Kova, Kiyone and Lvl1NPCs
#1
Posted 31 January 2012 - 02:32 AM
Would it be alright with you to add Kova and Kiyone to Lvl1NPCs? I'm in the process of rounding up permissions from a number of NPC mod creators whose NPCs are not yet included, trying to make the list as inclusive as possible. I also understand that Miloch asked you previously about this? Please note that Lvl1NPCs doesn't change any of the character of your NPCs. It's just to allow the player some flexibility in choosing kits and/or proficiencies. See this post for some more information.
#2
Posted 31 January 2012 - 04:40 AM
I create a Lv 1 version and include it inside my mod as an installable component?
Edited by Zyraen, 31 January 2012 - 04:42 AM.
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Love between a Law Enforcer and a Fugitive - can such a thing even happen?
SoA Release - Overview / Download Links
Zyraen's Miscellaneous Mods - Ust Natha Accelerator, item tweaks, XP caps, The Ub3r Reaver Kit, and much more...
Spellhold Gauntlet - more than just a Spellhold-Be-Gone
Hidden Kits - hidden dual-classed kits with a twist for progression
#3
Posted 31 January 2012 - 06:58 AM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#4
Posted 31 January 2012 - 05:23 PM
Irregularity as in
- if you made a Mage/Thief and used Ctrl-Shift-8 to max at 18 in all stats, then assigned Proficiency / Skill Points out, it would not be possible to arrive at Kova's starting stats at his starting Level (think its 6/7 in the game)
- likewise for creating Kiyone from a standard Archer char
Edited by Zyraen, 31 January 2012 - 05:26 PM.
________
Love between a Law Enforcer and a Fugitive - can such a thing even happen?
SoA Release - Overview / Download Links
Zyraen's Miscellaneous Mods - Ust Natha Accelerator, item tweaks, XP caps, The Ub3r Reaver Kit, and much more...
Spellhold Gauntlet - more than just a Spellhold-Be-Gone
Hidden Kits - hidden dual-classed kits with a twist for progression
#5
Posted 05 February 2012 - 07:18 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#6
Posted 06 February 2012 - 07:13 AM
Exactly. I'll drop you a PM soon, Miloch!Your NPCs have skills or proficiencies above and beyond what they would if someone leveled them up from L1 (with all their XP)?
________
Love between a Law Enforcer and a Fugitive - can such a thing even happen?
SoA Release - Overview / Download Links
Zyraen's Miscellaneous Mods - Ust Natha Accelerator, item tweaks, XP caps, The Ub3r Reaver Kit, and much more...
Spellhold Gauntlet - more than just a Spellhold-Be-Gone
Hidden Kits - hidden dual-classed kits with a twist for progression