Well, Xan is a special case because his mod does not come with a default custom portrait like the others. If you install this mod, you will have to manually switch back to
BG1 Xan in something like Shadowkeeper if you are playing
BGT and want his
BG1 portrait. I suppose there is a way to code an exception to that, but I don't know it and I reserve my energies for actually making e portraits, not learning how to use
WeiDu if possible ;-). For now though the only solution for Xan is to ask about each portrait on install and skip his if you want
BG1 defaults.
All other characters ppear only in the
BG2 portion of the game, to my knowledge. Unless the mod author created a
bg1 part component of their mod and included the same default portrait as their
bg2 mod. Gavin comes to mind here, but I did not do a Gavin portrait so that's a nonissue. Kivan also comes to mind, but. his
BG1 mod and his
BG2 mod are separate packs, with separate portraits, and my edit only checks against the
BG2 pack.
I am still deciding if human illasera is an optional component or not. 7 of you said no and 3 said yes, and only 1 wanted a choice, so I tend to think the effort is not worth it. we will see as soon as I am done adding in the rest of the portraits, since almost every image is one component, it takes a while ;-). by then I will either say what's one more, or forget it :-p. I won't remove the portrait from the thread in case people want to manually add it anyway, but then you resize and rename it yourself :-)