I saw your post at CoM
If there was slightly more info about why the game stopped crashing because of the settings you changed, it should be kinda easy to make a blanket item checker to check (and possibly fix) this kinda stuff 
Specifically, do you need to change BOTH options ("is a bullet?" and "swing animation") and can the crash be averted by just changing one of them
(I think it's the animation % that only needs fixing but I've been wrong so many times it's not funny
)
Hi Lollorian, I posted at CoM because the items largerly come from Dark Horizons (for now!!!

).
I noticed that in my game there are several "missile weapons" items that can be able to be used also as "melee weapon" but ONLY when I used them as "missile weapons" I get a crash to desktop.
For to solve my problem:
1. I've open Near Infinity
2. I opened the item code (for example:
CMAX01.ITM) 3. I go into the Edit tab
4. double click on "Item ability Type: Ranged (2),...."
5. double click on "is a bullet?
Yes and set it to
No"
I noticed that I no crash to desktop but I no see the item image on the paperdoll and on the game (my
npc not has nothing on the hand)
then I then double click on "Animation: Overhand swing %
0" and set it to
100 I restart my game and work well, I not get CTD
Edit: Ehi Lollorian, because you are the "Genius of the fix" can you take a look here, please???

at post number 8...
http://www.shsforums...rer-mart-quest/
Edited by ilot, 07 January 2012 - 06:03 AM.