#274
Posted 01 April 2012 - 03:49 AM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#275
Posted 01 April 2012 - 04:27 AM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#276
Posted 01 April 2012 - 05:07 AM
I realize you're skeptic about BGEE, and that's fine, but some of your complaints are a tad on the "out there" side imho. Why would Trent cast such a bold accusation publicly? If it wasn't true, BioWare could easily prove it wrong, thus making Beamdog/Overhaul cut a pretty sh!tty figure. I doubt Trent or anyone from Beamdog/Overhaul would risk this. Besides, such an accusation - if false - would be absolutely uncalled for at this time. If it was just to justify the fact that they're not going to re-render the originals, they could've simply stated that they don't intend to do it because they have limited time/budget/resources and they'd rather spend them on something else. Period. I asked them about BG1 graphics because it's important to me but they don't owe me anything; it's not like they have to make up justifications for they do or don't do.
I rage because I care. Also because this overhype/underdeliver shit is getting old. I don't care if it's a declining giant or newborn indie.
I don't know Trent or anyone at Beamdog (afaik). Why wouldn't he lie if it's going to spread more hype and sell more units? Bethesda, Blizzard, and Bioware do it every game; Trent's supposed to be special? The fact is he encouraged speculation, especially re: visuals. If he wasn't positive at that time that he'd be able to do it, then that's reckless from a PR perspective, if not irresponsible to the fans. To go from talking about "graphics overhaul" to "now you can zoom in!" is outright hysterical.
From Trent Oster's Twitter: "New
#bgee content is 100% new. You have never seen this stuff before. Once it makes it through the approval pipeline we'll talk about it"
I was referring to the discussion topics from the Reddit group. Either way, who cares if he's got 100% new content? So do modders. Hardly any of it is worth paying for. And what approval pipeline? Is he not making the final decisions? If he wants to keep using his Bioware co-founder tag as some kind of selling point, it'd be noteworthy if Atari/WotC (or some other entity?) had significant influence on content, much less veto power.
When someone says he's got something awesome to sell me, opening my wallet is not my first reaction.
Edited by phordicus, 01 April 2012 - 05:15 AM.
#277
Posted 01 April 2012 - 05:19 AM
#278
Posted 01 April 2012 - 05:41 AM
Look close at the characters in the bottom two OSX shots and tell me what you notice
#bgee
I did stare at them. And guess what? The cantors in Candlekeep are holding the staves in different hands. Some in the left, some in the right. AFAIR, in BG1 (and 2) you could only hold two-handed weapons only in the right hand!
#280
Posted 01 April 2012 - 07:00 AM
Possibly, hopefully because it's April 1.
That would be a huge relief, and quite the bad joke on Oster's part. But wasn't it posted on 31st March?
Why wouldn't he lie if it's going to spread more hype and sell more units? Trent's supposed to be special?
Nope, but he's at least supposed to not be a moron. If someone publicly accused me of losing assets I hadn't lost, I would immediately react and make sure everyone knew what kind of a blatant liar my accuser was. I don't think BioWare would let him blame them for losing the original BG art assets without saying a word, unless he was telling the truth. Besides, I'm unsure as to how admitting that a decent graphic update can't be made could lead to better sales? In my case, as I said, that's close to a deal breaker.
Either way, who cares if he's got 100% new content? So do modders. Hardly any of it is worth paying for.
Fair enough. As I said, buying, playing or supporting BGEE in any way is not mandatory. You can't blame them for doing their job the way they see fit. You can, however, ignore their product if it is not to your liking. I honestly don't see the problem with anyone working on BGEE: let's wait until we get to the river before we cross the bridge Besides, BGEE is not only about new content. Whether you are interested in what they're offering is a personal matter (personally, I don't care much for the new and improved cross-platform multiplayer, but others may - just an example).
And what approval pipeline? Is he not making the final decisions?
From Beamdog's forums:
"We've got a pipeline we need to run content through for approvals, so that limits our throughput on releasing info.[...] With regards to rules changes, anything in the original games has already been approved. Any new additions require approval, so we've got to manage the amount of content we can move through the pipeline. We are working hard to prioritize our work to make the best BG we can. The guys we are working with are pretty awesome and the feedback is making our content better, but it does add to our timeline."
I did stare at them. And guess what? The cantors in Candlekeep are holding the staves in different hands. Some in the left, some in the right. AFAIR, in BG1 (and 2) you could only hold two-handed weapons only in the right hand!
Trent said the screenshots that have been posted so far contain a few "hints" of enhancements to come. In those bottom OS X screens, you can see the zoom feature in action (the picture on the left is zoomed, whereas the picture on the right is how BG looks in high resolution now). The circles under each character also look smoother / anti-aliased to me.
Edited by Andrea C., 01 April 2012 - 07:06 AM.