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dialog script problem with aldeth sahenstar (merchanthouse)


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#1 gurkenheinie

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Posted 28 January 2012 - 05:36 PM

hallo everyone,


after i killed all the doppelgaengers and aldeth gave me the quest rewards , he told me something about his special shop .


the problem is when i ask him if i can see his wares an error message shows up in that text line window


i found this here in the forum:


Aldeth Sashenstar(merchant's League) problem:
Problem: Aldeth trows a script error while trying to turn in dopplegangers quest and fails to open a shop.
Reason: ALDETH.DLG is somehow messed up: "etGlobal" instead of "SetGlobal", "tartShop" instead of "StartShop" and so on. weird.
Solution: restored some backup of ALDETH.DLG.




now the thing is i am i not really good with this kind of stuff and really dont know what the solution means ;)


can somebody pls tell me what i exactly have to do, to solve this "little" problem . i would be really really thankful.


have a goood evening everybody

#2 Lollorian

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Posted 28 January 2012 - 07:41 PM

First off, are you playing a modded game? :D

Search your BG folder for the aldeth.dlg file (if you have a modded game, they should be in folders like <somemod>/backup/<somenumber>) :P If you get multiple copies, copy the most recent out of them into the override folder in your BG folder ;) If your problem isn't fixed even then, drop the second most recent into the override... rinse and repeat for profit :cheers:

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#3 gurkenheinie

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Posted 29 January 2012 - 08:44 AM

yeah i play a modded game , its the bwp 9.1 version . and thanks to you i found the aldeth.dlg file . ( it was in the neverending journey folder)


all right i copied that file in the overide folder and now it seeems to be working , as there is no more that error message.


but now the only thing aldeth is saying to me is that he has much to do in rebuilding his consortium and i have no dialog options.


is this the regular way ? or should i be able to see his wares already ? if it is the right way , how much time will he need for rebuilding ?




shouldnt i open the aldeth file and change some textlines ?

Edited by gurkenheinie, 30 January 2012 - 09:23 AM.


#4 Sasha Al'Therin

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Posted 03 February 2012 - 06:57 PM

aldeth.dlg in the unmodified BG/BG:ToTSC does not have a store.
This is an issue that needs to be directed to the mod which modified it.
based on what you've said here it is most likely caused by Neverending Journey

if you were to copy the setup-somemod.exe to weidu.exe (or download a copy of weidu.exe) and then run
weidu aldeth.dlg
it would output a file called aldeth.d in your main game directory.

post it inside the spoiler & code tags then someone could look at it to see what is wrong. a patch or instructions to correct it on your end could then be developed

My working mods:
an AI Party Script for BG2 game engine DOWNLOAD LINK ONLY!
Interactive Tweaks for BG series with some IWD support. DOWNLOAD LINK ONLY!
Rest For 8 Hours an IWD mod
-------------------------------------------
My contributions: BG1Fixpack, BG1Tweaks
On Hold: Solestia an NPC for SOA
-------------------------------------------
My website: http://sasha-altheri...s.com/index.htm


#5 Lollorian

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Posted 04 February 2012 - 05:28 PM

This is the block that patches ADLETH.dlg in BGTNeJ2 :D There's a exactly same block in BGTNeJ too (yup they're different mods... somehow :unsure:) but the other one is traified :P

APPEND ~ALDETH~

IF WEIGHT #-1 ~Global("Chapter","GLOBAL",6)
Global("VP_MyBank","GLOBAL",1)
Global("HelpAldeth","GLOBAL",2)~ THEN BEGIN store
  SAY ~I'm sorry, but I have much to do in rebuilding my shattered consortium.~
  IF ~~ THEN REPLY ~Aldeth, could you show me your special merchandise?~ DO ~StartStore("aldeth",LastTalkedToBy(Myself))~ EXIT
  IF ~~ THEN REPLY #40098 EXIT
END

END

REPLACE_SAY ~ALDETH~ 27 ~I must thank you for saving my consortium! I will reward all of you greatly for what you have done for me. I hope what I give you now is reward enough. This sword is a family heirloom, and could be useful if you were ever to run into those shapeshifting creatures again. Know that if ever you are in trouble, you can come to the consortium. In addition I will suggest you to browse my personal store and take a look at my special merchandise which I show only to my very special guests. If you wish you may purchase banknotes accepted by any accredited merchant store, our exchange rate will be only 20% for you.~
Also, no mod directly overwrites Aldeth's dialogue (except BGT but that's a given lol :D)

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#6 Sasha Al'Therin

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Posted 04 February 2012 - 07:53 PM

nothing there that would cause the problem that the OP mentioned.... at least not directly

My working mods:
an AI Party Script for BG2 game engine DOWNLOAD LINK ONLY!
Interactive Tweaks for BG series with some IWD support. DOWNLOAD LINK ONLY!
Rest For 8 Hours an IWD mod
-------------------------------------------
My contributions: BG1Fixpack, BG1Tweaks
On Hold: Solestia an NPC for SOA
-------------------------------------------
My website: http://sasha-altheri...s.com/index.htm