Therefore, I've decided to revise the spell mechanics as follows. Conjure Elemental X spells now always summon one 12 HD elemental (100% chance). In addition to that, there is a 35% chance than a second 16 HD Greater Elemental will be summoned and a 5% chance that a second 20 HD Elder Elemental will be summoned. This will ensure that you always get at least one elemental per casting. When/if Ascension 64 or BGEE fix this annoying engine bug, I will revert the spells to proper PnP norms.
Edited by aVENGER, 08 April 2012 - 12:46 AM.